Player Matchup

Jormungandr
Jormungandr
BloodWorkCSGO
Jormungandr
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
131W - 155L
1,447 Elo+
Party 3
Yemoja
Yemoja
SendDudesBruheXe
Yemoja
Level 4
God Stats
18W - 15L
1,690 SR
Queue Stats
91W - 106L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
TheRubysan
Kukulkan
Level 5
God Stats
6W - 8L
1,690 SR
Queue Stats
103W - 122L
1,336 Elo+
Party 3
Izanami
Izanami
fektok13
Izanami
Level 17
God Stats
2W - 4L
1,291 SR
Queue Stats
42W - 44L
1,289 Elo+
Solo
Rama
Rama
qfr222
Rama
Level 7
God Stats
7W - 6L
1,244 SR
Queue Stats
87W - 70L
1,336 Elo+
Party 3
Team Averages
Level 7
1,483 SR
1,371 Elo+

VS

Team Averages
Level 26
1,498 SR
1,410 Elo+
Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 28
God Stats
193W - 295L
1,319 SR
Queue Stats
587W - 924L
1,232 Elo+
Party 1
Serqet
Serqet
KKPOXAA
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 138L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Kyluuna
Aphrodite
Level 12
God Stats
9W - 8L
1,412 SR
Queue Stats
14W - 10L
1,531 Elo+
Party 2
Neith
Neith
bonny_bine4
Neith
Level 29
God Stats
98W - 161L
1,364 SR
Queue Stats
211W - 359L
1,261 Elo+
Party 1
Merlin
Merlin
oupsimdead
Merlin
Level 42
God Stats
4W - 1L
1,893 SR
Queue Stats
25W - 17L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodWorkCSGO
Jormungandr
18
3 / 4 / 18
14,348
435
8,637
27,866
34,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 3 / 17
13,445
407
4,578
24,283
22,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TheRubysan
Kukulkan
20
8 / 11 / 13
17,456
529
30,244
20,214
7,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
fektok13
Izanami
20
5 / 8 / 3
15,744
477
14,189
27,438
8,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
qfr222
Rama
20
21 / 10 / 6
18,289
554
49,501
31,256
12,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DamienAK47
Guan Yu
20
2 / 6 / 5
14,771
448
6,685
30,115
34,419
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
KKPOXAA
Serqet
20
5 / 9 / 7
14,863
450
12,807
29,710
14,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Kyluuna
Aphrodite
19
3 / 9 / 10
13,182
399
9,430
27,658
18,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 7 / 9
12,692
385
6,280
18,258
15,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
oupsimdead
Merlin
20
25 / 6 / 8
18,527
561
79,296
37,699
19,807
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
75
37
Kills
36
36
Deaths
37
57
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BloodWorkCSGO
Jormungandr
3
4
18
3
L
Guan Yu
DamienAK47
Guan Yu
2
6
5
0.75
L
Serqet
KKPOXAA
Serqet
5
9
7
0.94
L
Aphrodite
Kyluuna
Aphrodite
3
9
10
0.89
W
0
3
17
2.83
W
Kukulkan
TheRubysan
Kukulkan
8
11
13
1.32
L
1
7
9
0.79
W
Izanami
fektok13
Izanami
5
8
3
0.81
L
Merlin
oupsimdead
Merlin
25
6
8
4.83
W
Rama
qfr222
Rama
21
10
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,149
Damage
114,498
131,057
Taken
143,440
84,872
Mitigated
102,597
34,019
Healing
47,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BloodWorkCSGO
Jormungandr
8,637
1,829
0
1,623
27,866
34,204
441
18,058
9,054
43,061
0
L
Guan Yu
DamienAK47
Guan Yu
6,685
915
929
7,157
30,115
34,419
3,751
5,907
24,208
0
86,844
L
Serqet
KKPOXAA
Serqet
12,807
3,289
0
4,140
29,710
14,142
0
7,712
21,998
0
100,545
L
Aphrodite
Kyluuna
Aphrodite
9,430
1,336
11,013
11,526
27,658
18,811
607
11,835
15,823
49,924
0
W
4,578
801
8,770
6,594
24,283
22,337
1,041
16,988
5,853
27,631
0
W
Kukulkan
TheRubysan
Kukulkan
30,244
1,756
0
1,858
20,214
7,406
1,918
17,469
2,185
102,127
0
L
6,280
1,908
1,180
2,774
18,258
15,418
1,412
7,129
11,129
0
60,716
W
Izanami
fektok13
Izanami
14,189
9,678
0
7,025
27,438
8,745
7,677
13,518
12,288
0
94,300
L
Merlin
oupsimdead
Merlin
79,296
3,784
985
8,240
37,699
19,807
808
10,876
26,823
178,672
0
W
Rama
qfr222
Rama
49,501
43,439
0
8,149
31,256
12,180
6,985
20,271
10,424
0
125,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,282
Gold Earned
74,035
582
Minions Killed
686
0
Camps Cleared
0
2,722,696
Distance Traveled
2,721,769
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,348
435
49
1
0
603,987
0
L
Guan Yu
14,771
448
147
4
0
522,044
2
L
Serqet
14,863
450
143
4
0
554,771
1
L
Aphrodite
13,182
399
86
3
0
562,008
1
W
Yemoja
13,445
407
39
1
0
567,260
0
W
Kukulkan
17,456
529
167
5
0
541,259
0
L
Neith
12,692
385
97
3
0
498,366
8
W
Izanami
15,744
477
179
5
0
519,890
0
L
Merlin
18,527
561
213
6
0
584,580
7
W
Rama
18,289
554
148
4
0
490,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role