Player Matchup

Hercules
Hercules
OGNefarious
Hercules
Level 19
God Stats
4W - 6L
1,323 SR
Queue Stats
9W - 14L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Sandeep987
Kukulkan
Level 21
God Stats
15W - 27L
1,423 SR
Queue Stats
16W - 28L
1,220 Elo+
Party 2
Jing Wei
Jing Wei
SteveHB93
Jing Wei
Level 21
God Stats
3W - 10L
1,414 SR
Queue Stats
5W - 14L
1,185 Elo+
Party 2
Team Averages
Level 20
1,387 SR
1,237 Elo+

VS

Team Averages
Level 31
1,366 SR
1,216 Elo+
Cthulhu
Cthulhu
Swife_yt
Cthulhu
Level 14
God Stats
18W - 29L
1,329 SR
Queue Stats
18W - 32L
1,159 Elo+
Party 1
Izanami
Izanami
Uberly--
Izanami
Level 65
God Stats
30W - 34L
1,522 SR
Queue Stats
326W - 366L
1,402 Elo+
Solo
Bellona
Bellona
sR_Nydeur
Bellona
Level 14
God Stats
8W - 21L
1,247 SR
Queue Stats
12W - 37L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OGNefarious
Hercules
20
6 / 7 / 8
18,361
612
23,411
41,092
43,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Sandeep987
Kukulkan
20
6 / 7 / 8
18,566
619
39,897
16,418
5,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
SteveHB93
Jing Wei
18
3 / 12 / 8
16,565
552
15,242
27,052
9,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Swife_yt
Cthulhu
20
6 / 5 / 12
17,885
596
16,249
35,655
27,372
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Uberly--
Izanami
20
16 / 9 / 6
21,610
720
43,502
32,215
16,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
sR_Nydeur
Bellona
19
4 / 1 / 14
17,483
583
11,254
26,204
34,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
15
Kills
26
26
Deaths
15
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
OGNefarious
Hercules
6
7
8
1.43
L
Kukulkan
Sandeep987
Kukulkan
6
7
8
1.43
L
Jing Wei
SteveHB93
Jing Wei
3
12
8
0.58
W
Cthulhu
Swife_yt
Cthulhu
6
5
12
2.4
W
Izanami
Uberly--
Izanami
16
9
6
2.11
W
Bellona
sR_Nydeur
Bellona
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,550
Damage
71,005
84,562
Taken
94,074
59,040
Mitigated
78,657
8,646
Healing
24,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
OGNefarious
Hercules
23,411
6,071
0
5,620
41,092
43,353
322
6,958
34,134
268
66,434
L
Kukulkan
Sandeep987
Kukulkan
39,897
1,531
0
951
16,418
5,809
0
2,330
14,088
181,930
0
L
Jing Wei
SteveHB93
Jing Wei
15,242
6,310
534
1,541
27,052
9,878
664
7,050
20,002
0
44,807
W
Cthulhu
Swife_yt
Cthulhu
16,249
935
2,775
6,698
35,655
27,372
195
20,010
15,645
72,105
0
W
Izanami
Uberly--
Izanami
43,502
36,205
1,167
9,035
32,215
16,646
4,604
9,025
23,190
0
153,049
W
Bellona
sR_Nydeur
Bellona
11,254
1,100
2,456
2,819
26,204
34,639
489
11,812
14,392
0
26,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
56,978
308
Minions Killed
258
0
Camps Cleared
0
1,453,600
Distance Traveled
1,427,534
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
18,361
612
62
2
0
463,404
1
L
Kukulkan
18,566
619
205
7
0
511,492
0
L
Jing Wei
16,565
552
41
1
0
478,704
0
W
Cthulhu
17,885
596
86
3
0
486,940
1
W
Izanami
21,610
720
153
5
0
466,304
0
W
Bellona
17,483
583
19
1
0
474,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role