Player Matchup

Hachiman
Hachiman
FruitMoM
Hachiman
Level 16
God Stats
11W - 15L
1,726 SR
Queue Stats
190W - 171L
1,496 Elo+
Party 2
Ymir
Ymir
Hakuraaaa
Ymir
Level 11
God Stats
7W - 6L
1,780 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 2
Scylla
Scylla
Iarry
Scylla
Level 18
God Stats
9W - 10L
1,518 SR
Queue Stats
162W - 152L
1,698 Elo+
Solo
Cu Chulainn
Cu Chulainn
PinkSmiteSolo
Cu Chulainn
Level 18
God Stats
14W - 7L
1,735 SR
Queue Stats
81W - 52L
1,697 Elo+
Solo
Nemesis
Nemesis
Wtffs
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,690 Elo+
Solo
Team Averages
Level 13
1,652 SR
1,615 Elo+

VS

Team Averages
Level 22
1,494 SR
1,590 Elo+
Fenrir
Fenrir
Jrewzy
Fenrir
Level 16
God Stats
30W - 26L
1,624 SR
Queue Stats
445W - 406L
1,711 Elo+
Solo
Guan Yu
Guan Yu
KovyTheGod
Guan Yu
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
72W - 44L
1,566 Elo+
Party 1
Cerberus
Cerberus
MajklTheMLGPro
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,629 Elo+
Party 1
Cupid
Cupid
Rvfty
Cupid
Level 27
God Stats
21W - 21L
1,558 SR
Queue Stats
127W - 120L
1,546 Elo+
Solo
Raijin
Raijin
WKeyPapi
Raijin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FruitMoM
Hachiman
11
2 / 4 / 0
7,089
443
5,306
8,400
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
0 / 5 / 2
6,979
436
3,929
10,931
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Iarry
Scylla
13
1 / 4 / 1
7,815
488
4,001
7,974
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PinkSmiteSolo
Cu Chulainn
16
2 / 1 / 0
9,413
588
8,450
12,473
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Wtffs
Nemesis
9
0 / 7 / 2
6,308
394
2,078
7,682
1,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jrewzy
Fenrir
14
2 / 1 / 9
8,244
515
6,568
9,115
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
KovyTheGod
Guan Yu
14
3 / 1 / 1
7,961
498
7,448
12,928
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
2 / 1 / 5
7,167
448
4,341
8,417
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Rvfty
Cupid
14
6 / 1 / 2
8,024
502
7,250
8,604
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
WKeyPapi
Raijin
17
8 / 1 / 4
10,259
641
10,007
7,039
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
21
21
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FruitMoM
Hachiman
2
4
0
0.5
L
Ymir
0
5
2
0.2
L
Scylla
Iarry
Scylla
1
4
1
0.38
W
Fenrir
Jrewzy
Fenrir
2
1
9
6.5
W
Guan Yu
KovyTheGod
Guan Yu
3
1
1
3.5
W
Cerberus
2
1
5
4.5
L
Cu Chulainn
PinkSmiteSolo
Cu Chulainn
2
1
0
2
W
Cupid
Rvfty
Cupid
6
1
2
7
W
Raijin
WKeyPapi
Raijin
8
1
4
10
L
Nemesis
Wtffs
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
35,614
47,460
Taken
46,103
18,578
Mitigated
24,963
10,241
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FruitMoM
Hachiman
5,306
3,034
0
2,642
8,400
1,930
339
2,804
5,536
0
24,928
L
Ymir
3,929
691
0
1,415
10,931
4,970
0
3,439
7,441
22,528
0
L
Scylla
Iarry
Scylla
4,001
386
0
867
7,974
2,151
0
4,577
3,087
40,745
0
W
Fenrir
Jrewzy
Fenrir
6,568
1,997
0
2,107
9,115
3,617
54
1,565
7,525
0
61,946
W
Guan Yu
KovyTheGod
Guan Yu
7,448
2,260
132
7,738
12,928
11,830
39
1,368
10,960
0
45,065
W
Cerberus
4,341
313
0
3,289
8,417
3,951
112
1,822
6,595
23,448
0
L
Cu Chulainn
PinkSmiteSolo
Cu Chulainn
8,450
1,208
0
4,848
12,473
7,941
0
738
11,303
6,969
62,952
W
Cupid
Rvfty
Cupid
7,250
2,398
738
5,093
8,604
2,915
525
1,303
7,301
0
62,293
W
Raijin
WKeyPapi
Raijin
10,007
661
15
3,522
7,039
2,650
0
3,057
3,948
74,071
0
L
Nemesis
Wtffs
Nemesis
2,078
711
0
469
7,682
1,586
0
2,205
5,311
0
15,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
41,655
342
Minions Killed
492
0
Camps Cleared
0
1,467,519
Distance Traveled
1,535,939
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,089
443
40
3
0
282,800
0
L
Ymir
6,979
436
37
2
0
289,647
2
L
Scylla
7,815
488
74
5
0
302,665
7
W
Fenrir
8,244
515
104
7
0
339,213
3
W
Guan Yu
7,961
498
95
6
0
328,795
3
W
Cerberus
7,167
448
44
3
0
309,689
0
L
Cu Chulainn
9,413
588
158
10
0
292,493
5
W
Cupid
8,024
502
98
6
0
259,380
8
W
Raijin
10,259
641
151
9
0
298,862
7
L
Nemesis
6,308
394
33
2
0
299,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role