Player Matchup

Izanami
Izanami
Caspeeer17
Izanami
Level 29
God Stats
0W - 3L
1,194 SR
Queue Stats
9W - 12L
1,537 Elo+
Solo
Yemoja
Yemoja
SerenityW
Yemoja
Level 3
God Stats
1W - 2L
1,678 SR
Queue Stats
5W - 4L
1,703 Elo+
Party 1
Nemesis
Nemesis
UrbanLegends
Nemesis
Level 25
God Stats
3W - 2L
1,733 SR
Queue Stats
9W - 6L
1,757 Elo+
Party 1
King Arthur
King Arthur
YaBoiCain
King Arthur
Level 19
God Stats
1W - 4L
1,219 SR
Queue Stats
9W - 6L
1,757 Elo+
Party 1
Scylla
Scylla
sw33nd0g
Scylla
Level 22
God Stats
7W - 4L
1,522 SR
Queue Stats
9W - 6L
1,757 Elo+
Party 1
Team Averages
Level 20
1,469 SR
1,702 Elo+

VS

Team Averages
Level 17
1,566 SR
1,627 Elo+
Anubis
Anubis
DrMithran
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElWarchoOficial
Tsukuyomi
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
56W - 20L
1,865 Elo+
Solo
Sylvanus
Sylvanus
GodBlessMyGame
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,794 Elo+
Solo
Tyr
Tyr
ImSryM8te
Tyr
Level 27
God Stats
2W - 0L
1,805 SR
Queue Stats
31W - 17L
1,611 Elo+
Solo
Neith
Neith
dSKalation89
Neith
Level 29
God Stats
31W - 43L
1,524 SR
Queue Stats
144W - 170L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caspeeer17
Izanami
6
1 / 9 / 1
7,143
298
2,675
9,317
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
SerenityW
Yemoja
13
2 / 7 / 4
9,289
387
6,226
16,520
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
UrbanLegends
Nemesis
18
8 / 5 / 7
11,965
499
19,628
23,763
14,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YaBoiCain
King Arthur
16
1 / 5 / 9
10,433
435
12,690
22,310
25,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
sw33nd0g
Scylla
18
7 / 7 / 6
11,950
498
15,346
18,297
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrMithran
Anubis
15
3 / 5 / 7
11,449
477
13,314
15,545
8,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ElWarchoOficial
Tsukuyomi
20
12 / 4 / 3
14,684
612
24,420
22,533
10,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
16
5 / 3 / 11
12,019
501
12,886
18,479
17,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 3 / 4
12,788
533
9,759
31,157
19,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 7 / 4
13,809
575
16,915
20,349
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
19
Kills
33
33
Deaths
22
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caspeeer17
Izanami
1
9
1
0.17
W
Anubis
DrMithran
Anubis
3
5
7
1.3
W
Tsukuyomi
ElWarchoOficial
Tsukuyomi
12
4
3
3.38
W
Sylvanus
5
3
11
3.5
W
2
3
4
1.33
L
Yemoja
SerenityW
Yemoja
2
7
4
0.57
L
Nemesis
UrbanLegends
Nemesis
8
5
7
2.3
L
King Arthur
YaBoiCain
King Arthur
1
5
9
1.1
W
11
7
4
1.86
L
Scylla
sw33nd0g
Scylla
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,565
Damage
77,294
90,207
Taken
108,063
60,712
Mitigated
65,251
11,242
Healing
47,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caspeeer17
Izanami
2,675
2,378
0
848
9,317
2,035
0
2,235
7,002
0
18,146
W
Anubis
DrMithran
Anubis
13,314
909
0
6,247
15,545
8,791
632
7,034
8,386
53,051
0
W
Tsukuyomi
ElWarchoOficial
Tsukuyomi
24,420
7,505
0
7,967
22,533
10,933
3,110
4,227
18,181
0
125,975
W
Sylvanus
12,886
2,790
2,367
6,191
18,479
17,931
1,116
5,065
13,098
44,248
9,614
W
9,759
1,690
0
17,266
31,157
19,765
1,948
4,133
26,524
0
90,598
L
Yemoja
SerenityW
Yemoja
6,226
1,418
1,652
1,760
16,520
11,693
0
5,286
11,234
16,993
0
L
Nemesis
UrbanLegends
Nemesis
19,628
9,383
0
2,646
23,763
14,502
0
5,558
17,666
0
72,076
L
King Arthur
YaBoiCain
King Arthur
12,690
2,482
0
1,738
22,310
25,211
0
6,784
15,446
0
60,332
W
16,915
11,647
0
7,483
20,349
7,831
4,342
6,276
13,998
0
82,044
L
Scylla
sw33nd0g
Scylla
15,346
1,723
0
2,598
18,297
7,271
0
5,750
12,547
62,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
64,749
382
Minions Killed
567
0
Camps Cleared
0
1,808,922
Distance Traveled
2,147,697
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,143
298
41
2
0
157,626
0
W
Anubis
11,449
477
92
4
0
396,123
2
W
Tsukuyomi
14,684
612
152
6
0
494,086
1
W
Sylvanus
12,019
501
67
3
0
428,615
11
W
Tyr
12,788
533
132
6
0
453,179
2
L
Yemoja
9,289
387
18
1
0
364,674
11
L
Nemesis
11,965
499
98
4
0
479,181
5
L
King Arthur
10,433
435
116
5
0
429,939
2
W
Neith
13,809
575
124
5
0
375,694
3
L
Scylla
11,950
498
109
5
0
377,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role