Player Matchup

Ymir
Ymir
BigBadStorm
Ymir
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,276 Elo+
Party 2
Bellona
Bellona
NastyyNessaa
Bellona
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
29W - 49L
1,166 Elo+
Party 1
Zeus
Zeus
TheOnlySnowy
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
iAmSwEatJiTsU
Thor
Level 17
God Stats
7W - 13L
1,411 SR
Queue Stats
28W - 34L
1,276 Elo+
Party 1
Kuzenbo
Kuzenbo
squirrelzone3
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,304 Elo+

VS

Team Averages
Level 17
1,559 SR
1,318 Elo+
Tsukuyomi
Tsukuyomi
Eumesmo99599
Tsukuyomi
Level 17
God Stats
3W - 0L
1,691 SR
Queue Stats
45W - 35L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
LatinGOAT
Erlang Shen
Level 14
God Stats
13W - 7L
1,602 SR
Queue Stats
57W - 39L
1,393 Elo+
Solo
Neith
Neith
NezuGhost420
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,285 Elo+
Solo
Nox
Nox
Rosalina683
Nox
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 134L
1,175 Elo+
Solo
Pele
Pele
Yisoy
Pele
Level 24
God Stats
12W - 5L
1,500 SR
Queue Stats
122W - 141L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
10,608
1,061
13,515
26,990
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
NastyyNessaa
Bellona
15
0 / 7 / 4
8,769
877
8,712
15,714
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 1
7,825
783
342
1,368
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 2
8,843
884
4,904
8,347
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
13
0 / 4 / 2
8,119
812
512
5,081
3,752
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

85

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eumesmo99599
Tsukuyomi
16
3 / 2 / 15
9,768
977
12,902
9,738
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
LatinGOAT
Erlang Shen
17
5 / 2 / 14
10,534
1,053
7,975
8,548
4,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
6 / 0 / 13
10,461
1,046
10,935
4,717
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 12
10,412
1,041
5,619
3,553
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Yisoy
Pele
16
8 / 1 / 9
10,998
1,100
13,026
8,642
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
5
Kills
25
25
Deaths
5
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Tsukuyomi
Eumesmo99599
Tsukuyomi
3
2
15
5.25
W
Erlang Shen
LatinGOAT
Erlang Shen
5
2
14
6
L
Bellona
NastyyNessaa
Bellona
0
7
4
0.29
W
6
0
13
12.5
W
3
0
12
9
L
0
1
1
0.5
W
Pele
Yisoy
Pele
8
1
9
12.5
L
1
4
2
0.5
L
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,985
Damage
50,457
57,500
Taken
35,198
38,738
Mitigated
14,603
3,335
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,515
1,902
183
2,467
26,990
18,914
0
2,149
24,841
35,186
0
W
Tsukuyomi
Eumesmo99599
Tsukuyomi
12,902
4,789
0
1,476
9,738
3,661
0
2,749
5,601
0
27,620
W
Erlang Shen
LatinGOAT
Erlang Shen
7,975
4,144
0
2,475
8,548
4,608
0
3,850
4,551
0
20,328
L
Bellona
NastyyNessaa
Bellona
8,712
2,862
0
345
15,714
12,883
0
3,063
12,651
0
19,403
W
10,935
3,561
0
2,238
4,717
1,837
0
2,204
2,413
0
22,916
W
5,619
1,033
0
160
3,553
1,379
0
1,163
2,340
25,445
0
L
342
104
0
5
1,368
293
0
0
1,368
1,528
0
W
Pele
Yisoy
Pele
13,026
6,250
0
2,661
8,642
3,118
0
4,403
4,164
0
30,876
L
4,904
1,346
0
335
8,347
2,896
0
407
7,940
0
15,029
L
Kuzenbo
512
219
0
0
5,081
3,752
0
0
5,081
2,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
52,173
103
Minions Killed
172
0
Camps Cleared
9
539,339
Distance Traveled
934,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,608
1,061
59
6
0
132,748
0
W
Tsukuyomi
9,768
977
29
3
1
193,176
0
W
Erlang Shen
10,534
1,053
26
3
1
164,314
0
L
Bellona
8,769
877
16
2
0
186,327
0
W
Neith
10,461
1,046
15
2
0
197,608
0
W
Nox
10,412
1,041
59
6
3
175,018
0
L
Zeus
7,825
783
3
0
0
40,821
1
W
Pele
10,998
1,100
43
4
4
204,552
0
L
Thor
8,843
884
23
2
0
115,501
1
L
Kuzenbo
8,119
812
2
0
0
63,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role