Player Matchup

Thoth
Thoth
Nhir
Thoth
Level 139
God Stats
1W - 4L
1,289 SR
Queue Stats
100W - 87L
1,485 Elo+
Solo
Anhur
Anhur
TTV_Ur_Bad_teddy
Anhur
Level 66
God Stats
14W - 9L
1,480 SR
Queue Stats
333W - 327L
1,530 Elo+
Solo
Cthulhu
Cthulhu
jivvie
Cthulhu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 129L
1,470 Elo+
Solo
Thanatos
Thanatos
rodazak
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
wgbeta
Ymir
Level 128
God Stats
9W - 9L
1,439 SR
Queue Stats
348W - 342L
1,427 Elo+
Solo
Team Averages
Level 114
1,442 SR
1,482 Elo+

VS

Team Averages
Level 95
1,511 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BloodWolf913
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Holorunt
Fenrir
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
135W - 130L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KilllerT9897
Kumbhakarna
Level 49
God Stats
13W - 9L
1,520 SR
Queue Stats
258W - 292L
1,483 Elo+
Party 1
Mulan
Mulan
X_Hiruzen_X
Mulan
Level 112
God Stats
4W - 6L
1,534 SR
Queue Stats
107W - 108L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Nhir
Thoth
9
0 / 5 / 3
5,057
506
2,119
5,791
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 1 / 2
6,013
601
5,713
5,165
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
jivvie
Cthulhu
10
1 / 0 / 0
5,369
537
3,765
6,094
4,914
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes

Shoes

+6%
Movement Speed

Thanatos
rodazak
Thanatos
9
4 / 0 / 2
5,706
571
2,986
6,766
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
wgbeta
Ymir
9
2 / 0 / 6
5,611
561
1,874
3,698
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
2 / 3 / 1
5,328
533
3,884
5,569
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
5
0 / 5 / 1
4,028
403
1,446
4,230
488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Holorunt
Fenrir
8
3 / 2 / 2
5,528
553
3,701
5,738
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
KilllerT9897
Kumbhakarna
7
1 / 2 / 0
4,748
475
1,788
6,988
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 0
5,178
518
2,655
6,245
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
L
Apollo
0
5
1
0.1
L
Fenrir
Holorunt
Fenrir
3
2
2
2
L
Kumbhakarna
KilllerT9897
Kumbhakarna
1
2
0
0.5
W
Thoth
Nhir
Thoth
0
5
3
0.3
W
6
1
2
7
L
0
1
0
0
W
Cthulhu
jivvie
Cthulhu
1
0
0
1
W
Thanatos
rodazak
Thanatos
4
0
2
5
W
Ymir
wgbeta
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
13,474
27,514
Taken
28,770
12,353
Mitigated
10,988
16,092
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,884
109
0
1,350
5,569
1,568
172
1,423
4,004
22,810
0
L
Apollo
1,446
929
0
0
4,230
488
0
685
3,545
0
7,751
L
Fenrir
Holorunt
Fenrir
3,701
1,510
0
1,641
5,738
1,678
0
1,039
4,635
0
21,776
L
Kumbhakarna
KilllerT9897
Kumbhakarna
1,788
514
123
1,483
6,988
2,486
0
647
6,321
10,421
0
W
Thoth
Nhir
Thoth
2,119
223
0
1,060
5,791
1,601
385
1,831
3,960
22,996
0
W
5,713
2,824
0
2,591
5,165
1,430
1,111
1,196
3,969
0
31,051
L
2,655
571
0
2,028
6,245
4,768
0
3,698
2,507
0
23,427
W
Cthulhu
jivvie
Cthulhu
3,765
466
0
3,403
6,094
4,914
18
706
5,163
26,801
0
W
Thanatos
rodazak
Thanatos
2,986
845
0
7,614
6,766
2,048
0
1,216
5,550
0
28,447
W
Ymir
wgbeta
Ymir
1,874
239
0
1,424
3,698
2,360
189
723
2,975
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
24,810
223
Minions Killed
176
0
Camps Cleared
0
851,764
Distance Traveled
842,344
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,328
533
52
5
0
166,249
0
L
Apollo
4,028
403
18
2
0
163,345
0
L
Fenrir
5,528
553
39
4
0
181,181
2
L
Kumbhakarna
4,748
475
19
2
0
170,096
0
W
Thoth
5,057
506
42
4
0
174,615
1
W
Anhur
6,013
601
54
5
0
158,373
1
L
Mulan
5,178
518
48
5
0
161,473
1
W
Cthulhu
5,369
537
56
6
0
154,957
0
W
Thanatos
5,706
571
52
5
0
184,256
0
W
Ymir
5,611
561
19
2
0
179,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role