Player Matchup

Zeus
Zeus
HammerHai
Zeus
Level 108
God Stats
10W - 3L
1,500 SR
Queue Stats
131W - 73L
1,680 Elo+
Party 2
Vamana
Vamana
Kuhmuhnist
Vamana
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 96L
1,680 Elo+
Party 2
Tyr
Tyr
Zantoark
Tyr
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 69L
1,777 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,712 Elo+

VS

Team Averages
Level 91
1,510 SR
1,508 Elo+
Cthulhu
Cthulhu
TheWookieGamer
Cthulhu
Level 107
God Stats
1W - 2L
1,295 SR
Queue Stats
58W - 55L
1,528 Elo+
Party 1
Merlin
Merlin
tthehumash
Merlin
Level 63
God Stats
0W - 2L
1,526 SR
Queue Stats
18W - 19L
1,509 Elo+
Party 1
Da Ji
Da Ji
xD420xBLAdeZz
Da Ji
Level 104
God Stats
0W - 1L
1,710 SR
Queue Stats
44W - 47L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 1 / 9
11,054
737
16,015
9,628
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
Kuhmuhnist
Vamana
15
11 / 1 / 4
11,746
783
14,251
18,820
9,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 7
10,197
680
6,997
13,019
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
10,060
671
9,357
19,533
19,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
tthehumash
Merlin
12
2 / 6 / 3
9,618
641
10,162
12,253
5,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 7 / 4
8,479
565
8,590
11,356
4,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
5
5
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
1
9
9.5
W
Vamana
Kuhmuhnist
Vamana
11
1
4
13
L
3
6
2
0.67
W
3
3
7
2.17
L
Merlin
tthehumash
Merlin
2
6
3
0.58
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
28,109
41,467
Taken
43,142
20,356
Mitigated
30,460
13,231
Healing
419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,015
2,269
490
1,900
9,628
3,237
1,406
4,839
4,789
65,705
0
W
Vamana
Kuhmuhnist
Vamana
14,251
8,976
1,414
7,386
18,820
9,171
984
9,120
9,700
0
44,833
L
9,357
1,072
0
0
19,533
19,695
0
6,701
12,632
45,071
0
W
6,997
2,083
0
2,041
13,019
7,948
410
5,608
7,411
0
30,809
L
Merlin
tthehumash
Merlin
10,162
1,036
0
419
12,253
5,993
205
6,436
5,742
38,858
0
L
8,590
1,272
0
0
11,356
4,772
440
2,982
8,224
0
19,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
28,157
203
Minions Killed
151
0
Camps Cleared
0
853,313
Distance Traveled
816,004
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,054
737
107
7
0
271,037
1
W
Vamana
11,746
783
57
4
0
294,628
1
L
Cthulhu
10,060
671
62
4
0
295,877
5
W
Tyr
10,197
680
39
3
0
287,648
2
L
Merlin
9,618
641
69
5
0
249,400
3
L
Da Ji
8,479
565
20
1
0
270,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role