Player Matchup

Fenrir
Fenrir
BIoodfalIen
Fenrir
Level 20
God Stats
13W - 5L
1,715 SR
Queue Stats
92W - 89L
1,646 Elo+
Solo
Discordia
Discordia
OhMrWilford
Discordia
Level 5
God Stats
14W - 5L
2,031 SR
Queue Stats
19W - 11L
1,973 Elo+
Solo
Cthulhu
Cthulhu
ShiroChad
Cthulhu
Level 18
God Stats
5W - 0L
1,932 SR
Queue Stats
8W - 4L
1,903 Elo+
Solo
Guan Yu
Guan Yu
Weett Skills
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,320 Elo+
Solo
Apollo
Apollo
mexapipis
Apollo
Level 25
God Stats
21W - 14L
1,968 SR
Queue Stats
109W - 98L
1,635 Elo+
Solo
Team Averages
Level 17
1,829 SR
1,695 Elo+

VS

Team Averages
Level 7
1,513 SR
1,635 Elo+
Horus
Horus
Alek_Blue
Horus
Level 13
God Stats
0W - 2L
1,326 SR
Queue Stats
35W - 40L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
LULA MARCIANO
Tsukuyomi
Level 5
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 3L
1,688 Elo+
Solo
Hou Yi
Hou Yi
LaneBully
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 221L
1,789 Elo+
Solo
Thor
Thor
Phaze-A-Matics
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Ares
Ares
ducheotacu190567
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 2 / 11
8,761
515
5,921
10,650
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
OhMrWilford
Discordia
16
28 / 0 / 8
11,409
671
28,744
8,142
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ShiroChad
Cthulhu
14
3 / 2 / 13
9,538
561
5,027
9,800
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Weett Skills
Guan Yu
17
14 / 1 / 7
10,701
629
14,393
14,224
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
mexapipis
Apollo
17
7 / 2 / 3
9,970
586
8,010
13,540
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alek_Blue
Horus
8
1 / 7 / 0
5,995
353
2,100
10,312
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
LULA MARCIANO
Tsukuyomi
9
0 / 8 / 1
6,145
361
3,844
15,365
4,219
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
LaneBully
Hou Yi
14
5 / 6 / 0
8,112
477
12,110
15,483
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 20 / 0
5,260
309
1,953
18,216
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 18 / 0
5,545
326
1,034
16,815
5,435

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
7
56
Kills
6
7
Deaths
59
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
Alek_Blue
Horus
1
7
0
0.14
W
Fenrir
4
2
11
4.75
L
Tsukuyomi
LULA MARCIANO
Tsukuyomi
0
8
1
0.06
L
Hou Yi
LaneBully
Hou Yi
5
6
0
0.83
W
Discordia
OhMrWilford
Discordia
28
0
8
32
L
0
20
0
0
W
Cthulhu
ShiroChad
Cthulhu
3
2
13
4.75
W
Guan Yu
Weett Skills
Guan Yu
14
1
7
17.5
L
0
18
0
0
W
Apollo
mexapipis
Apollo
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
21,041
56,356
Taken
76,191
38,655
Mitigated
25,636
27,457
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alek_Blue
Horus
2,100
1,214
143
1,034
10,312
6,773
0
2,621
7,441
0
12,165
W
Fenrir
5,921
1,776
0
4,219
10,650
4,114
70
92
10,508
0
43,781
L
Tsukuyomi
LULA MARCIANO
Tsukuyomi
3,844
1,071
0
2,384
15,365
4,219
0
5,697
9,493
0
32,119
L
Hou Yi
LaneBully
Hou Yi
12,110
5,143
0
2,774
15,483
4,490
0
6,495
8,938
0
47,839
W
Discordia
OhMrWilford
Discordia
28,744
2,151
0
593
8,142
3,477
1,817
252
7,890
67,491
0
L
1,953
519
0
82
18,216
4,719
86
11,568
6,598
0
9,652
W
Cthulhu
ShiroChad
Cthulhu
5,027
499
425
3,083
9,800
8,604
108
84
9,716
31,611
0
W
Guan Yu
Weett Skills
Guan Yu
14,393
3,791
1,724
7,587
14,224
16,780
3,027
606
13,418
0
67,944
L
1,034
381
0
0
16,815
5,435
0
7,390
9,300
10,437
0
W
Apollo
mexapipis
Apollo
8,010
5,036
0
9,826
13,540
5,680
2,684
0
13,540
0
84,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,379
Gold Earned
31,057
471
Minions Killed
180
0
Camps Cleared
0
1,576,422
Distance Traveled
1,400,980
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,995
353
21
1
0
267,200
4
W
Fenrir
8,761
515
71
4
0
326,570
1
L
Tsukuyomi
6,145
361
55
3
0
299,350
2
L
Hou Yi
8,112
477
77
5
0
281,841
0
W
Discordia
11,409
671
86
5
0
309,484
0
L
Thor
5,260
309
10
1
0
289,649
3
W
Cthulhu
9,538
561
53
3
0
317,670
4
W
Guan Yu
10,701
629
133
8
0
317,988
0
L
Ares
5,545
326
17
1
0
262,940
1
W
Apollo
9,970
586
128
8
0
304,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role