Player Matchup

Nemesis
Nemesis
Guildgate
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 240L
1,572 Elo+
Party 1
Sobek
Sobek
HarryLawsoon
Sobek
Level 16
God Stats
18W - 26L
1,477 SR
Queue Stats
192W - 241L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Omegape123
Danzaburou
Level 16
God Stats
12W - 18L
1,333 SR
Queue Stats
158W - 201L
1,572 Elo+
Party 1
Nike
Nike
Yrsd
Nike
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 122L
1,506 Elo+
Party 1
Eset
Eset
Zetsokuro
Eset
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 219L
1,506 Elo+
Party 1
Team Averages
Level 14
1,462 SR
1,546 Elo+

VS

Team Averages
Level 29
1,522 SR
1,560 Elo+
Bakasura
Bakasura
GGEzzy
Bakasura
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
171W - 179L
1,518 Elo+
Solo
Nike
Nike
KirmiZ
Nike
Level 43
God Stats
4W - 2L
1,597 SR
Queue Stats
164W - 151L
1,593 Elo+
Party 2
Ymir
Ymir
Sammoneeer
Ymir
Level 14
God Stats
7W - 6L
1,632 SR
Queue Stats
24W - 16L
1,636 Elo+
Party 2
Aphrodite
Aphrodite
Srekkle
Aphrodite
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,486 Elo+
Party 2
Chiron
Chiron
skaugi
Chiron
Level 46
God Stats
7W - 7L
1,610 SR
Queue Stats
193W - 181L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guildgate
Nemesis
13
1 / 8 / 3
8,350
464
6,486
17,450
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 1
8,637
480
5,165
21,996
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Omegape123
Danzaburou
13
1 / 8 / 1
7,895
439
9,661
14,038
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
Yrsd
Nike
14
1 / 3 / 2
9,116
506
10,177
11,708
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
14
1 / 7 / 0
9,002
500
4,336
10,593
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GGEzzy
Bakasura
17
6 / 3 / 6
10,508
584
7,904
17,685
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
KirmiZ
Nike
16
1 / 0 / 4
9,500
528
6,118
11,056
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 11
8,782
488
7,165
12,368
8,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Srekkle
Aphrodite
17
9 / 1 / 7
11,069
615
11,944
9,609
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
skaugi
Chiron
18
13 / 0 / 7
11,227
624
24,953
8,888
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
32
32
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GGEzzy
Bakasura
6
3
6
3
L
Nemesis
Guildgate
Nemesis
1
8
3
0.31
L
1
6
1
0.25
W
Nike
KirmiZ
Nike
1
0
4
3
L
Danzaburou
Omegape123
Danzaburou
1
8
1
0.19
W
3
1
11
8.5
W
Aphrodite
Srekkle
Aphrodite
9
1
7
12.5
L
Nike
Yrsd
Nike
1
3
2
0.67
L
Eset
1
7
0
0.14
W
Chiron
skaugi
Chiron
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,825
Damage
58,084
75,785
Taken
59,606
47,794
Mitigated
31,209
16,943
Healing
27,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GGEzzy
Bakasura
7,904
6,556
0
6,933
17,685
7,076
1,182
1,300
16,197
0
59,259
L
Nemesis
Guildgate
Nemesis
6,486
3,083
0
5,496
17,450
5,556
0
4,049
12,665
0
45,342
L
5,165
437
0
6,389
21,996
23,208
338
4,820
17,066
34,188
0
W
Nike
KirmiZ
Nike
6,118
1,216
0
2,730
11,056
8,573
1,180
170
10,512
1,227
48,906
L
Danzaburou
Omegape123
Danzaburou
9,661
4,786
0
2,476
14,038
5,233
784
3,461
10,482
0
50,274
W
7,165
1,158
0
0
12,368
8,848
921
2,713
9,655
25,065
0
W
Aphrodite
Srekkle
Aphrodite
11,944
1,894
2,740
6,698
9,609
3,884
1,093
2,947
6,287
50,940
0
L
Nike
Yrsd
Nike
10,177
1,048
0
1,190
11,708
9,818
0
1,880
9,610
0
58,430
L
Eset
4,336
636
0
1,392
10,593
3,979
564
4,781
5,334
49,463
0
W
Chiron
skaugi
Chiron
24,953
14,319
1,852
6,070
8,888
2,828
5,035
1,963
6,855
0
89,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
51,086
425
Minions Killed
542
0
Camps Cleared
0
1,531,138
Distance Traveled
1,668,342
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,508
584
112
6
0
364,130
0
L
Nemesis
8,350
464
87
5
0
335,330
5
L
Sobek
8,637
480
55
3
0
332,748
2
W
Nike
9,500
528
120
7
0
335,057
1
L
Danzaburou
7,895
439
77
4
0
287,934
0
W
Ymir
8,782
488
31
2
0
330,494
3
W
Aphrodite
11,069
615
115
6
0
310,169
1
L
Nike
9,116
506
90
5
0
319,945
4
L
Eset
9,002
500
116
6
0
255,181
5
W
Chiron
11,227
624
164
9
0
328,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role