Player Matchup

Scylla
Scylla
Brebzyy
Scylla
Level 48
God Stats
4W - 6L
1,487 SR
Queue Stats
13W - 18L
1,346 Elo+
Party 2
Apollo
Apollo
LyanRodriguez
Apollo
Level 28
God Stats
3W - 3L
1,257 SR
Queue Stats
16W - 16L
1,325 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kidcrayolaa
Cu Chulainn
Level 29
God Stats
1W - 3L
1,257 SR
Queue Stats
29W - 45L
1,258 Elo+
Party 2
Team Averages
Level 35
1,333 SR
1,310 Elo+

VS

Team Averages
Level 21
1,417 SR
1,309 Elo+
He Bo
He Bo
ChrisFN23
He Bo
Level 7
God Stats
10W - 16L
1,261 SR
Queue Stats
14W - 20L
1,124 Elo+
Solo
Hercules
Hercules
IPriestTI
Hercules
Level 27
God Stats
3W - 7L
1,706 SR
Queue Stats
77W - 89L
1,576 Elo+
Party 1
Izanami
Izanami
WantSomeSauce
Izanami
Level 29
God Stats
1W - 6L
1,285 SR
Queue Stats
20W - 39L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brebzyy
Scylla
18
5 / 5 / 8
13,796
726
17,214
9,402
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 8 / 6
14,147
745
8,265
19,039
6,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
kidcrayolaa
Cu Chulainn
16
2 / 8 / 10
12,490
657
10,394
18,677
11,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChrisFN23
He Bo
14
5 / 7 / 13
12,008
632
13,641
15,042
4,734
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
IPriestTI
Hercules
17
13 / 3 / 8
13,788
726
17,445
16,930
8,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
14
2 / 6 / 12
11,715
617
4,891
13,196
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
20
21
Deaths
16
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brebzyy
Scylla
5
5
8
1.8
L
He Bo
ChrisFN23
He Bo
5
7
13
1.64
L
Hercules
IPriestTI
Hercules
13
3
8
5.67
W
9
8
6
1.5
L
Izanami
2
6
12
1.33
W
Cu Chulainn
kidcrayolaa
Cu Chulainn
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
35,977
47,118
Taken
45,168
21,735
Mitigated
18,325
8,864
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brebzyy
Scylla
17,214
360
0
2,099
9,402
3,047
696
4,082
5,320
61,720
0
L
He Bo
ChrisFN23
He Bo
13,641
1,338
0
1,424
15,042
4,734
292
6,417
8,333
35,705
0
L
Hercules
IPriestTI
Hercules
17,445
5,318
506
4,144
16,930
8,476
84
4,240
12,434
175
59,391
W
8,265
5,899
0
3,994
19,039
6,699
2,328
5,993
13,046
0
66,571
L
Izanami
4,891
2,737
863
1,944
13,196
5,115
2,003
5,737
7,045
0
44,626
W
Cu Chulainn
kidcrayolaa
Cu Chulainn
10,394
3,469
601
2,170
18,677
11,989
228
3,857
14,820
0
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
37,511
214
Minions Killed
186
0
Camps Cleared
0
1,017,048
Distance Traveled
879,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,796
726
89
5
0
342,674
0
L
He Bo
12,008
632
36
2
0
254,664
0
L
Hercules
13,788
726
73
4
0
329,217
2
W
Apollo
14,147
745
94
5
0
328,980
2
L
Izanami
11,715
617
77
4
0
295,163
3
W
Cu Chulainn
12,490
657
31
2
0
345,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role