Player Matchup

Achilles
Achilles
Ketchup_Emilio
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,346 Elo+
Solo
Chronos
Chronos
Suitable_Sky
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,264 Elo+
Solo
Fenrir
Fenrir
TB_Draculine7
Fenrir
Level 25
God Stats
13W - 17L
1,351 SR
Queue Stats
54W - 70L
1,277 Elo+
Solo
Thor
Thor
XxSpiderxX1986
Thor
Level 20
God Stats
30W - 38L
1,106 SR
Queue Stats
940W - 1,008L
1,340 Elo+
Party 1
Raijin
Raijin
lProfessorTree
Raijin
Level 13
God Stats
36W - 46L
1,330 SR
Queue Stats
78W - 94L
1,348 Elo+
Party 1
Team Averages
Level 17
1,357 SR
1,315 Elo+

VS

Team Averages
Level 25
1,490 SR
1,334 Elo+
Baron Samedi
Baron Samedi
BigBabyReed
Baron Samedi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 111L
1,385 Elo+
Solo
Jormungandr
Jormungandr
DragonKing76390
Jormungandr
Level 27
God Stats
24W - 12L
1,848 SR
Queue Stats
440W - 432L
1,447 Elo+
Solo
Apollo
Apollo
Nicolaî
Apollo
Level 28
God Stats
11W - 20L
1,380 SR
Queue Stats
144W - 195L
1,395 Elo+
Solo
Mercury
Mercury
ThotRepelant
Mercury
Level 29
God Stats
3W - 2L
1,224 SR
Queue Stats
61W - 62L
1,336 Elo+
Solo
Thanatos
Thanatos
Zitro2982
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
4
1 / 0 / 1
5,260
329
471
2,430
1,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Suitable_Sky
Chronos
10
1 / 5 / 7
6,620
414
4,123
11,645
3,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
11 / 3 / 1
9,249
578
10,179
11,069
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 6 / 4
7,363
460
6,708
10,524
2,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 7 / 6
6,189
387
4,389
9,473
5,866
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBabyReed
Baron Samedi
12
3 / 2 / 4
7,777
486
2,805
6,587
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DragonKing76390
Jormungandr
13
3 / 5 / 6
8,466
529
8,865
10,636
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Nicolaî
Apollo
15
7 / 2 / 2
10,069
629
5,908
11,847
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ThotRepelant
Mercury
14
4 / 2 / 5
9,025
564
7,164
11,004
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Zitro2982
Thanatos
12
4 / 4 / 4
8,147
509
3,266
8,351
2,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
15
Kills
21
21
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBabyReed
Baron Samedi
3
2
4
2.5
W
Jormungandr
DragonKing76390
Jormungandr
3
5
6
1.2
L
Achilles
1
0
1
1.5
W
Apollo
Nicolaî
Apollo
7
2
2
4
L
Chronos
Suitable_Sky
Chronos
1
5
7
0.9
L
11
3
1
3.83
W
Mercury
ThotRepelant
Mercury
4
2
5
3.25
L
2
6
4
0.67
W
Thanatos
Zitro2982
Thanatos
4
4
4
1.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
28,008
45,141
Taken
48,425
17,331
Mitigated
17,928
9,241
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBabyReed
Baron Samedi
2,805
228
443
1,857
6,587
2,814
273
512
6,075
26,176
0
W
Jormungandr
DragonKing76390
Jormungandr
8,865
1,466
0
466
10,636
4,440
918
3,338
7,298
41,775
0
L
Achilles
471
275
0
217
2,430
1,076
0
666
1,618
0
3,354
W
Apollo
Nicolaî
Apollo
5,908
4,735
0
7,083
11,847
4,158
5,981
1,053
10,794
0
58,631
L
Chronos
Suitable_Sky
Chronos
4,123
2,154
0
2,802
11,645
3,262
66
4,217
7,108
21,244
0
L
10,179
1,188
0
2,334
11,069
4,209
0
1,090
9,879
0
47,940
W
Mercury
ThotRepelant
Mercury
7,164
3,277
0
1,014
11,004
3,764
0
1,879
9,125
0
55,103
L
6,708
1,132
0
1,298
10,524
2,918
0
2,403
7,977
0
34,082
W
Thanatos
Zitro2982
Thanatos
3,266
2,008
891
5,516
8,351
2,752
1,406
1,730
6,621
0
28,846
L
4,389
734
0
2,590
9,473
5,866
0
2,366
6,889
22,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
43,484
216
Minions Killed
383
0
Camps Cleared
0
1,247,483
Distance Traveled
1,497,296
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,777
486
44
3
0
303,775
7
W
Jormungandr
8,466
529
70
4
0
291,434
0
L
Achilles
5,260
329
6
0
0
105,075
0
W
Apollo
10,069
629
115
7
0
260,721
0
L
Chronos
6,620
414
46
3
0
252,763
0
L
Fenrir
9,249
578
68
4
0
334,299
0
W
Mercury
9,025
564
88
6
0
364,138
2
L
Thor
7,363
460
62
4
0
321,407
0
W
Thanatos
8,147
509
66
4
0
277,228
3
L
Raijin
6,189
387
34
2
0
233,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role