Player Matchup

Pele
Pele
D-ICE94
Pele
Level 85
God Stats
2W - 3L
1,402 SR
Queue Stats
156W - 184L
1,474 Elo+
Party 3
Cerberus
Cerberus
OneEightSeven02
Cerberus
Level 81
God Stats
20W - 30L
1,454 SR
Queue Stats
384W - 411L
1,450 Elo+
Party 3
Izanami
Izanami
Valar_Morgulis95
Izanami
Level 99
God Stats
33W - 24L
1,644 SR
Queue Stats
284W - 332L
1,514 Elo+
Party 3
Merlin
Merlin
husky2134
Merlin
Level 39
God Stats
2W - 1L
1,869 SR
Queue Stats
30W - 28L
1,506 Elo+
Party 3
Tiamat
Tiamat
lg04ng97
Tiamat
Level 119
God Stats
23W - 11L
1,722 SR
Queue Stats
368W - 384L
1,503 Elo+
Party 3
Team Averages
Level 85
1,618 SR
1,489 Elo+

VS

Team Averages
Level 69
1,550 SR
1,663 Elo+
Cu Chulainn
Cu Chulainn
Alex-of-the-game
Cu Chulainn
Level 89
God Stats
25W - 32L
1,453 SR
Queue Stats
369W - 379L
1,468 Elo+
Party 2
Sobek
Sobek
Hupenboi
Sobek
Level 115
God Stats
6W - 1L
1,764 SR
Queue Stats
278W - 34L
1,947 Elo+
Party 1
The Morrigan
The Morrigan
ImStuckStepbrox
The Morrigan
Level 41
God Stats
9W - 1L
1,661 SR
Queue Stats
293W - 46L
1,976 Elo+
Party 1
Neith
Neith
Royal-bad06
Neith
Level 38
God Stats
14W - 15L
1,371 SR
Queue Stats
153W - 186L
1,428 Elo+
Party 2
Nemesis
Nemesis
licorne06
Nemesis
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
321W - 325L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
D-ICE94
Pele
9
0 / 6 / 0
5,247
477
2,220
8,766
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
8
0 / 2 / 0
5,052
459
1,133
7,988
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 0
5,696
518
3,988
6,527
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
husky2134
Merlin
9
0 / 3 / 0
5,375
489
3,140
4,238
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
lg04ng97
Tiamat
10
0 / 3 / 0
5,795
527
4,748
6,612
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alex-of-the-game
Cu Chulainn
12
2 / 0 / 2
6,492
590
5,252
7,349
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Hupenboi
Sobek
11
3 / 0 / 6
6,855
623
5,361
6,965
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
ImStuckStepbrox
The Morrigan
13
8 / 0 / 2
7,202
655
6,826
4,106
1,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,769
524
3,916
5,607
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
licorne06
Nemesis
13
3 / 0 / 0
7,077
643
2,687
7,374
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
16
16
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alex-of-the-game
Cu Chulainn
2
0
2
3
L
Pele
D-ICE94
Pele
0
6
0
0
W
Sobek
Hupenboi
Sobek
3
0
6
6
W
The Morrigan
ImStuckStepbrox
The Morrigan
8
0
2
9
L
Cerberus
0
2
0
0
W
0
0
3
1.5
L
0
2
0
0
L
Merlin
husky2134
Merlin
0
3
0
0
L
Tiamat
lg04ng97
Tiamat
0
3
0
0
W
Nemesis
licorne06
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
24,042
34,131
Taken
31,401
15,939
Mitigated
14,372
9,902
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alex-of-the-game
Cu Chulainn
5,252
1,176
0
3,211
7,349
5,032
745
3,291
3,673
0
36,128
L
Pele
D-ICE94
Pele
2,220
410
0
1,938
8,766
2,711
0
3,449
5,144
0
25,507
W
Sobek
Hupenboi
Sobek
5,361
719
0
3,793
6,965
3,578
0
1,742
5,139
18,126
0
W
The Morrigan
ImStuckStepbrox
The Morrigan
6,826
1,401
0
1,506
4,106
1,812
0
1,114
2,728
44,532
2,391
L
Cerberus
1,133
63
0
3,085
7,988
3,620
0
3,974
3,939
13,534
0
W
3,916
1,567
0
3,204
5,607
1,367
802
346
5,261
0
31,708
L
3,988
2,351
0
2,310
6,527
1,822
0
882
5,645
0
39,146
L
Merlin
husky2134
Merlin
3,140
273
0
760
4,238
1,158
0
1,414
2,774
27,442
0
L
Tiamat
lg04ng97
Tiamat
4,748
699
0
1,809
6,612
6,628
35
0
6,194
33,311
0
W
Nemesis
licorne06
Nemesis
2,687
1,541
0
973
7,374
2,583
405
1,605
5,579
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
33,395
303
Minions Killed
347
0
Camps Cleared
0
1,023,302
Distance Traveled
1,098,964
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,492
590
68
6
0
210,953
0
L
Pele
5,247
477
57
5
0
229,618
2
W
Sobek
6,855
623
16
1
0
232,789
2
W
The Morrigan
7,202
655
92
8
0
209,081
4
L
Cerberus
5,052
459
28
3
0
211,574
0
W
Neith
5,769
524
60
5
0
184,780
3
L
Izanami
5,696
518
80
7
0
200,419
0
L
Merlin
5,375
489
66
6
0
183,171
2
L
Tiamat
5,795
527
72
7
0
198,520
0
W
Nemesis
7,077
643
111
10
0
261,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role