Player Matchup

Ymir
Ymir
Lordgarou37
Ymir
Level 28
God Stats
156W - 125L
1,483 SR
Queue Stats
220W - 201L
1,416 Elo+
Party 1
Yemoja
Yemoja
Raikoden
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 1
Neith
Neith
Tiph03
Neith
Level 22
God Stats
62W - 69L
1,477 SR
Queue Stats
167W - 194L
1,440 Elo+
Party 1
Scylla
Scylla
Volcom41
Scylla
Level 39
God Stats
15W - 9L
1,729 SR
Queue Stats
284W - 236L
1,441 Elo+
Party 1
Loki
Loki
aymerik37000
Loki
Level 59
God Stats
35W - 31L
1,491 SR
Queue Stats
339W - 330L
1,381 Elo+
Party 1
Team Averages
Level 33
1,536 SR
1,415 Elo+

VS

Team Averages
Level 19
1,410 SR
1,373 Elo+
Discordia
Discordia
Ajlp07
Discordia
Level 26
God Stats
4W - 5L
1,477 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 2
Ymir
Ymir
RW539
Ymir
Level 14
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 2
Thor
Thor
SasyaDragi
Thor
Level 24
God Stats
0W - 5L
1,082 SR
Queue Stats
37W - 55L
1,397 Elo+
Solo
Artemis
Artemis
eltomydkamu
Artemis
Level 3
God Stats
5W - 8L
1,280 SR
Queue Stats
258W - 275L
1,206 Elo+
Solo
Achilles
Achilles
l 3ryptic l
Achilles
Level 28
God Stats
8W - 8L
1,883 SR
Queue Stats
229W - 245L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
12,515
596
10,839
19,165
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Raikoden
Yemoja
14
1 / 3 / 3
10,175
485
4,007
11,403
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Tiph03
Neith
15
6 / 3 / 4
10,335
492
15,614
13,216
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Volcom41
Scylla
17
9 / 1 / 8
11,647
555
19,201
9,699
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 9
11,196
533
8,466
13,847
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ajlp07
Discordia
7
1 / 4 / 0
6,786
323
1,696
4,150
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
RW539
Ymir
5
0 / 1 / 0
6,224
296
671
4,917
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 9 / 5
7,723
368
4,113
18,890
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
eltomydkamu
Artemis
17
7 / 7 / 3
10,605
505
18,118
18,425
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
l 3ryptic l
Achilles
17
3 / 5 / 4
9,983
475
9,617
26,661
23,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
26
Kills
11
12
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ajlp07
Discordia
1
4
0
0.25
W
5
2
2
3
L
Ymir
RW539
Ymir
0
1
0
0
W
Yemoja
Raikoden
Yemoja
1
3
3
0.83
L
0
9
5
0.28
W
Neith
Tiph03
Neith
6
3
4
2.67
W
Scylla
Volcom41
Scylla
9
1
8
13
W
5
3
9
3.17
L
Artemis
eltomydkamu
Artemis
7
7
3
1.21
L
Achilles
l 3ryptic l
Achilles
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,127
Damage
34,215
67,330
Taken
73,043
52,484
Mitigated
36,672
18,410
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ajlp07
Discordia
1,696
0
0
440
4,150
858
59
2,074
1,806
14,108
0
W
10,839
2,468
66
2,195
19,165
24,345
960
0
18,593
71,705
0
L
Ymir
RW539
Ymir
671
0
0
646
4,917
1,577
116
1,903
2,988
7,010
0
W
Yemoja
Raikoden
Yemoja
4,007
1,035
2,195
1,831
11,403
13,393
1,454
334
10,969
26,180
0
L
4,113
979
0
1,149
18,890
4,807
0
7,502
11,192
0
30,270
W
Neith
Tiph03
Neith
15,614
9,790
0
3,841
13,216
5,233
5,861
279
12,887
0
61,618
W
Scylla
Volcom41
Scylla
19,201
2,311
0
2,617
9,699
3,725
3,086
1,034
8,321
66,575
0
W
8,466
2,805
937
4,728
13,847
5,788
322
330
13,375
0
67,746
L
Artemis
eltomydkamu
Artemis
18,118
8,788
0
5,794
18,425
5,762
0
7,251
11,080
0
69,365
L
Achilles
l 3ryptic l
Achilles
9,617
1,756
0
6,818
26,661
23,668
0
14,469
11,930
0
43,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
41,321
521
Minions Killed
266
0
Camps Cleared
0
1,758,252
Distance Traveled
1,291,571
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,786
323
30
1
0
112,370
2
W
Ymir
12,515
596
142
7
0
328,718
1
L
Ymir
6,224
296
8
0
0
130,803
0
W
Yemoja
10,175
485
44
2
0
348,264
0
L
Thor
7,723
368
52
2
0
390,154
0
W
Neith
10,335
492
108
5
0
306,493
0
W
Scylla
11,647
555
117
6
0
382,216
0
W
Loki
11,196
533
110
5
0
392,561
0
L
Artemis
10,605
505
97
5
0
306,713
0
L
Achilles
9,983
475
79
4
0
351,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role