Player Matchup

Thanatos
Thanatos
Dqnut
Thanatos
Level 103
God Stats
10W - 7L
1,280 SR
Queue Stats
269W - 251L
1,572 Elo+
Party 3
Ymir
Ymir
OnerRok
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
PineMarten
Neith
Level 60
God Stats
13W - 9L
1,619 SR
Queue Stats
202W - 175L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
Stpsl
Nu Wa
Level 27
God Stats
63W - 41L
1,421 SR
Queue Stats
162W - 147L
1,400 Elo+
Party 2
Bellona
Bellona
TheStatesHawk
Bellona
Level 28
God Stats
32W - 15L
1,815 SR
Queue Stats
238W - 206L
1,537 Elo+
Party 3
Team Averages
Level 51
1,527 SR
1,483 Elo+

VS

Team Averages
Level 51
1,435 SR
1,428 Elo+
Merlin
Merlin
Dzeo
Merlin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
EGGLIAN
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,414 Elo+
Party 4
King Arthur
King Arthur
LubieLagi87
King Arthur
Level 18
God Stats
0W - 3L
1,246 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 1
Ymir
Ymir
McPoro
Ymir
Level 18
God Stats
2W - 4L
1,714 SR
Queue Stats
23W - 20L
1,398 Elo+
Party 4
Nemesis
Nemesis
TonySir
Nemesis
Level 43
God Stats
1W - 2L
1,214 SR
Queue Stats
124W - 166L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dqnut
Thanatos
18
14 / 1 / 6
10,858
639
19,752
16,546
6,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
OnerRok
Ymir
12
2 / 4 / 7
8,000
471
2,921
12,005
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
7 / 2 / 12
9,358
550
17,687
10,364
4,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Stpsl
Nu Wa
15
4 / 1 / 12
9,471
557
9,159
5,953
2,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
16
2 / 2 / 3
9,534
561
5,287
11,776
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dzeo
Merlin
15
3 / 4 / 2
9,171
539
10,340
13,439
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
EGGLIAN
Hou Yi
12
2 / 9 / 2
7,744
456
7,564
15,099
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LubieLagi87
King Arthur
11
1 / 6 / 1
7,124
419
7,488
19,461
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
McPoro
Ymir
10
0 / 6 / 4
7,201
424
5,591
16,967
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
TonySir
Nemesis
13
4 / 4 / 1
8,404
494
7,768
13,997
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
29
Kills
10
10
Deaths
29
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dqnut
Thanatos
14
1
6
17
L
Merlin
Dzeo
Merlin
3
4
2
1
L
Hou Yi
EGGLIAN
Hou Yi
2
9
2
0.33
L
King Arthur
LubieLagi87
King Arthur
1
6
1
0.25
L
Ymir
McPoro
Ymir
0
6
4
0.33
W
Ymir
OnerRok
Ymir
2
4
7
1.38
W
Neith
7
2
12
6.5
W
Nu Wa
Stpsl
Nu Wa
4
1
12
10
W
Bellona
2
2
3
1.75
L
Nemesis
TonySir
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
38,751
56,644
Taken
78,963
30,478
Mitigated
36,879
24,785
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dqnut
Thanatos
19,752
6,982
0
15,706
16,546
6,483
441
2,928
13,518
0
91,995
L
Merlin
Dzeo
Merlin
10,340
1,099
0
2,831
13,439
3,808
1,641
2,137
11,302
59,153
0
L
Hou Yi
EGGLIAN
Hou Yi
7,564
2,425
0
3,763
15,099
3,921
0
2,337
12,762
0
40,617
L
King Arthur
LubieLagi87
King Arthur
7,488
985
0
4,081
19,461
12,674
357
1,984
17,112
0
28,124
L
Ymir
McPoro
Ymir
5,591
1,654
0
3,737
16,967
10,758
0
3,482
13,485
19,031
0
W
Ymir
OnerRok
Ymir
2,921
492
0
2,405
12,005
7,857
35
4,412
7,543
11,873
0
W
Neith
17,687
9,135
0
3,806
10,364
4,170
1,093
3,663
6,701
0
55,350
W
Nu Wa
Stpsl
Nu Wa
9,159
1,655
0
479
5,953
2,082
891
3,609
2,344
49,159
0
W
Bellona
5,287
2,610
0
2,389
11,776
9,886
510
1,319
10,032
0
56,461
L
Nemesis
TonySir
Nemesis
7,768
3,686
0
1,713
13,997
5,718
0
2,140
11,807
0
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
39,644
435
Minions Killed
322
0
Camps Cleared
0
1,662,775
Distance Traveled
1,520,326
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,858
639
119
7
0
363,794
3
L
Merlin
9,171
539
104
6
0
308,908
3
L
Hou Yi
7,744
456
78
5
0
282,194
0
L
King Arthur
7,124
419
44
3
0
278,922
0
L
Ymir
7,201
424
22
1
0
316,000
3
W
Ymir
8,000
471
9
1
0
321,070
6
W
Neith
9,358
550
77
5
0
316,800
5
W
Nu Wa
9,471
557
96
6
0
318,429
0
W
Bellona
9,534
561
134
8
0
342,682
3
L
Nemesis
8,404
494
74
4
0
334,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role