Player Matchup

Sobek
Sobek
hectorxd15
Sobek
Level 17
God Stats
0W - 3L
1,616 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 2
Ra
Ra
lengthyisland63
Ra
Level 119
God Stats
2W - 2L
1,270 SR
Queue Stats
97W - 91L
1,581 Elo+
Party 2
Anhur
Anhur
lucky1206
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,462 SR
1,507 Elo+

VS

Team Averages
Level 139
1,448 SR
1,519 Elo+
Thoth
Thoth
Shawddore
Thoth
Level 157
God Stats
21W - 18L
1,709 SR
Queue Stats
405W - 302L
1,617 Elo+
Party 1
Fenrir
Fenrir
mikakira
Fenrir
Level 154
God Stats
3W - 6L
1,398 SR
Queue Stats
71W - 66L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
roensceep
Danzaburou
Level 107
God Stats
2W - 0L
1,235 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 4 / 9
8,731
672
4,762
17,513
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 8 / 5
9,993
769
6,432
11,340
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
lucky1206
Anhur
12
6 / 10 / 4
9,568
736
11,734
16,458
5,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Shawddore
Thoth
16
15 / 2 / 6
11,734
903
20,433
7,571
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
mikakira
Fenrir
11
2 / 7 / 12
8,841
680
5,089
12,114
6,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
roensceep
Danzaburou
14
4 / 1 / 15
10,236
787
14,902
11,787
3,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
10
Kills
21
22
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
Shawddore
Thoth
15
2
6
9
L
Sobek
0
4
9
1.13
L
4
8
5
0.81
L
Anhur
lucky1206
Anhur
6
10
4
0.8
W
Fenrir
mikakira
Fenrir
2
7
12
1.14
W
Danzaburou
roensceep
Danzaburou
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
40,424
45,311
Taken
31,472
23,835
Mitigated
12,672
10,368
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Shawddore
Thoth
20,433
508
0
2,172
7,571
2,494
460
3,638
3,761
70,556
0
L
Sobek
4,762
435
0
2,341
17,513
15,354
0
6,585
10,928
9,596
0
L
6,432
575
1,598
3,329
11,340
3,194
0
6,559
4,781
29,430
0
L
Anhur
lucky1206
Anhur
11,734
7,897
0
3,100
16,458
5,287
0
7,341
9,117
0
34,626
W
Fenrir
mikakira
Fenrir
5,089
888
290
1,226
12,114
6,656
0
3,520
8,296
0
16,125
W
Danzaburou
roensceep
Danzaburou
14,902
7,550
0
2,864
11,787
3,522
1,402
3,480
8,149
0
45,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
30,811
122
Minions Killed
174
0
Camps Cleared
0
712,353
Distance Traveled
730,595
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,734
903
93
7
0
243,644
3
L
Sobek
8,731
672
8
1
0
290,451
2
L
Ra
9,993
769
67
5
0
222,840
1
L
Anhur
9,568
736
47
4
0
199,062
1
W
Fenrir
8,841
680
23
2
0
218,349
2
W
Danzaburou
10,236
787
58
4
0
268,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role