Player Matchup

Kukulkan
Kukulkan
MrFrank0876
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,657 Elo+
Solo
Chronos
Chronos
Smitetimenow
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 414L
1,608 Elo+
Solo
Ymir
Ymir
WhizkeyR4MB0
Ymir
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
78W - 54L
1,676 Elo+
Solo
Amaterasu
Amaterasu
andrecito8509
Amaterasu
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 225L
1,637 Elo+
Solo
Apollo
Apollo
golpe_limpio2
Apollo
Level 8
God Stats
3W - 2L
1,817 SR
Queue Stats
5W - 4L
1,668 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,649 Elo+

VS

Team Averages
Level 25
1,573 SR
1,631 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Blackband
Vamana
Level 27
God Stats
16W - 10L
1,641 SR
Queue Stats
157W - 159L
1,638 Elo+
Solo
Medusa
Medusa
TripaSeca1981MT
Medusa
Level 15
God Stats
1W - 2L
1,277 SR
Queue Stats
22W - 17L
1,637 Elo+
Solo
Nu Wa
Nu Wa
hyperconverged24
Nu Wa
Level 25
God Stats
5W - 1L
1,946 SR
Queue Stats
71W - 71L
1,687 Elo+
Solo
Ymir
Ymir
juice_box_323
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrFrank0876
Kukulkan
9
1 / 8 / 0
5,460
455
1,702
6,724
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Smitetimenow
Chronos
11
1 / 1 / 1
6,279
523
2,437
6,972
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 2
7,339
612
5,531
7,830
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
andrecito8509
Amaterasu
7
0 / 7 / 0
4,599
383
1,661
9,501
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 1
6,956
580
3,777
7,659
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 2
6,752
563
4,328
7,690
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Blackband
Vamana
11
3 / 1 / 0
6,655
555
5,612
7,877
4,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 0
6,865
572
7,499
5,295
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 2 / 1
7,627
636
8,240
5,048
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
6,040
503
2,124
7,012
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
19
19
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
W
Vamana
Blackband
Vamana
3
1
0
3
L
Kukulkan
MrFrank0876
Kukulkan
1
8
0
0.13
L
Chronos
Smitetimenow
Chronos
1
1
1
1.5
W
4
1
0
4
L
3
1
2
4
L
Amaterasu
andrecito8509
Amaterasu
0
7
0
0
L
3
2
1
1.75
W
7
2
1
3.75
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,108
Damage
27,803
38,686
Taken
32,922
13,405
Mitigated
13,373
10,332
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,328
1,729
0
1,400
7,690
2,863
94
2,351
5,339
0
38,156
W
Vamana
Blackband
Vamana
5,612
1,966
0
2,645
7,877
4,505
0
2,600
5,277
0
32,118
L
Kukulkan
MrFrank0876
Kukulkan
1,702
424
0
0
6,724
2,296
215
4,661
2,063
17,266
0
L
Chronos
Smitetimenow
Chronos
2,437
1,096
0
3,685
6,972
2,071
458
520
6,452
28,218
0
W
7,499
3,556
0
3,065
5,295
1,650
842
1,401
3,894
0
39,040
L
5,531
1,357
0
2,270
7,830
3,875
0
1,520
6,310
46,114
0
L
Amaterasu
andrecito8509
Amaterasu
1,661
1,012
0
485
9,501
2,784
0
2,389
7,112
0
10,215
L
3,777
2,479
0
3,892
7,659
2,379
0
1,274
6,385
0
42,871
W
8,240
2,217
0
430
5,048
1,733
13
1,813
3,235
43,840
0
W
2,124
518
0
1,988
7,012
2,622
100
1,505
5,507
21,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
33,939
284
Minions Killed
335
0
Camps Cleared
0
1,011,508
Distance Traveled
1,072,290
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,752
563
74
6
0
250,401
1
W
Vamana
6,655
555
71
6
0
183,003
3
L
Kukulkan
5,460
455
41
3
0
192,986
0
L
Chronos
6,279
523
62
5
0
169,215
1
W
Medusa
6,865
572
81
7
0
217,924
0
L
Ymir
7,339
612
81
7
0
211,895
3
L
Amaterasu
4,599
383
15
1
0
223,085
2
L
Apollo
6,956
580
85
7
0
214,327
1
W
Nu Wa
7,627
636
73
6
0
197,751
1
W
Ymir
6,040
503
36
3
0
223,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role