Player Matchup

Discordia
Discordia
Ashirikka
Discordia
Level 15
God Stats
19W - 13L
1,543 SR
Queue Stats
39W - 33L
1,474 Elo+
Party 3
Hades
Hades
LexCepesh
Hades
Level 20
God Stats
25W - 18L
1,589 SR
Queue Stats
69W - 74L
1,484 Elo+
Party 3
Bakasura
Bakasura
PoundCake657
Bakasura
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,039 Elo+
Party 1
Tiamat
Tiamat
RottenRivares
Tiamat
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 61L
1,471 Elo+
Party 3
Thor
Thor
timat06
Thor
Level 8
God Stats
2W - 2L
1,478 SR
Queue Stats
7W - 5L
1,039 Elo+
Party 1
Team Averages
Level 28
1,522 SR
1,301 Elo+

VS

Team Averages
Level 13
1,387 SR
1,174 Elo+
Medusa
Medusa
Devilice92
Medusa
Level 16
God Stats
10W - 16L
1,393 SR
Queue Stats
48W - 60L
1,252 Elo+
Party 2
Ao Kuang
Ao Kuang
helgierbetrienka
Ao Kuang
Level 26
God Stats
22W - 18L
1,546 SR
Queue Stats
145W - 199L
1,312 Elo+
Party 2
Ares
Ares
krimminn
Ares
Level 5
God Stats
2W - 6L
1,367 SR
Queue Stats
106W - 95L
1,135 Elo+
Party 2
Neith
Neith
randomgaur
Neith
Level 4
God Stats
1W - 7L
1,073 SR
Queue Stats
62W - 91L
883 Elo+
Party 2
Guan Yu
Guan Yu
tuniielmagnifico
Guan Yu
Level 15
God Stats
3W - 3L
1,555 SR
Queue Stats
36W - 41L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ashirikka
Discordia
19
8 / 1 / 30
12,446
1,131
23,904
8,649
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
LexCepesh
Hades
19
11 / 4 / 21
12,758
1,160
28,650
18,744
10,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
PoundCake657
Bakasura
18
7 / 5 / 28
11,782
1,071
17,315
14,508
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 26
11,535
1,049
19,350
11,484
11,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
timat06
Thor
19
10 / 3 / 28
12,755
1,160
20,969
12,989
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devilice92
Medusa
16
3 / 10 / 7
10,300
936
15,662
26,163
12,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 6
9,842
895
6,780
12,269
4,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
16
1 / 9 / 11
11,059
1,005
8,070
30,858
37,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
17
1 / 7 / 12
10,326
939
11,637
18,737
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 10 / 7
11,219
1,020
17,423
29,021
38,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
57
43
Kills
14
14
Deaths
43
133
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ashirikka
Discordia
8
1
30
23
L
Medusa
Devilice92
Medusa
3
10
7
0.65
W
Hades
LexCepesh
Hades
11
4
21
5.38
W
Bakasura
PoundCake657
Bakasura
7
5
28
4.2
W
7
1
26
20
L
3
7
6
0.86
L
Ares
1
9
11
0.72
L
Neith
1
7
12
1
W
Thor
timat06
Thor
10
3
28
8
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,188
Damage
59,572
66,374
Taken
117,048
36,285
Mitigated
101,355
22,271
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ashirikka
Discordia
23,904
2,351
0
1,108
8,649
3,208
0
2,713
5,911
42,909
0
L
Medusa
Devilice92
Medusa
15,662
9,391
0
4,542
26,163
12,051
0
17,341
8,425
0
24,472
W
Hades
LexCepesh
Hades
28,650
6,418
2,630
8,710
18,744
10,409
0
3,461
15,083
51,648
0
W
Bakasura
PoundCake657
Bakasura
17,315
10,207
919
4,139
14,508
5,898
0
3,094
11,264
0
29,880
W
19,350
2,357
0
2,946
11,484
11,869
0
3,065
8,349
32,738
0
L
6,780
2,274
0
2,430
12,269
4,922
0
7,361
4,847
14,865
0
L
Ares
8,070
1,335
0
1,386
30,858
37,606
0
17,458
12,288
29,450
0
L
Neith
11,637
8,456
0
3,287
18,737
8,194
0
12,717
5,642
0
44,774
W
Thor
timat06
Thor
20,969
5,164
741
1,078
12,989
4,901
0
2,517
10,347
0
29,753
L
17,423
2,961
2,168
3,142
29,021
38,582
0
17,027
10,187
0
29,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,276
Gold Earned
52,746
197
Minions Killed
178
6
Camps Cleared
3
933,209
Distance Traveled
806,798
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,446
1,131
38
3
0
181,710
0
L
Medusa
10,300
936
34
3
1
147,890
0
W
Hades
12,758
1,160
62
6
2
179,861
0
W
Bakasura
11,782
1,071
53
5
2
192,833
0
W
Tiamat
11,535
1,049
19
2
1
197,917
0
L
Ao Kuang
9,842
895
19
2
1
111,919
0
L
Ares
11,059
1,005
31
3
0
187,453
0
L
Neith
10,326
939
69
6
1
144,017
0
W
Thor
12,755
1,160
25
2
1
180,888
3
L
Guan Yu
11,219
1,020
25
2
0
215,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role