Player Matchup

Osiris
Osiris
DesolateLantern
Osiris
Level 124
God Stats
4W - 1L
1,307 SR
Queue Stats
116W - 103L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Smite2kill
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
haskaal
Tiamat
Level 89
God Stats
16W - 19L
1,500 SR
Queue Stats
740W - 703L
1,573 Elo+
Party 1
Susano
Susano
itriana22
Susano
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 253L
1,563 Elo+
Solo
Neith
Neith
vdmai
Neith
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 223L
1,470 Elo+
Party 1
Team Averages
Level 124
1,461 SR
1,520 Elo+

VS

Team Averages
Level 125
1,486 SR
1,517 Elo+
Cernunnos
Cernunnos
Demonsan
Cernunnos
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
194W - 183L
1,498 Elo+
Party 2
Thanatos
Thanatos
Kipish777
Thanatos
Level 148
God Stats
2W - 4L
1,237 SR
Queue Stats
51W - 45L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
MaxGORD
Sun Wukong
Level 129
God Stats
0W - 1L
1,757 SR
Queue Stats
121W - 103L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Vitxkus
Cthulhu
Level 84
God Stats
43W - 30L
1,679 SR
Queue Stats
685W - 676L
1,553 Elo+
Solo
Chang'e
Chang'e
sygma24
Chang'e
Level 121
God Stats
16W - 13L
1,259 SR
Queue Stats
663W - 635L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 8
18,324
591
28,903
29,985
35,729
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Smite2kill
Aphrodite
20
2 / 10 / 22
15,582
503
13,695
27,640
32,707
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
haskaal
Tiamat
20
11 / 3 / 13
19,233
620
38,784
25,950
21,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
itriana22
Susano
20
7 / 5 / 12
17,487
564
18,464
32,351
15,856
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
vdmai
Neith
20
7 / 3 / 13
17,878
577
24,146
21,170
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Demonsan
Cernunnos
20
8 / 4 / 6
16,284
525
23,518
30,752
13,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Kipish777
Thanatos
19
4 / 15 / 4
13,587
438
7,621
26,794
10,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MaxGORD
Sun Wukong
20
4 / 9 / 6
14,382
464
19,039
39,136
39,443
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Vitxkus
Cthulhu
20
3 / 6 / 16
13,896
448
16,643
36,407
43,930
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
sygma24
Chang'e
20
7 / 7 / 5
15,666
505
21,854
29,379
12,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
63
41
Kills
26
28
Deaths
41
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Demonsan
Cernunnos
8
4
6
2.75
W
14
7
8
2.57
L
Thanatos
Kipish777
Thanatos
4
15
4
0.4
L
Sun Wukong
MaxGORD
Sun Wukong
4
9
6
0.78
W
Aphrodite
Smite2kill
Aphrodite
2
10
22
1.3
L
Cthulhu
Vitxkus
Cthulhu
3
6
16
1.83
W
Tiamat
haskaal
Tiamat
11
3
13
5.83
W
Susano
itriana22
Susano
7
5
12
2.6
L
Chang'e
sygma24
Chang'e
7
7
5
1.36
W
Neith
vdmai
Neith
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,992
Damage
88,675
137,096
Taken
162,468
114,395
Mitigated
119,625
65,999
Healing
57,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Demonsan
Cernunnos
23,518
11,540
0
14,123
30,752
13,087
3,272
8,108
22,322
0
143,620
W
28,903
14,331
0
3,608
29,985
35,729
2,786
4,893
24,469
0
127,780
L
Thanatos
Kipish777
Thanatos
7,621
3,471
0
10,440
26,794
10,698
1,489
5,377
21,347
0
84,164
L
Sun Wukong
MaxGORD
Sun Wukong
19,039
2,515
0
11,819
39,136
39,443
207
8,475
30,454
0
85,408
W
Aphrodite
Smite2kill
Aphrodite
13,695
1,487
10,015
14,936
27,640
32,707
1,850
11,210
16,180
67,516
0
L
Cthulhu
Vitxkus
Cthulhu
16,643
820
1,014
3,724
36,407
43,930
131
16,190
19,900
68,869
0
W
Tiamat
haskaal
Tiamat
38,784
5,930
1,521
12,583
25,950
21,397
2,916
11,723
14,202
135,484
0
W
Susano
itriana22
Susano
18,464
4,933
0
11,505
32,351
15,856
86
7,994
24,232
0
150,971
L
Chang'e
sygma24
Chang'e
21,854
789
4,952
11,448
29,379
12,467
1,632
13,545
15,287
123,420
0
W
Neith
vdmai
Neith
24,146
8,958
0
11,831
21,170
8,706
7,276
6,926
14,225
0
145,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,504
Gold Earned
73,815
792
Minions Killed
823
0
Camps Cleared
0
2,824,467
Distance Traveled
2,704,158
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,284
525
209
7
0
542,985
11
W
Osiris
18,324
591
166
5
0
539,050
5
L
Thanatos
13,587
438
121
4
0
538,164
1
L
Sun Wukong
14,382
464
130
4
0
520,141
0
W
Aphrodite
15,582
503
92
3
0
566,879
2
L
Cthulhu
13,896
448
140
5
0
598,116
8
W
Tiamat
19,233
620
188
6
0
589,345
7
W
Susano
17,487
564
171
6
0
571,097
10
L
Chang'e
15,666
505
223
7
0
504,752
5
W
Neith
17,878
577
175
6
0
558,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role