Player Matchup

Tyr
Tyr
CakeOnLayaway
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Its Jawnz
Janus
Level 125
God Stats
37W - 17L
1,788 SR
Queue Stats
531W - 374L
1,675 Elo+
Party 3
Ymir
Ymir
RBIII27
Ymir
Level 67
God Stats
7W - 2L
1,739 SR
Queue Stats
69W - 65L
1,578 Elo+
Party 3
Chiron
Chiron
Waterstradt5
Chiron
Level 119
God Stats
6W - 3L
1,866 SR
Queue Stats
331W - 210L
1,734 Elo+
Party 3
Pele
Pele
oLotoPot
Pele
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 241L
1,534 Elo+
Solo
Team Averages
Level 107
1,679 SR
1,604 Elo+

VS

Team Averages
Level 142
1,563 SR
1,559 Elo+
Thor
Thor
Flowers1828
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 160L
1,528 Elo+
Party 1
Ra
Ra
Insomnyakk
Ra
Level 113
God Stats
16W - 14L
1,568 SR
Queue Stats
342W - 333L
1,489 Elo+
Party 1
Bacchus
Bacchus
Razgriz Snow
Bacchus
Level 157
God Stats
3W - 2L
1,345 SR
Queue Stats
260W - 230L
1,571 Elo+
Party 2
Tiamat
Tiamat
aramt1001
Tiamat
Level 138
God Stats
33W - 31L
1,670 SR
Queue Stats
505W - 469L
1,609 Elo+
Solo
Danzaburou
Danzaburou
lI GodOfWar Il
Danzaburou
Level 155
God Stats
4W - 2L
1,733 SR
Queue Stats
148W - 139L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,342
529
5,265
7,983
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Its Jawnz
Janus
11
2 / 2 / 1
6,448
537
4,107
4,402
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
RBIII27
Ymir
9
1 / 2 / 1
5,940
495
1,158
6,114
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
12
0 / 2 / 0
6,260
522
4,706
7,032
2,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
7
2 / 1 / 1
5,258
438
2,695
3,899
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,221
518
4,427
8,853
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
6,086
507
2,720
5,388
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Razgriz Snow
Bacchus
10
3 / 0 / 1
6,537
545
2,754
6,621
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
aramt1001
Tiamat
12
0 / 1 / 1
7,006
584
3,270
6,469
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
lI GodOfWar Il
Danzaburou
12
2 / 0 / 2
7,259
605
5,039
5,922
1,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
2
1
2
3
W
0
3
2
0.33
L
Janus
Its Jawnz
Janus
2
2
1
1.25
L
Ymir
RBIII27
Ymir
1
2
1
0.75
W
Bacchus
Razgriz Snow
Bacchus
3
0
1
3.5
L
Chiron
0
2
0
0
W
Tiamat
aramt1001
Tiamat
0
1
1
0.5
W
Danzaburou
lI GodOfWar Il
Danzaburou
2
0
2
3
L
Pele
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
18,210
29,430
Taken
33,253
10,779
Mitigated
15,811
9,096
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
564
0
2,388
7,983
3,578
0
3,121
4,639
0
37,811
W
4,427
1,622
0
1,989
8,853
2,746
0
726
8,103
0
34,013
W
2,720
92
445
2,199
5,388
1,665
0
2,413
2,775
33,205
0
L
Janus
Its Jawnz
Janus
4,107
362
0
652
4,402
1,338
0
1,510
2,772
40,984
0
L
Ymir
RBIII27
Ymir
1,158
70
0
1,394
6,114
2,794
0
2,486
3,406
12,931
0
W
Bacchus
Razgriz Snow
Bacchus
2,754
331
0
2,325
6,621
4,322
0
1,202
5,382
9,805
0
L
Chiron
4,706
1,901
76
3,430
7,032
2,092
0
546
6,367
0
44,607
W
Tiamat
aramt1001
Tiamat
3,270
979
0
2,515
6,469
5,281
655
517
5,912
41,474
0
W
Danzaburou
lI GodOfWar Il
Danzaburou
5,039
1,747
0
3,851
5,922
1,797
976
106
5,816
0
46,775
L
Pele
2,695
898
0
1,156
3,899
977
0
418
3,391
0
15,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
33,109
331
Minions Killed
365
0
Camps Cleared
0
1,088,853
Distance Traveled
1,090,749
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,342
529
88
7
0
258,279
0
W
Thor
6,221
518
67
6
0
228,343
1
W
Ra
6,086
507
92
8
0
239,583
3
L
Janus
6,448
537
86
7
0
218,575
6
L
Ymir
5,940
495
26
2
0
254,666
4
W
Bacchus
6,537
545
10
1
0
212,999
6
L
Chiron
6,260
522
91
8
0
203,474
3
W
Tiamat
7,006
584
102
9
0
209,180
1
W
Danzaburou
7,259
605
94
8
0
200,644
1
L
Pele
5,258
438
40
3
0
153,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role