Player Matchup

Bacchus
Bacchus
Rayo45543
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,311 Elo+
Solo
Geb
Geb
SaucyGoon420
Geb
Level 23
God Stats
8W - 9L
1,221 SR
Queue Stats
124W - 133L
1,362 Elo+
Party 1
Chernobog
Chernobog
SaucyKakes
Chernobog
Level 11
God Stats
12W - 11L
1,459 SR
Queue Stats
33W - 32L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
SaveDoom
Cthulhu
Level 22
God Stats
4W - 3L
1,828 SR
Queue Stats
17W - 6L
1,240 Elo+
Solo
Neith
Neith
StankMaker
Neith
Level 16
God Stats
21W - 20L
1,373 SR
Queue Stats
39W - 51L
1,318 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,312 Elo+

VS

Team Averages
Level 12
1,405 SR
1,321 Elo+
Skadi
Skadi
Anonymouss40
Skadi
Level 17
God Stats
38W - 27L
1,475 SR
Queue Stats
65W - 69L
1,263 Elo+
Party 3
Olorun
Olorun
CaptainShadow-YT
Olorun
Level 11
God Stats
5W - 6L
1,293 SR
Queue Stats
61W - 84L
1,239 Elo+
Party 2
Arachne
Arachne
WhackBlake
Arachne
Level 3
God Stats
0W - 3L
1,217 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 3
Tiamat
Tiamat
dinoama
Tiamat
Level 9
God Stats
23W - 28L
1,392 SR
Queue Stats
58W - 73L
1,282 Elo+
Party 2
Jormungandr
Jormungandr
ult-juan607
Jormungandr
Level 20
God Stats
14W - 9L
1,649 SR
Queue Stats
80W - 65L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rayo45543
Bacchus
18
2 / 3 / 14
12,176
870
3,961
10,885
7,191
20
5 / 7 / 23
13,732
981
17,251
21,012
11,434
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
SaucyKakes
Chernobog
20
6 / 1 / 25
14,518
1,037
14,849
13,438
5,842
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SaveDoom
Cthulhu
20
29 / 3 / 12
18,936
1,353
52,750
21,083
10,450
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
5 / 2 / 18
14,060
1,004
26,858
14,044
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 7
13,566
969
13,329
20,357
10,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 14 / 8
12,175
870
11,960
33,411
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
WhackBlake
Arachne
18
3 / 12 / 7
12,361
883
15,326
27,332
10,236
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
dinoama
Tiamat
19
3 / 8 / 9
12,683
906
19,135
20,000
9,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
ult-juan607
Jormungandr
20
3 / 6 / 11
13,699
979
12,743
23,801
26,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
47
Kills
16
16
Deaths
48
92
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
L
2
14
8
0.43
W
Bacchus
Rayo45543
Bacchus
2
3
14
3
W
5
7
23
2.36
W
Chernobog
SaucyKakes
Chernobog
6
1
25
18.5
W
Cthulhu
SaveDoom
Cthulhu
29
3
12
11.67
W
Neith
5
2
18
7
L
Arachne
WhackBlake
Arachne
3
12
7
0.54
L
Tiamat
dinoama
Tiamat
3
8
9
0.94
L
Jormungandr
ult-juan607
Jormungandr
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,669
Damage
72,493
80,462
Taken
124,901
40,649
Mitigated
68,446
19,633
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,329
6,858
1,263
430
20,357
10,647
0
13,800
6,185
0
27,730
L
11,960
5,979
1,114
8,956
33,411
11,307
0
18,172
14,731
31,528
0
W
Bacchus
Rayo45543
Bacchus
3,961
312
0
0
10,885
7,191
0
6,706
4,179
13,170
0
W
17,251
4,979
0
893
21,012
11,434
0
11,093
9,869
30,765
0
W
Chernobog
SaucyKakes
Chernobog
14,849
9,322
243
3,758
13,438
5,842
0
8,021
5,392
0
30,122
W
Cthulhu
SaveDoom
Cthulhu
52,750
1,100
1,869
6,524
21,083
10,450
0
10,202
10,856
79,198
0
W
Neith
26,858
12,165
231
6,115
14,044
5,732
0
7,691
6,328
0
60,173
L
Arachne
WhackBlake
Arachne
15,326
11,363
0
3,746
27,332
10,236
0
17,069
9,919
0
24,186
L
Tiamat
dinoama
Tiamat
19,135
1,944
0
2,722
20,000
9,533
0
12,984
6,706
36,788
0
L
Jormungandr
ult-juan607
Jormungandr
12,743
2,206
0
25
23,801
26,723
0
10,130
13,398
54,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,422
Gold Earned
64,484
240
Minions Killed
205
3
Camps Cleared
2
1,169,403
Distance Traveled
1,127,374
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,566
969
18
1
0
218,183
0
L
Olorun
12,175
870
30
2
2
188,005
1
W
Bacchus
12,176
870
15
1
1
213,550
0
W
Geb
13,732
981
30
2
0
238,959
0
W
Chernobog
14,518
1,037
33
2
0
228,992
0
W
Cthulhu
18,936
1,353
75
5
0
270,190
2
W
Neith
14,060
1,004
87
6
2
217,712
2
L
Arachne
12,361
883
25
2
0
240,835
2
L
Tiamat
12,683
906
28
2
0
265,356
0
L
Jormungandr
13,699
979
104
7
0
214,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role