Player Matchup

Cthulhu
Cthulhu
VC_NOOB_R6
Cthulhu
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Cupid
Cupid
Voltage-Spook
Cupid
Level 69
God Stats
2W - 3L
1,262 SR
Queue Stats
155W - 141L
1,577 Elo+
Party 1
Discordia
Discordia
radford123
Discordia
Level 28
God Stats
40W - 43L
1,603 SR
Queue Stats
175W - 200L
1,367 Elo+
Solo
Team Averages
Level 36
1,455 SR
1,481 Elo+

VS

Team Averages
Level 19
1,649 SR
1,623 Elo+
Bellona
Bellona
BurningxPrincess
Bellona
Level 5
God Stats
2W - 2L
1,738 SR
Queue Stats
2W - 2L
1,786 Elo+
Party 2
Hera
Hera
Natan22GOD
Hera
Level 25
God Stats
0W - 4L
1,708 SR
Queue Stats
114W - 169L
1,431 Elo+
Solo
Cabrakan
Cabrakan
O_meow0_0meow_O
Cabrakan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VC_NOOB_R6
Cthulhu
13
0 / 0 / 15
9,461
631
5,935
9,902
8,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 0 / 7
11,418
761
9,740
8,816
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
radford123
Discordia
15
8 / 2 / 8
11,253
750
11,662
6,615
2,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,291
553
2,152
12,725
8,882
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 1
8,488
566
10,055
9,670
3,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
12
2 / 5 / 0
9,399
627
7,174
10,257
8,449
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
8
1
0.06
L
Cabrakan
2
5
0
0.4
W
Cthulhu
VC_NOOB_R6
Cthulhu
0
0
15
7.5
W
9
0
7
12.5
W
Discordia
radford123
Discordia
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
19,381
25,333
Taken
32,652
14,072
Mitigated
20,531
7,917
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,152
300
0
980
12,725
8,882
0
8,717
3,544
0
13,871
L
10,055
2,936
0
28
9,670
3,200
0
4,383
5,029
39,470
0
L
Cabrakan
7,174
950
0
550
10,257
8,449
0
3,570
6,379
36,168
0
W
Cthulhu
VC_NOOB_R6
Cthulhu
5,935
660
27
1,377
9,902
8,413
0
7,084
2,818
25,481
0
W
9,740
6,823
547
4,408
8,816
3,207
125
5,180
3,636
0
65,501
W
Discordia
radford123
Discordia
11,662
214
0
1,558
6,615
2,452
374
5,110
1,505
49,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
26,178
193
Minions Killed
119
0
Camps Cleared
0
890,404
Distance Traveled
782,575
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,291
553
19
1
0
261,287
1
L
Hera
8,488
566
55
4
0
247,626
0
L
Cabrakan
9,399
627
45
3
0
273,662
4
W
Cthulhu
9,461
631
19
1
0
311,444
0
W
Cupid
11,418
761
85
6
0
296,863
5
W
Discordia
11,253
750
89
6
0
282,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role