Player Matchup

Sobek
Sobek
Diamond V
DeosMachine
Sobek
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
Grifitth
Apollo
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
ProtectorOfTruth
Fenrir
Platinum IV
Level 160
God Stats
2W - 6L
1,298 SR
Queue Stats
146W - 133L
1,920 MMR
Party 1
Chaac
Chaac
Platinum IV
Verso22
Chaac
Platinum IV
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 206L
1,920 MMR
Party 1
Chronos
Chronos
Bronze III
wManifester
Chronos
Bronze III
Level 129
God Stats
5W - 1L
1,979 SR
Queue Stats
19W - 10L
1,984 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,556 SR
1,765 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,695 SR
1,849 MMR
Guan Yu
Guan Yu
Diamond V
BADBÜNNY
Guan Yu
Diamond V
Level 160
God Stats
13W - 19L
1,822 SR
Queue Stats
972W - 984L
1,920 MMR
Solo
Scylla
Scylla
Platinum V
BenBoy0
Scylla
Platinum V
Level 153
God Stats
4W - 3L
1,846 SR
Queue Stats
100W - 73L
2,034 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
Marquillos999
Jormungandr
Platinum II
Level 137
God Stats
1W - 1L
1,715 SR
Queue Stats
133W - 122L
1,887 MMR
Solo
Hun Batz
Hun Batz
Platinum III
fléxin
Hun Batz
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
skullkar
Heimdallr
Platinum II
Level 156
God Stats
2W - 6L
1,590 SR
Queue Stats
97W - 81L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,708
485
6,820
17,121
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Grifitth
Apollo
20
6 / 0 / 4
13,096
655
9,127
15,199
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 1 / 5
12,068
603
10,151
14,102
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Verso22
Chaac
18
1 / 0 / 7
10,760
538
7,158
15,815
15,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
wManifester
Chronos
20
6 / 3 / 9
12,102
605
21,272
15,637
5,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetPersephoneJanusAphroditeTsukuyomi

VS

Bans
DanzaburouCu ChulainnYmirKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BADBÜNNY
Guan Yu
17
0 / 4 / 2
10,713
536
16,323
18,826
21,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
BenBoy0
Scylla
14
2 / 6 / 0
8,799
440
10,417
14,284
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Marquillos999
Jormungandr
13
0 / 4 / 0
7,400
370
5,775
17,578
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
fléxin
Hun Batz
15
3 / 9 / 1
9,710
486
9,170
16,222
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
skullkar
Heimdallr
19
0 / 1 / 0
10,929
546
4,132
7,020
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
5
5
Deaths
24
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BADBÜNNY
Guan Yu
0
4
2
0.25
L
Scylla
BenBoy0
Scylla
2
6
0
0.33
W
2
1
13
8.5
W
Apollo
Grifitth
Apollo
6
0
4
8
L
Jormungandr
Marquillos999
Jormungandr
0
4
0
0
W
9
1
5
11.5
W
Chaac
Verso22
Chaac
1
0
7
4.5
L
Hun Batz
fléxin
Hun Batz
3
9
1
0.39
L
Heimdallr
skullkar
Heimdallr
0
1
0
0
W
Chronos
wManifester
Chronos
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,528
Damage
45,817
77,874
Taken
73,930
50,259
Mitigated
49,015
42,373
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BADBÜNNY
Guan Yu
16,323
2,244
453
5,190
18,826
21,892
216
3,031
15,784
12,807
73,375
L
Scylla
BenBoy0
Scylla
10,417
1,006
0
1,622
14,284
4,622
0
8,746
5,538
66,067
0
W
6,820
692
0
8,281
17,121
16,082
0
5,361
11,560
21,941
0
W
Apollo
Grifitth
Apollo
9,127
4,601
0
11,631
15,199
6,269
1,032
1,554
13,595
0
142,816
L
Jormungandr
Marquillos999
Jormungandr
5,775
1,451
0
1,630
17,578
13,103
0
9,524
8,054
25,369
0
W
10,151
2,519
0
9,719
14,102
6,245
0
1,465
12,637
0
89,740
W
Chaac
Verso22
Chaac
7,158
1,238
0
9,744
15,815
15,723
794
3,090
12,700
0
70,947
L
Hun Batz
fléxin
Hun Batz
9,170
1,193
0
3,060
16,222
5,931
0
6,398
9,824
0
67,519
L
Heimdallr
skullkar
Heimdallr
4,132
2,478
0
3,978
7,020
3,467
1,202
382
6,638
0
103,860
W
Chronos
wManifester
Chronos
21,272
9,589
0
2,998
15,637
5,940
197
8,136
7,326
110,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,734
Gold Earned
47,551
711
Minions Killed
672
0
Camps Cleared
0
2,082,090
Distance Traveled
1,898,766
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,713
536
178
9
0
377,718
6
L
Scylla
8,799
440
124
6
0
374,329
2
W
Sobek
9,708
485
17
1
0
384,079
7
W
Apollo
13,096
655
217
11
0
393,519
7
L
Jormungandr
7,400
370
39
2
0
376,730
6
W
Fenrir
12,068
603
135
7
0
441,382
6
W
Chaac
10,760
538
141
7
0
421,459
7
L
Hun Batz
9,710
486
138
7
0
388,588
3
L
Heimdallr
10,929
546
193
10
0
381,401
4
W
Chronos
12,102
605
201
10
0
441,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role