Player Matchup

Ymir
Ymir
Ace271
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,266 Elo+
Party 1
Merlin
Merlin
DamnToyota
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Huntsman217
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,296 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,354 Elo+

VS

Team Averages
Level 31
1,722 SR
1,370 Elo+
Tiamat
Tiamat
Markwannaplay
Tiamat
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Thekoooz
Erlang Shen
Level 47
God Stats
0W - 2L
1,810 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 2
Neith
Neith
WhatRo Raggy
Neith
Level 18
God Stats
0W - 1L
1,855 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace271
Ymir
15
6 / 5 / 4
11,670
729
7,950
15,310
12,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
DamnToyota
Merlin
12
0 / 5 / 9
9,593
600
8,496
8,638
3,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 6
11,070
692
12,812
8,982
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
9,570
598
4,719
5,897
4,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Thekoooz
Erlang Shen
14
5 / 6 / 4
10,848
678
12,859
19,639
14,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 7
11,078
692
9,188
7,477
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
10
Kills
13
13
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ace271
Ymir
6
5
4
1.6
W
Merlin
DamnToyota
Merlin
0
5
9
0.9
W
4
3
6
2.33
L
3
2
6
3
L
Erlang Shen
Thekoooz
Erlang Shen
5
6
4
1.17
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
26,766
32,930
Taken
33,013
20,036
Mitigated
21,558
1,672
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ace271
Ymir
7,950
2,093
0
250
15,310
12,812
479
2,396
12,914
27,793
0
W
Merlin
DamnToyota
Merlin
8,496
654
0
657
8,638
3,751
771
920
7,718
30,442
0
W
12,812
6,012
0
765
8,982
3,473
1,566
1,446
7,536
0
45,876
L
4,719
376
0
1,280
5,897
4,346
152
2,954
2,943
14,483
0
L
Erlang Shen
Thekoooz
Erlang Shen
12,859
6,468
0
3,327
19,639
14,054
0
10,688
8,951
0
55,188
L
9,188
2,083
0
2,462
7,477
3,158
924
2,875
4,602
0
43,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
31,496
145
Minions Killed
165
0
Camps Cleared
0
792,899
Distance Traveled
687,588
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,670
729
29
2
0
264,575
1
W
Merlin
9,593
600
57
4
0
259,507
1
W
Neith
11,070
692
59
4
0
268,817
4
L
Tiamat
9,570
598
21
1
0
150,969
0
L
Erlang Shen
10,848
678
66
4
0
262,917
4
L
Neith
11,078
692
78
5
0
273,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role