Player Matchup

Medusa
Medusa
Foooro
Medusa
Level 7
God Stats
7W - 7L
1,583 SR
Queue Stats
8W - 8L
1,758 Elo+
Solo
Yemoja
Yemoja
Player694043990
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,710 Elo+
Solo
Skadi
Skadi
Roi-Gluant
Skadi
Level 15
God Stats
4W - 2L
1,478 SR
Queue Stats
9W - 2L
1,732 Elo+
Party 1
Anubis
Anubis
Zeno_97AP
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
dippertje1000
Tiamat
Level 29
God Stats
6W - 12L
1,524 SR
Queue Stats
68W - 69L
1,537 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,648 Elo+

VS

Team Averages
Level 22
1,627 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
Ceppe21
Cu Chulainn
Level 23
God Stats
2W - 4L
1,377 SR
Queue Stats
43W - 33L
1,572 Elo+
Solo
Nemesis
Nemesis
GODraf_
Nemesis
Level 27
God Stats
42W - 27L
1,657 SR
Queue Stats
1,175W - 1,086L
1,527 Elo+
Solo
Tiamat
Tiamat
Tempest__Titan
Tiamat
Level 23
God Stats
15W - 7L
1,700 SR
Queue Stats
103W - 98L
1,573 Elo+
Solo
Danzaburou
Danzaburou
TommyDe_Vito
Danzaburou
Level 9
God Stats
3W - 1L
1,730 SR
Queue Stats
16W - 14L
1,549 Elo+
Solo
Ymir
Ymir
Urban_RastaZA
Ymir
Level 29
God Stats
3W - 3L
1,672 SR
Queue Stats
136W - 151L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Foooro
Medusa
11
0 / 6 / 0
7,159
398
2,960
12,837
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 4 / 2
5,600
311
744
5,313
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
1 / 10 / 0
6,731
374
3,165
13,423
4,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Zeno_97AP
Anubis
13
2 / 7 / 1
7,874
437
8,889
12,601
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 1
7,837
435
7,076
12,204
8,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ceppe21
Cu Chulainn
18
8 / 0 / 3
11,146
619
12,672
10,952
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
GODraf_
Nemesis
15
5 / 5 / 6
9,451
525
4,931
13,849
5,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 1 / 3
11,366
631
18,412
12,560
12,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TommyDe_Vito
Danzaburou
14
5 / 0 / 4
8,717
484
6,829
6,765
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 0 / 6
9,070
504
4,557
8,554
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
31
31
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ceppe21
Cu Chulainn
8
0
3
9.5
L
Medusa
Foooro
Medusa
0
6
0
0
W
Nemesis
GODraf_
Nemesis
5
5
6
1.6
L
0
4
2
0.25
L
Skadi
1
10
0
0.1
W
13
1
3
14.5
W
Danzaburou
TommyDe_Vito
Danzaburou
5
0
4
7
W
0
0
6
3
L
Anubis
Zeno_97AP
Anubis
2
7
1
0.36
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
47,401
56,378
Taken
52,680
24,482
Mitigated
35,860
12,507
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ceppe21
Cu Chulainn
12,672
2,370
0
3,023
10,952
9,560
1,616
5,334
5,482
0
76,996
L
Medusa
Foooro
Medusa
2,960
1,896
0
2,518
12,837
3,918
963
5,851
6,986
0
37,086
W
Nemesis
GODraf_
Nemesis
4,931
1,909
0
832
13,849
5,454
1,577
4,324
9,439
0
63,223
L
744
363
60
60
5,313
1,590
0
1,143
4,017
5,228
0
L
Skadi
3,165
1,663
0
842
13,423
4,623
693
6,851
6,547
0
17,455
W
18,412
2,041
0
6,824
12,560
12,420
1,057
3,606
8,684
85,120
0
W
Danzaburou
TommyDe_Vito
Danzaburou
6,829
2,297
0
3,387
6,765
2,291
2,679
1,392
5,257
0
40,161
W
4,557
957
0
2,483
8,554
6,135
903
1,347
7,109
42,953
0
L
Anubis
Zeno_97AP
Anubis
8,889
86
0
3,893
12,601
5,884
0
5,846
6,605
51,200
0
L
7,076
1,306
0
5,134
12,204
8,467
0
3,278
8,661
38,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
49,750
313
Minions Killed
519
0
Camps Cleared
0
1,201,431
Distance Traveled
1,701,984
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,146
619
154
9
0
352,399
2
L
Medusa
7,159
398
73
4
0
264,002
1
W
Nemesis
9,451
525
92
5
0
388,962
4
L
Yemoja
5,600
311
12
1
0
122,838
0
L
Skadi
6,731
374
46
3
0
281,357
0
W
Tiamat
11,366
631
132
7
0
350,965
1
W
Danzaburou
8,717
484
73
4
0
320,691
2
W
Ymir
9,070
504
68
4
0
288,967
1
L
Anubis
7,874
437
109
6
0
269,613
5
L
Tiamat
7,837
435
73
4
0
263,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role