Player Matchup

Hachiman
Hachiman
DrxKILLxJOY
Hachiman
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
267W - 260L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Hexctic
Erlang Shen
Level 13
God Stats
5W - 3L
1,610 SR
Queue Stats
286W - 253L
1,654 Elo+
Solo
Thanatos
Thanatos
TheBigPencil69
Thanatos
Level 29
God Stats
19W - 12L
1,655 SR
Queue Stats
582W - 567L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vhasenwir
Cu Chulainn
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,576 Elo+
Solo
Tiamat
Tiamat
argiyle
Tiamat
Level 17
God Stats
5W - 0L
1,292 SR
Queue Stats
11W - 4L
1,680 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,600 Elo+

VS

Team Averages
Level 18
1,561 SR
1,629 Elo+
Hun Batz
Hun Batz
Boifita
Hun Batz
Level 21
God Stats
4W - 5L
1,546 SR
Queue Stats
161W - 204L
1,546 Elo+
Solo
Janus
Janus
DemonEllery_88
Janus
Level 27
God Stats
1W - 2L
1,583 SR
Queue Stats
42W - 26L
1,646 Elo+
Solo
Yemoja
Yemoja
Proc Ur Passive
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Hel
Hel
TheThresher
Hel
Level 16
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 1L
1,774 Elo+
Solo
Artemis
Artemis
joly-2
Artemis
Level 17
God Stats
0W - 1L
1,764 SR
Queue Stats
5W - 4L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrxKILLxJOY
Hachiman
12
1 / 1 / 3
7,282
560
1,576
5,938
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Hexctic
Erlang Shen
14
7 / 1 / 6
9,102
700
6,516
9,742
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
10 / 1 / 6
8,890
684
4,388
6,789
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Vhasenwir
Cu Chulainn
14
10 / 0 / 7
8,918
686
10,301
9,402
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
argiyle
Tiamat
14
2 / 0 / 10
8,656
666
5,379
4,179
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boifita
Hun Batz
9
1 / 7 / 1
6,120
471
2,898
10,168
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,039
465
2,333
9,129
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,335
410
1,879
5,295
3,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 8 / 0
5,424
417
4,320
9,289
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
joly-2
Artemis
6
1 / 6 / 0
4,892
376
1,504
5,884
1,238
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
30
Kills
3
3
Deaths
30
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Boifita
Hun Batz
1
7
1
0.21
L
0
6
0
0
W
Hachiman
DrxKILLxJOY
Hachiman
1
1
3
2.5
W
Erlang Shen
Hexctic
Erlang Shen
7
1
6
10
L
1
3
0
0.33
W
Thanatos
10
1
6
13
L
0
8
0
0
W
Cu Chulainn
Vhasenwir
Cu Chulainn
10
0
7
13.5
W
Tiamat
argiyle
Tiamat
2
0
10
7
L
Artemis
joly-2
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
12,934
36,050
Taken
39,765
19,577
Mitigated
13,836
19,278
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Boifita
Hun Batz
2,898
986
0
1,652
10,168
3,096
0
1,032
9,042
0
21,369
L
2,333
371
0
1,181
9,129
3,412
0
419
8,650
37,715
0
W
Hachiman
DrxKILLxJOY
Hachiman
1,576
418
0
2,514
5,938
1,849
2,002
1,343
4,595
0
27,274
W
Erlang Shen
Hexctic
Erlang Shen
6,516
3,507
0
4,361
9,742
5,353
2,153
2,799
6,943
0
52,474
L
1,879
536
494
274
5,295
3,280
0
1,378
3,821
9,506
0
W
Thanatos
4,388
1,141
0
6,573
6,789
2,484
1,462
1,077
5,712
0
37,513
L
4,320
598
1,967
2,429
9,289
2,810
0
2,796
6,355
24,357
0
W
Cu Chulainn
Vhasenwir
Cu Chulainn
10,301
1,524
0
4,193
9,402
6,618
454
1,806
7,596
5,316
35,251
W
Tiamat
argiyle
Tiamat
5,379
657
0
1,637
4,179
3,273
1,787
1,507
2,672
47,649
0
L
Artemis
joly-2
Artemis
1,504
575
57
333
5,884
1,238
204
303
5,575
0
11,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
27,810
400
Minions Killed
216
0
Camps Cleared
0
1,363,691
Distance Traveled
1,056,940
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,120
471
45
3
0
250,650
1
L
Janus
6,039
465
78
6
0
224,896
0
W
Hachiman
7,282
560
64
5
0
218,887
0
W
Erlang Shen
9,102
700
79
6
0
264,825
0
L
Yemoja
5,335
410
27
2
0
190,512
0
W
Thanatos
8,890
684
67
5
0
310,712
3
L
Hel
5,424
417
46
4
0
254,669
0
W
Cu Chulainn
8,918
686
70
5
0
286,618
2
W
Tiamat
8,656
666
120
9
0
282,649
4
L
Artemis
4,892
376
20
2
0
136,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role