Player Matchup

Tiamat
Tiamat
FloppyFish12321
Tiamat
Level 66
God Stats
3W - 3L
1,715 SR
Queue Stats
247W - 210L
1,605 Elo+
Party 4
Ullr
Ullr
Jocsy527
Ullr
Level 66
God Stats
35W - 32L
1,546 SR
Queue Stats
414W - 435L
1,324 Elo+
Party 3
Loki
Loki
Pandasan527
Loki
Level 17
God Stats
17W - 12L
1,396 SR
Queue Stats
61W - 46L
1,236 Elo+
Party 3
Fafnir
Fafnir
ZvddisticVibez
Fafnir
Level 68
God Stats
12W - 16L
1,590 SR
Queue Stats
137W - 152L
1,384 Elo+
Party 3
Sun Wukong
Sun Wukong
tuna_spams_L2
Sun Wukong
Level 48
God Stats
11W - 13L
1,632 SR
Queue Stats
106W - 105L
1,489 Elo+
Party 4
Team Averages
Level 53
1,576 SR
1,408 Elo+

VS

Team Averages
Level 51
1,394 SR
1,362 Elo+
Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ITZ_Crikafero_o
Bacchus
Level 65
God Stats
6W - 12L
1,302 SR
Queue Stats
141W - 237L
1,270 Elo+
Party 2
Chernobog
Chernobog
IcZy_0
Chernobog
Level 63
God Stats
1W - 2L
1,289 SR
Queue Stats
20W - 29L
1,195 Elo+
Party 2
Ne Zha
Ne Zha
chompymage6887
Ne Zha
Level 67
God Stats
2W - 7L
1,584 SR
Queue Stats
322W - 343L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
injong
Amaterasu
Level 23
God Stats
0W - 1L
1,295 SR
Queue Stats
130W - 149L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 2
5,822
647
5,589
4,761
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
8
0 / 1 / 4
4,394
488
2,721
4,886
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 3
5,135
571
2,273
4,831
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 0 / 2
5,818
646
4,149
6,935
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
tuna_spams_L2
Sun Wukong
9
2 / 2 / 1
5,099
567
3,743
5,449
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 3 / 1
3,948
439
916
3,388
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 1
4,252
472
3,560
7,623
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
IcZy_0
Chernobog
6
0 / 3 / 1
4,199
467
3,648
4,931
1,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
5 / 0 / 0
5,338
593
4,337
5,675
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
injong
Amaterasu
9
2 / 3 / 2
5,187
576
3,286
8,973
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
W
5
2
2
3
L
0
4
1
0.13
L
Chernobog
IcZy_0
Chernobog
0
3
1
0.17
W
Ullr
0
1
4
2
W
1
2
3
1.25
W
5
0
2
6
L
5
0
0
5
L
Amaterasu
injong
Amaterasu
2
3
2
1
W
Sun Wukong
tuna_spams_L2
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
15,747
26,862
Taken
30,590
13,615
Mitigated
10,149
8,612
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
916
236
76
397
3,388
823
203
1,410
1,864
7,975
0
W
5,589
772
0
1,908
4,761
2,057
62
1,069
3,550
20,438
0
L
3,560
298
0
3,106
7,623
3,229
0
3,166
4,348
10,120
0
L
Chernobog
IcZy_0
Chernobog
3,648
2,830
0
1,481
4,931
1,276
64
2,341
2,504
0
15,638
W
Ullr
2,721
1,413
381
2,240
4,886
1,365
0
1,453
3,433
0
21,601
W
2,273
406
0
0
4,831
1,301
0
0
4,831
0
23,190
W
4,149
897
0
3,058
6,935
5,424
0
1,812
5,123
10,932
0
L
4,337
2,212
0
3,024
5,675
1,454
137
2,043
3,424
0
17,495
L
Amaterasu
injong
Amaterasu
3,286
1,559
0
4,191
8,973
3,367
291
231
8,395
0
16,844
W
Sun Wukong
tuna_spams_L2
Sun Wukong
3,743
617
0
1,025
5,449
3,468
155
0
5,449
0
20,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
22,924
174
Minions Killed
116
0
Camps Cleared
0
832,289
Distance Traveled
803,834
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,948
439
17
2
0
95,318
0
W
Tiamat
5,822
647
36
4
0
185,258
0
L
Bacchus
4,252
472
5
1
0
176,170
0
L
Chernobog
4,199
467
26
3
0
152,644
0
W
Ullr
4,394
488
35
4
0
151,619
3
W
Loki
5,135
571
54
6
0
171,370
0
W
Fafnir
5,818
646
16
2
0
176,438
1
L
Ne Zha
5,338
593
37
4
0
209,633
2
L
Amaterasu
5,187
576
31
3
0
170,069
1
W
Sun Wukong
5,099
567
33
4
0
147,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role