Player Matchup

Aphrodite
Aphrodite
ChanWilder
Aphrodite
Level 28
God Stats
124W - 100L
1,627 SR
Queue Stats
465W - 471L
1,525 Elo+
Party 2
Hachiman
Hachiman
ElDolf
Hachiman
Level 19
God Stats
2W - 1L
1,371 SR
Queue Stats
23W - 24L
1,395 Elo+
Solo
Da Ji
Da Ji
Misslunez
Da Ji
Level 19
God Stats
9W - 5L
1,575 SR
Queue Stats
46W - 53L
1,468 Elo+
Solo
Anubis
Anubis
RoadhogLover
Anubis
Level 24
God Stats
57W - 39L
1,490 SR
Queue Stats
406W - 407L
1,491 Elo+
Party 2
Set
Set
Zamasult
Set
Level 22
God Stats
88W - 62L
1,564 SR
Queue Stats
307W - 303L
1,479 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,472 Elo+

VS

Team Averages
Level 17
1,543 SR
1,399 Elo+
Nemesis
Nemesis
Alderney
Nemesis
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
31W - 18L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Darknigts
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Lorfoo
Amaterasu
Level 8
God Stats
2W - 3L
1,569 SR
Queue Stats
28W - 15L
1,473 Elo+
Party 1
Chernobog
Chernobog
Pikidraco
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Yemoja
Yemoja
PogCemp
Yemoja
Level 18
God Stats
7W - 10L
1,454 SR
Queue Stats
154W - 175L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChanWilder
Aphrodite
16
4 / 1 / 21
11,390
518
8,012
12,382
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
ElDolf
Hachiman
18
5 / 4 / 14
11,488
522
9,760
19,752
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Misslunez
Da Ji
16
10 / 5 / 12
11,917
542
16,881
21,155
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
18
16 / 2 / 17
12,749
580
30,599
21,693
14,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 3 / 6
11,910
541
13,017
14,174
11,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alderney
Nemesis
14
1 / 7 / 4
9,057
412
8,390
16,065
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Darknigts
Cernunnos
16
6 / 7 / 6
10,689
486
23,514
25,687
8,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Lorfoo
Amaterasu
17
5 / 7 / 1
10,360
471
9,818
23,337
14,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Pikidraco
Chernobog
12
1 / 13 / 5
8,472
385
5,504
20,330
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
PogCemp
Yemoja
13
2 / 7 / 8
9,827
447
13,718
15,698
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
39
41
Kills
15
15
Deaths
41
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alderney
Nemesis
1
7
4
0.43
W
Aphrodite
ChanWilder
Aphrodite
4
1
21
14.5
L
Cernunnos
Darknigts
Cernunnos
6
7
6
1.29
W
Hachiman
ElDolf
Hachiman
5
4
14
3
L
Amaterasu
Lorfoo
Amaterasu
5
7
1
0.79
W
Da Ji
Misslunez
Da Ji
10
5
12
3.2
L
Chernobog
Pikidraco
Chernobog
1
13
5
0.27
L
Yemoja
PogCemp
Yemoja
2
7
8
0.86
W
Anubis
16
2
17
12.25
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,269
Damage
60,944
89,156
Taken
101,117
55,028
Mitigated
45,368
48,608
Healing
27,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alderney
Nemesis
8,390
3,335
0
3,856
16,065
4,812
0
4,799
11,266
0
48,255
W
Aphrodite
ChanWilder
Aphrodite
8,012
869
11,011
9,757
12,382
11,593
1,071
3,519
8,863
35,995
0
L
Cernunnos
Darknigts
Cernunnos
23,514
12,492
0
6,975
25,687
8,436
703
6,175
19,512
0
71,427
W
Hachiman
ElDolf
Hachiman
9,760
7,439
0
5,420
19,752
7,770
3,771
2,717
17,035
0
58,111
L
Amaterasu
Lorfoo
Amaterasu
9,818
4,201
0
7,353
23,337
14,795
0
6,629
16,708
0
56,523
W
Da Ji
Misslunez
Da Ji
16,881
4,125
512
5,801
21,155
9,144
948
1,835
19,320
0
58,512
L
Chernobog
Pikidraco
Chernobog
5,504
2,911
0
2,344
20,330
4,937
486
12,595
7,735
0
34,255
L
Yemoja
PogCemp
Yemoja
13,718
2,271
4,825
2,212
15,698
12,388
73
8,413
7,285
34,342
0
W
Anubis
30,599
1,807
942
11,172
21,693
14,808
2,963
4,120
17,573
83,428
0
W
13,017
6,111
649
3,344
14,174
11,713
4,083
1,527
12,647
0
71,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
48,405
465
Minions Killed
343
0
Camps Cleared
0
2,047,529
Distance Traveled
1,655,731
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,057
412
77
4
0
363,844
0
W
Aphrodite
11,390
518
60
3
0
421,913
6
L
Cernunnos
10,689
486
89
4
0
333,547
3
W
Hachiman
11,488
522
97
4
0
375,966
6
L
Amaterasu
10,360
471
76
3
0
375,642
0
W
Da Ji
11,917
542
75
3
0
439,114
0
L
Chernobog
8,472
385
69
3
0
261,619
3
L
Yemoja
9,827
447
32
1
0
321,079
13
W
Anubis
12,749
580
115
5
0
368,565
7
W
Set
11,910
541
118
5
0
441,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role