Player Matchup

Agni
Agni
ChicanoxBandido
Agni
Level 5
God Stats
1W - 1L
1,336 SR
Queue Stats
7W - 6L
1,528 Elo+
Solo
Hera
Hera
DOUG FERR
Hera
Level 16
God Stats
4W - 7L
1,434 SR
Queue Stats
4W - 12L
1,417 Elo+
Solo
Pele
Pele
FOFO LOCO4370
Pele
Level 15
God Stats
5W - 12L
1,269 SR
Queue Stats
39W - 51L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Patronoscuroo_98
Cthulhu
Level 8
God Stats
6W - 6L
1,428 SR
Queue Stats
32W - 40L
1,389 Elo+
Solo
Amaterasu
Amaterasu
zackisgreat34
Amaterasu
Level 18
God Stats
1W - 2L
1,290 SR
Queue Stats
71W - 62L
1,491 Elo+
Solo
Team Averages
Level 12
1,351 SR
1,439 Elo+

VS

Team Averages
Level 17
1,579 SR
1,412 Elo+
Yemoja
Yemoja
HandsomeJack116
Yemoja
Level 13
God Stats
3W - 4L
1,593 SR
Queue Stats
17W - 14L
1,372 Elo+
Party 1
Pele
Pele
Jean910
Pele
Level 24
God Stats
32W - 35L
1,581 SR
Queue Stats
172W - 183L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
LIAML3GO9
Jormungandr
Level 20
God Stats
3W - 1L
1,721 SR
Queue Stats
51W - 56L
1,538 Elo+
Solo
Bakasura
Bakasura
dmitriixixizzz
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xenomorphgamer20
Guan Yu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
12,787
984
20,365
10,144
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
17
1 / 5 / 2
11,171
859
11,127
11,666
3,698
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 4 / 5
11,449
881
7,455
18,423
6,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
8,171
629
0
0
0
Amaterasu
zackisgreat34
Amaterasu
18
4 / 6 / 4
12,590
968
18,250
26,442
21,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

125

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 12
12,926
994
5,010
14,443
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Jean910
Pele
19
11 / 5 / 2
14,021
1,079
27,451
21,737
8,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LIAML3GO9
Jormungandr
19
2 / 0 / 8
12,167
936
14,243
13,381
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
15
0 / 3 / 2
10,004
770
1,274
3,312
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
5 / 0 / 6
12,555
966
10,735
12,485
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
18
18
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Hera
1
5
2
0.4
L
0
4
5
0.63
W
0
1
12
6
W
Pele
Jean910
Pele
11
5
2
2.4
W
Jormungandr
LIAML3GO9
Jormungandr
2
0
8
6
L
0
0
1
0.5
W
Bakasura
0
3
2
0.33
W
5
0
6
8
L
Amaterasu
zackisgreat34
Amaterasu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,197
Damage
58,713
66,675
Taken
65,358
35,013
Mitigated
49,744
8,567
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,365
3,069
0
50
10,144
3,511
0
2,823
7,146
56,385
0
L
Hera
11,127
4,763
278
644
11,666
3,698
0
3,224
8,103
32,830
0
L
7,455
1,221
0
2,746
18,423
6,648
0
5,424
12,524
0
36,699
W
5,010
859
1,828
1,470
14,443
12,819
0
7,391
7,027
27,997
0
W
Pele
Jean910
Pele
27,451
7,639
681
2,050
21,737
8,257
0
10,213
11,449
0
59,676
W
Jormungandr
LIAML3GO9
Jormungandr
14,243
2,230
0
670
13,381
13,095
0
7,217
6,136
39,632
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
1,274
985
0
136
3,312
971
0
1,595
1,459
0
2,009
W
10,735
1,450
1,638
4,485
12,485
14,602
0
5,722
6,738
0
25,523
L
Amaterasu
zackisgreat34
Amaterasu
18,250
9,531
0
4,849
26,442
21,156
0
7,017
18,922
732
30,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,168
Gold Earned
61,673
221
Minions Killed
218
8
Camps Cleared
3
969,724
Distance Traveled
1,142,724
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,787
984
94
7
4
233,508
2
L
Hera
11,171
859
43
3
0
191,181
1
L
Pele
11,449
881
55
4
1
268,000
0
W
Yemoja
12,926
994
57
4
0
221,850
0
W
Pele
14,021
1,079
70
5
0
278,578
0
W
Jormungandr
12,167
936
52
4
1
252,336
4
L
Cthulhu
8,171
629
0
0
0
0
0
W
Bakasura
10,004
770
3
0
2
58,317
0
W
Guan Yu
12,555
966
36
3
0
331,643
0
L
Amaterasu
12,590
968
29
2
3
277,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role