Player Matchup

Pele
Pele
CobaltChthonic
Pele
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
271W - 277L
1,459 Elo+
Solo
Fafnir
Fafnir
GwynBleiddzz
Fafnir
Level 60
God Stats
35W - 24L
1,718 SR
Queue Stats
118W - 82L
1,587 Elo+
Solo
Tiamat
Tiamat
Jackisbored999
Tiamat
Level 139
God Stats
15W - 14L
1,668 SR
Queue Stats
159W - 173L
1,497 Elo+
Solo
Hachiman
Hachiman
aWhiteChris
Hachiman
Level 77
God Stats
3W - 4L
1,624 SR
Queue Stats
118W - 93L
1,519 Elo+
Solo
King Arthur
King Arthur
marcusfinix50
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,448 Elo+
Solo
Team Averages
Level 83
1,602 SR
1,502 Elo+

VS

Team Averages
Level 69
1,496 SR
1,548 Elo+
Mercury
Mercury
AlexTrux
Mercury
Level 51
God Stats
3W - 1L
1,713 SR
Queue Stats
340W - 335L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Hiddeninja361
Baron Samedi
Level 85
God Stats
9W - 5L
1,423 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Cupid
Cupid
Shad0wSMT
Cupid
Level 57
God Stats
8W - 3L
1,629 SR
Queue Stats
24W - 32L
1,485 Elo+
Party 1
Ra
Ra
Sungy
Ra
Level 115
God Stats
5W - 6L
1,563 SR
Queue Stats
131W - 120L
1,649 Elo+
Solo
Izanami
Izanami
nomeprohibeporfa
Izanami
Level 38
God Stats
3W - 5L
1,154 SR
Queue Stats
111W - 86L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,096
459
11,975
22,058
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
1 / 4 / 4
9,113
414
6,456
17,922
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 4 / 2
9,202
418
8,462
13,207
9,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
aWhiteChris
Hachiman
17
2 / 7 / 0
10,530
479
9,878
17,777
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
marcusfinix50
King Arthur
14
1 / 6 / 1
8,800
400
6,862
18,106
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexTrux
Mercury
20
3 / 1 / 9
13,044
593
6,836
16,209
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Hiddeninja361
Baron Samedi
16
5 / 3 / 13
11,436
520
13,493
20,845
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Shad0wSMT
Cupid
18
4 / 2 / 7
11,669
530
15,185
14,718
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
20
8 / 2 / 7
13,160
598
11,229
10,882
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 2 / 9
12,905
587
18,065
12,857
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
9
Kills
26
26
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlexTrux
Mercury
3
1
9
7.5
L
5
5
1
1.1
L
Fafnir
1
4
4
0.75
W
Baron Samedi
Hiddeninja361
Baron Samedi
5
3
13
3.83
L
0
4
2
0.25
W
Cupid
Shad0wSMT
Cupid
4
2
7
3.75
W
Ra
8
2
7
5.75
L
Hachiman
aWhiteChris
Hachiman
2
7
0
0.29
L
King Arthur
marcusfinix50
King Arthur
1
6
1
0.25
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
64,808
89,070
Taken
75,511
62,158
Mitigated
41,589
23,878
Healing
39,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlexTrux
Mercury
6,836
2,386
0
8,174
16,209
7,150
273
1,821
14,155
0
99,280
L
11,975
2,199
0
8,978
22,058
9,083
0
3,859
18,069
0
71,950
L
Fafnir
6,456
799
0
4,494
17,922
20,954
0
7,556
10,106
25,372
0
W
Baron Samedi
Hiddeninja361
Baron Samedi
13,493
1,732
986
6,281
20,845
18,184
971
6,911
13,514
34,324
0
L
8,462
257
0
2,395
13,207
9,866
26
3,912
9,022
54,494
0
W
Cupid
Shad0wSMT
Cupid
15,185
9,183
575
5,009
14,718
5,799
2,031
900
13,774
0
81,208
W
Ra
11,229
882
5,140
5,971
10,882
4,780
1,743
2,832
7,731
93,408
0
L
Hachiman
aWhiteChris
Hachiman
9,878
5,082
0
4,173
17,777
6,184
0
4,301
13,428
0
79,155
L
King Arthur
marcusfinix50
King Arthur
6,862
629
0
3,838
18,106
16,071
0
4,273
13,723
0
50,277
W
18,065
12,643
0
7,322
12,857
5,676
7,951
1,618
10,869
0
92,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
62,214
530
Minions Killed
655
0
Camps Cleared
0
1,806,255
Distance Traveled
2,056,250
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,044
593
159
7
0
513,665
0
L
Pele
10,096
459
127
6
0
371,924
6
L
Fafnir
9,113
414
32
1
0
397,627
11
W
Baron Samedi
11,436
520
31
1
0
383,068
10
L
Tiamat
9,202
418
119
5
0
389,782
4
W
Cupid
11,669
530
115
5
0
374,355
4
W
Ra
13,160
598
185
8
0
422,484
8
L
Hachiman
10,530
479
144
7
0
323,282
6
L
King Arthur
8,800
400
108
5
0
323,640
3
W
Izanami
12,905
587
165
8
0
362,678
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role