Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Apolo1522
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,616 Elo+
Party 1
Nemesis
Nemesis
Azralon4884
Nemesis
Level 6
God Stats
4W - 1L
1,822 SR
Queue Stats
12W - 7L
1,520 Elo+
Party 1
Chang'e
Chang'e
Shockwave3500
Chang'e
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 33L
1,566 Elo+
Party 1
Yemoja
Yemoja
iZiva
Yemoja
Level 27
God Stats
2W - 3L
1,528 SR
Queue Stats
17W - 15L
1,555 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,551 Elo+

VS

Team Averages
Level 39
1,487 SR
1,467 Elo+
Scylla
Scylla
JustBanz
Scylla
Level 6
God Stats
2W - 0L
1,438 SR
Queue Stats
26W - 25L
1,653 Elo+
Party 2
Artemis
Artemis
JustBanzo
Artemis
Level 151
God Stats
10W - 12L
1,610 SR
Queue Stats
322W - 350L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PshOkay
Cu Chulainn
Level 10
God Stats
8W - 11L
1,295 SR
Queue Stats
94W - 83L
1,413 Elo+
Party 3
Thor
Thor
bm0chop
Thor
Level 6
God Stats
5W - 3L
1,591 SR
Queue Stats
10W - 14L
1,382 Elo+
Party 3
Anubis
Anubis
frankythemsnky2
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 68L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 3 / 1
4,541
454
3,049
6,449
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Apolo1522
King Arthur
7
0 / 6 / 1
4,420
442
1,513
8,399
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Azralon4884
Nemesis
7
0 / 1 / 0
4,602
460
975
4,744
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
9
3 / 1 / 0
5,650
565
2,164
4,674
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
iZiva
Yemoja
7
1 / 2 / 0
4,851
485
1,743
5,523
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JustBanz
Scylla
8
0 / 0 / 0
5,135
514
1,530
2,515
576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JustBanzo
Artemis
10
2 / 1 / 3
5,612
561
4,748
4,690
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
PshOkay
Cu Chulainn
9
3 / 0 / 2
5,697
570
4,850
5,212
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
bm0chop
Thor
9
0 / 2 / 0
5,140
514
1,448
6,145
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 1 / 0
6,554
655
6,258
4,935
1,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
13
13
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
King Arthur
Apolo1522
King Arthur
0
6
1
0.08
L
Nemesis
Azralon4884
Nemesis
0
1
0
0
W
Scylla
JustBanz
Scylla
0
0
0
0
W
Artemis
JustBanzo
Artemis
2
1
3
3.5
W
Cu Chulainn
PshOkay
Cu Chulainn
3
0
2
4
L
Chang'e
3
1
0
3
W
Thor
bm0chop
Thor
0
2
0
0
W
8
1
0
8
L
Yemoja
iZiva
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,444
Damage
18,834
29,789
Taken
23,497
9,321
Mitigated
8,458
8,454
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,049
1,476
0
840
6,449
1,563
0
0
6,449
0
21,621
L
King Arthur
Apolo1522
King Arthur
1,513
498
0
1,685
8,399
3,225
0
4,432
3,967
0
9,968
L
Nemesis
Azralon4884
Nemesis
975
457
0
1,844
4,744
1,079
0
1,211
3,533
0
21,300
W
Scylla
JustBanz
Scylla
1,530
157
0
0
2,515
576
270
96
2,419
21,038
0
W
Artemis
JustBanzo
Artemis
4,748
1,384
0
2,576
4,690
1,222
786
909
3,781
0
28,760
W
Cu Chulainn
PshOkay
Cu Chulainn
4,850
775
0
1,469
5,212
2,849
448
834
4,378
0
19,663
L
Chang'e
2,164
481
178
1,566
4,674
1,408
162
2,145
2,529
21,010
0
W
Thor
bm0chop
Thor
1,448
239
0
2,392
6,145
1,850
0
1,039
5,106
0
25,279
W
6,258
208
0
1,980
4,935
1,961
948
1,029
3,731
28,175
0
L
Yemoja
iZiva
Yemoja
1,743
579
1,248
1,093
5,523
2,046
0
0
5,523
8,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
28,138
159
Minions Killed
273
0
Camps Cleared
0
838,508
Distance Traveled
783,613
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,541
454
33
3
0
136,100
1
L
King Arthur
4,420
442
22
2
0
161,355
3
L
Nemesis
4,602
460
48
5
0
201,416
0
W
Scylla
5,135
514
53
5
0
146,016
0
W
Artemis
5,612
561
74
7
0
144,967
5
W
Cu Chulainn
5,697
570
32
3
0
183,978
1
L
Chang'e
5,650
565
39
4
0
180,529
0
W
Thor
5,140
514
58
6
0
174,318
0
W
Anubis
6,554
655
56
6
0
134,334
2
L
Yemoja
4,851
485
17
2
0
159,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role