Player Matchup

Apollo
Apollo
MisterRider
Apollo
Level 124
God Stats
23W - 18L
1,777 SR
Queue Stats
113W - 83L
1,597 Elo+
Party 1
Jormungandr
Jormungandr
NnEvelyn1403
Jormungandr
Level 31
God Stats
3W - 3L
1,394 SR
Queue Stats
98W - 116L
1,397 Elo+
Solo
Set
Set
Ziigui
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
milinki_show
Poseidon
Level 84
God Stats
8W - 9L
1,469 SR
Queue Stats
104W - 112L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
z1de
Cu Chulainn
Level 101
God Stats
5W - 1L
1,670 SR
Queue Stats
318W - 261L
1,602 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,514 Elo+

VS

Team Averages
Level 107
1,515 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BROWKENY
Ne Zha
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 92L
1,572 Elo+
Party 2
Apollo
Apollo
Lord Of PopCorn
Apollo
Level 83
God Stats
1W - 2L
1,717 SR
Queue Stats
109W - 144L
1,515 Elo+
Solo
Hercules
Hercules
LєviAckєrman
Hercules
Level 69
God Stats
12W - 15L
1,442 SR
Queue Stats
201W - 178L
1,592 Elo+
Solo
He Bo
He Bo
gerchax
He Bo
Level 68
God Stats
6W - 11L
1,417 SR
Queue Stats
14W - 25L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 1 / 5
10,714
564
11,723
11,507
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
NnEvelyn1403
Jormungandr
15
4 / 1 / 11
9,288
489
4,820
13,745
12,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
Ziigui
Set
19
6 / 1 / 8
11,711
616
12,695
12,589
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
milinki_show
Poseidon
16
3 / 5 / 6
9,983
525
8,229
12,267
5,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
z1de
Cu Chulainn
20
6 / 0 / 2
12,220
643
19,389
13,187
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 6 / 1
9,472
499
4,571
15,775
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
BROWKENY
Ne Zha
15
0 / 5 / 3
8,662
456
6,175
17,759
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 3
8,039
423
7,374
13,853
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
16
0 / 3 / 0
9,398
495
7,955
20,940
19,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
gerchax
He Bo
13
2 / 6 / 3
8,458
445
8,271
10,411
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
8
8
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
L
Ne Zha
BROWKENY
Ne Zha
0
5
3
0.3
L
2
5
3
0.7
L
Hercules
0
3
0
0
W
Apollo
6
1
5
8.5
W
Jormungandr
NnEvelyn1403
Jormungandr
4
1
11
9.5
W
Set
Ziigui
Set
6
1
8
10
L
He Bo
gerchax
He Bo
2
6
3
0.58
W
Poseidon
milinki_show
Poseidon
3
5
6
1.2
W
Cu Chulainn
z1de
Cu Chulainn
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,856
Damage
34,346
63,295
Taken
78,738
44,313
Mitigated
40,649
23,045
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,571
1,328
0
7,880
15,775
6,091
24
3,010
12,765
0
54,757
L
Ne Zha
BROWKENY
Ne Zha
6,175
1,161
0
4,006
17,759
7,374
279
4,864
12,895
0
53,451
L
7,374
3,292
0
3,314
13,853
4,374
769
3,144
10,709
0
40,379
L
Hercules
7,955
3,483
0
7,879
20,940
19,567
0
2,348
18,592
0
67,990
W
Apollo
11,723
5,100
0
4,605
11,507
5,818
5,545
1,958
9,549
0
68,257
W
Jormungandr
NnEvelyn1403
Jormungandr
4,820
1,165
438
3,043
13,745
12,732
558
1,294
12,451
28,269
0
W
Set
Ziigui
Set
12,695
5,120
0
6,612
12,589
7,626
0
563
12,026
0
91,355
L
He Bo
gerchax
He Bo
8,271
185
0
750
10,411
3,243
80
2,805
7,606
46,257
0
W
Poseidon
milinki_show
Poseidon
8,229
785
0
2,924
12,267
5,378
267
3,253
9,014
63,343
0
W
Cu Chulainn
z1de
Cu Chulainn
19,389
4,449
0
5,423
13,187
12,759
658
1,203
11,984
10,141
82,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
44,029
567
Minions Killed
483
0
Camps Cleared
0
1,947,513
Distance Traveled
1,749,811
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,472
499
104
5
0
369,864
3
L
Ne Zha
8,662
456
79
4
0
386,596
1
L
Apollo
8,039
423
68
4
0
296,019
5
L
Hercules
9,398
495
159
8
0
382,376
4
W
Apollo
10,714
564
126
7
0
362,469
4
W
Jormungandr
9,288
489
36
2
0
354,872
2
W
Set
11,711
616
144
8
0
437,732
2
L
He Bo
8,458
445
73
4
0
314,956
4
W
Poseidon
9,983
525
96
5
0
381,958
7
W
Cu Chulainn
12,220
643
165
9
0
410,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role