Player Matchup

Nu Wa
Nu Wa
BIoodfalIen
Nu Wa
Level 20
God Stats
8W - 9L
1,485 SR
Queue Stats
92W - 89L
1,657 Elo+
Solo
Bellona
Bellona
DEHILL859
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,683 Elo+
Solo
Guan Yu
Guan Yu
Harlequinn_Slain
Guan Yu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 87L
1,525 Elo+
Solo
Sylvanus
Sylvanus
MikeSilver
Sylvanus
Level 28
God Stats
24W - 20L
1,578 SR
Queue Stats
62W - 54L
1,612 Elo+
Solo
Agni
Agni
Trail_Blaze420
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,615 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,618 Elo+

VS

Team Averages
Level 20
1,604 SR
1,583 Elo+
Set
Set
Kiwwi assado
Set
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 132L
1,615 Elo+
Solo
Cerberus
Cerberus
ProginatorDragon
Cerberus
Level 21
God Stats
12W - 6L
1,596 SR
Queue Stats
27W - 24L
1,528 Elo+
Solo
Tiamat
Tiamat
SkyDiverOnly
Tiamat
Level 16
God Stats
5W - 3L
1,787 SR
Queue Stats
12W - 6L
1,841 Elo+
Solo
Danzaburou
Danzaburou
TheOneTheOnlyRey
Danzaburou
Level 23
God Stats
14W - 9L
1,639 SR
Queue Stats
47W - 64L
1,424 Elo+
Solo
Camazotz
Camazotz
lpreto
Camazotz
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
219W - 240L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 7 / 0
5,750
523
4,508
6,857
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
DEHILL859
Bellona
6
0 / 8 / 1
4,278
389
2,159
7,812
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
5,008
455
2,598
6,230
4,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
MikeSilver
Sylvanus
9
0 / 2 / 1
5,267
479
2,904
7,712
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 10 / 1
4,360
396
3,033
6,866
1,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
6,980
635
5,221
7,956
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
5 / 0 / 14
5,984
544
5,363
7,683
2,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
11
10 / 1 / 7
6,900
627
6,575
5,453
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheOneTheOnlyRey
Danzaburou
11
3 / 0 / 0
6,553
596
4,769
4,421
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
lpreto
Camazotz
9
2 / 1 / 8
5,545
504
3,543
4,973
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
27
29
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Bellona
DEHILL859
Bellona
0
8
1
0.06
L
0
2
1
0.25
W
7
2
4
4.5
L
Sylvanus
MikeSilver
Sylvanus
0
2
1
0.25
W
5
0
14
12
W
Tiamat
10
1
7
13.5
W
Danzaburou
TheOneTheOnlyRey
Danzaburou
3
0
0
3
L
0
10
1
0.05
W
Camazotz
lpreto
Camazotz
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
25,471
35,477
Taken
30,486
14,474
Mitigated
11,977
5,531
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,508
911
42
372
6,857
1,906
0
3,949
2,908
15,494
0
L
Bellona
DEHILL859
Bellona
2,159
990
0
25
7,812
2,897
176
4,322
3,490
0
6,490
L
2,598
542
144
925
6,230
4,410
350
1,009
5,221
0
16,405
W
5,221
2,737
0
2,981
7,956
2,980
0
1,176
6,571
0
37,285
L
Sylvanus
MikeSilver
Sylvanus
2,904
719
125
3,414
7,712
3,646
0
813
6,899
20,910
0
W
5,363
979
0
4,529
7,683
2,719
102
3,124
4,355
20,561
0
W
Tiamat
6,575
752
0
2,144
5,453
3,478
71
1,586
3,707
37,858
0
W
Danzaburou
TheOneTheOnlyRey
Danzaburou
4,769
2,696
0
3,060
4,421
1,424
687
1,942
2,431
0
30,705
L
3,033
1,053
0
484
6,866
1,615
41
1,845
5,021
13,589
0
W
Camazotz
lpreto
Camazotz
3,543
1,422
0
1,411
4,973
1,376
1,046
2,004
2,727
0
15,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
31,962
140
Minions Killed
288
0
Camps Cleared
0
925,423
Distance Traveled
1,058,228
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,750
523
34
3
0
184,870
0
L
Bellona
4,278
389
9
1
0
205,730
0
L
Guan Yu
5,008
455
23
2
0
193,134
2
W
Set
6,980
635
77
7
0
225,591
0
L
Sylvanus
5,267
479
43
4
0
185,215
0
W
Cerberus
5,984
544
46
4
0
211,838
0
W
Tiamat
6,900
627
68
6
0
201,838
0
W
Danzaburou
6,553
596
66
6
0
170,025
1
L
Agni
4,360
396
31
3
0
156,474
1
W
Camazotz
5,545
504
31
3
0
248,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role