Player Matchup

Kumbhakarna
Kumbhakarna
Fgzdw6718
Kumbhakarna
Level 78
God Stats
8W - 13L
1,535 SR
Queue Stats
148W - 151L
1,494 Elo+
Party 3
Bakasura
Bakasura
Smithwah
Bakasura
Level 62
God Stats
4W - 8L
1,512 SR
Queue Stats
52W - 62L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
cabbage209
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kmbq8
Cu Chulainn
Level 84
God Stats
23W - 19L
1,554 SR
Queue Stats
242W - 249L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
sj-dizzle
Baron Samedi
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 64L
1,399 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,435 Elo+

VS

Team Averages
Level 86
1,517 SR
1,451 Elo+
Tiamat
Tiamat
BlueeSnoow
Tiamat
Level 69
God Stats
65W - 50L
1,409 SR
Queue Stats
415W - 425L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Darbo Kid
Baron Samedi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 54L
1,581 Elo+
Solo
Fenrir
Fenrir
Xxassasinox
Fenrir
Level 104
God Stats
31W - 26L
1,571 SR
Queue Stats
343W - 409L
1,435 Elo+
Solo
Apollo
Apollo
darkfrost_16
Apollo
Level 109
God Stats
8W - 3L
1,603 SR
Queue Stats
108W - 117L
1,397 Elo+
Party 2
Aphrodite
Aphrodite
rubio__17
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fgzdw6718
Kumbhakarna
17
1 / 10 / 7
11,933
426
9,304
36,118
31,316
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Smithwah
Bakasura
20
6 / 4 / 5
15,579
556
18,494
30,664
14,552
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
cabbage209
Cernunnos
18
1 / 10 / 5
11,742
419
14,692
27,995
9,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
kmbq8
Cu Chulainn
20
7 / 9 / 2
14,921
533
18,721
30,289
40,652
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
sj-dizzle
Baron Samedi
17
3 / 13 / 3
11,500
411
11,446
21,032
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlueeSnoow
Tiamat
20
10 / 5 / 9
15,562
556
30,234
17,832
17,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Darbo Kid
Baron Samedi
20
11 / 3 / 19
14,995
536
31,799
19,606
17,213
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
11 / 5 / 13
14,708
525
19,266
23,985
15,655
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
8 / 4 / 15
15,323
547
20,133
27,284
12,225
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
rubio__17
Aphrodite
20
6 / 1 / 19
14,925
533
14,600
20,082
26,004
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
18
Kills
46
46
Deaths
18
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlueeSnoow
Tiamat
10
5
9
2.9
W
Baron Samedi
Darbo Kid
Baron Samedi
11
3
19
6.83
L
Kumbhakarna
Fgzdw6718
Kumbhakarna
1
10
7
0.45
L
Bakasura
Smithwah
Bakasura
6
4
5
2.13
W
Fenrir
11
5
13
3.5
L
Cernunnos
cabbage209
Cernunnos
1
10
5
0.35
W
Apollo
8
4
15
3.88
L
Cu Chulainn
kmbq8
Cu Chulainn
7
9
2
0.89
W
Aphrodite
rubio__17
Aphrodite
6
1
19
15.5
L
Baron Samedi
sj-dizzle
Baron Samedi
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,657
Damage
116,032
146,098
Taken
108,789
105,327
Mitigated
88,453
42,052
Healing
57,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlueeSnoow
Tiamat
30,234
1,996
0
3,990
17,832
17,356
4,236
4,059
13,138
95,022
0
W
Baron Samedi
Darbo Kid
Baron Samedi
31,799
3,400
3,242
7,781
19,606
17,213
1,270
6,390
12,350
111,584
0
L
Kumbhakarna
Fgzdw6718
Kumbhakarna
9,304
652
923
8,315
36,118
31,316
51
23,609
12,138
38,431
0
L
Bakasura
Smithwah
Bakasura
18,494
11,185
0
11,525
30,664
14,552
100
17,810
12,646
0
103,472
W
Fenrir
19,266
3,848
0
6,073
23,985
15,655
1,716
3,825
19,310
0
82,252
L
Cernunnos
cabbage209
Cernunnos
14,692
8,326
536
8,240
27,995
9,525
532
9,680
18,239
0
62,154
W
Apollo
20,133
14,585
0
16,183
27,284
12,225
4,831
4,385
21,833
0
129,226
L
Cu Chulainn
kmbq8
Cu Chulainn
18,721
1,643
0
6,184
30,289
40,652
720
14,127
15,457
616
106,017
W
Aphrodite
rubio__17
Aphrodite
14,600
2,073
6,636
13,193
20,082
26,004
681
4,978
13,737
69,265
0
L
Baron Samedi
sj-dizzle
Baron Samedi
11,446
1,314
3,162
3,167
21,032
9,282
256
11,849
9,105
52,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,675
Gold Earned
75,513
624
Minions Killed
661
0
Camps Cleared
0
2,378,672
Distance Traveled
2,457,259
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,562
556
159
6
0
477,205
4
W
Baron Samedi
14,995
536
131
5
0
494,470
0
L
Kumbhakarna
11,933
426
35
1
0
534,485
4
L
Bakasura
15,579
556
205
7
0
568,910
6
W
Fenrir
14,708
525
102
4
0
511,307
3
L
Cernunnos
11,742
419
118
4
0
425,549
2
W
Apollo
15,323
547
180
6
0
456,175
1
L
Cu Chulainn
14,921
533
177
6
0
468,777
2
W
Aphrodite
14,925
533
89
3
0
518,102
3
L
Baron Samedi
11,500
411
89
3
0
380,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role