Player Matchup

Apollo
Apollo
A_Lew1912
Apollo
Level 27
God Stats
9W - 14L
1,212 SR
Queue Stats
234W - 260L
1,330 Elo+
Party 1
Scylla
Scylla
Asir Nyxx
Scylla
Level 28
God Stats
3W - 14L
1,256 SR
Queue Stats
117W - 144L
1,446 Elo+
Solo
Odin
Odin
Chase1029
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 340L
1,485 Elo+
Solo
Set
Set
Dixbeflopen
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,451 Elo+
Solo
Chaac
Chaac
Kaiju_Killa95
Chaac
Level 15
God Stats
38W - 36L
1,461 SR
Queue Stats
63W - 81L
1,332 Elo+
Party 1
Team Averages
Level 23
1,386 SR
1,409 Elo+

VS

Team Averages
Level 21
1,488 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Liama6
Chang'e
Level 14
God Stats
11W - 6L
1,575 SR
Queue Stats
128W - 105L
1,473 Elo+
Solo
Sylvanus
Sylvanus
MikeSilver
Sylvanus
Level 28
God Stats
24W - 20L
1,570 SR
Queue Stats
62W - 54L
1,603 Elo+
Solo
Heimdallr
Heimdallr
QsLZ_CrYpToN
Heimdallr
Level 27
God Stats
7W - 11L
1,296 SR
Queue Stats
197W - 227L
1,363 Elo+
Party 2
Artemis
Artemis
mhmd_ehsan
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A_Lew1912
Apollo
12
2 / 4 / 0
7,077
442
6,461
10,313
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Asir Nyxx
Scylla
13
1 / 2 / 0
7,648
478
4,104
6,521
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 5 / 3
5,874
367
2,924
11,048
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 1
5,737
359
4,821
8,259
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
7,876
492
7,560
10,359
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 4
8,014
501
5,200
9,997
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Liama6
Chang'e
15
4 / 0 / 3
8,880
555
8,778
7,813
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MikeSilver
Sylvanus
12
3 / 2 / 4
8,113
507
5,249
11,995
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
QsLZ_CrYpToN
Heimdallr
13
3 / 0 / 5
8,039
502
7,203
6,719
2,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
mhmd_ehsan
Artemis
13
2 / 2 / 1
7,738
484
4,052
10,165
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
4
6
L
Apollo
A_Lew1912
Apollo
2
4
0
0.5
L
Scylla
Asir Nyxx
Scylla
1
2
0
0.5
L
Odin
0
5
3
0.3
L
0
3
1
0.17
L
2
2
0
1
W
Chang'e
Liama6
Chang'e
4
0
3
5.5
W
Sylvanus
MikeSilver
Sylvanus
3
2
4
2.5
W
Heimdallr
QsLZ_CrYpToN
Heimdallr
3
0
5
5.5
W
Artemis
mhmd_ehsan
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
30,482
46,500
Taken
46,689
22,819
Mitigated
18,927
11,234
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,200
1,807
0
3,677
9,997
3,072
360
432
9,433
0
42,363
L
Apollo
A_Lew1912
Apollo
6,461
3,596
0
3,030
10,313
3,590
484
2,928
7,329
0
42,123
L
Scylla
Asir Nyxx
Scylla
4,104
508
0
875
6,521
2,181
370
2,928
3,404
47,918
0
L
Odin
2,924
1,417
0
2,556
11,048
6,996
144
3,728
7,230
0
17,598
L
4,821
2,281
0
1,277
8,259
3,101
306
3,296
4,775
0
19,345
L
7,560
1,375
0
3,496
10,359
6,951
522
624
9,735
0
41,432
W
Chang'e
Liama6
Chang'e
8,778
740
735
4,510
7,813
2,713
33
1,737
5,915
55,140
0
W
Sylvanus
MikeSilver
Sylvanus
5,249
1,154
2,986
5,416
11,995
7,425
388
0
11,753
22,085
0
W
Heimdallr
QsLZ_CrYpToN
Heimdallr
7,203
1,806
0
2,617
6,719
2,361
1,696
0
6,644
0
40,765
W
Artemis
mhmd_ehsan
Artemis
4,052
2,114
0
4,748
10,165
3,356
1,479
1,689
8,035
0
36,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
40,784
308
Minions Killed
361
0
Camps Cleared
0
1,414,376
Distance Traveled
1,418,260
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,014
501
74
5
0
316,896
3
L
Apollo
7,077
442
70
4
0
250,855
0
L
Scylla
7,648
478
98
6
0
251,321
0
L
Odin
5,874
367
27
2
0
298,839
3
L
Set
5,737
359
35
2
0
308,607
1
L
Chaac
7,876
492
78
5
0
304,754
0
W
Chang'e
8,880
555
116
7
0
312,719
5
W
Sylvanus
8,113
507
38
2
0
255,494
4
W
Heimdallr
8,039
502
75
5
0
282,401
3
W
Artemis
7,738
484
58
4
0
250,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role