Player Matchup

Fenrir
Fenrir
Halforchubby
Fenrir
Level 7
God Stats
3W - 5L
1,552 SR
Queue Stats
44W - 64L
1,670 Elo+
Party 1
Olorun
Olorun
ItsMaski
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Janchik_gg_
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,350 Elo+
Solo
Danzaburou
Danzaburou
OnlyfansHoe-
Danzaburou
Level 29
God Stats
17W - 15L
1,467 SR
Queue Stats
451W - 412L
1,416 Elo+
Solo
Medusa
Medusa
kabdul7
Medusa
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 154L
1,487 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,485 Elo+

VS

Team Averages
Level 15
1,368 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
CaptBeakston
Tsukuyomi
Level 6
God Stats
2W - 5L
1,189 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 2
Bellona
Bellona
Lazy SoulReaper
Bellona
Level 26
God Stats
87W - 68L
1,597 SR
Queue Stats
728W - 766L
1,457 Elo+
Solo
Tiamat
Tiamat
lpreto
Tiamat
Level 10
God Stats
15W - 8L
1,534 SR
Queue Stats
219W - 240L
1,479 Elo+
Solo
Chernobog
Chernobog
sadfrenzy
Chernobog
Level 29
God Stats
2W - 3L
1,422 SR
Queue Stats
58W - 64L
1,482 Elo+
Solo
Fenrir
Fenrir
tigerfyre08
Fenrir
Level 5
God Stats
1W - 0L
1,097 SR
Queue Stats
2W - 1L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 16 / 9
9,805
467
8,644
19,899
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
ItsMaski
Olorun
17
5 / 11 / 7
11,522
549
9,936
21,492
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Janchik_gg_
Kukulkan
13
1 / 13 / 8
9,018
429
6,352
16,763
6,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OnlyfansHoe-
Danzaburou
18
13 / 6 / 1
11,987
571
22,385
23,914
10,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
kabdul7
Medusa
7
2 / 3 / 1
7,232
344
934
4,037
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptBeakston
Tsukuyomi
17
7 / 4 / 8
12,371
589
12,408
14,940
7,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
19 / 3 / 2
13,415
639
17,845
18,583
17,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
lpreto
Tiamat
16
5 / 6 / 17
11,792
562
9,976
13,668
9,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
sadfrenzy
Chernobog
17
9 / 4 / 11
12,278
585
16,661
16,384
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
6 / 11 / 7
10,326
492
7,014
13,409
4,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
26
Kills
46
49
Deaths
28
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaptBeakston
Tsukuyomi
7
4
8
2.75
L
Fenrir
5
16
9
0.59
L
Olorun
ItsMaski
Olorun
5
11
7
0.77
L
Kukulkan
Janchik_gg_
Kukulkan
1
13
8
0.38
W
19
3
2
6.67
L
Danzaburou
OnlyfansHoe-
Danzaburou
13
6
1
2.25
L
Medusa
kabdul7
Medusa
2
3
1
0.83
W
Tiamat
lpreto
Tiamat
5
6
17
2.25
W
Chernobog
sadfrenzy
Chernobog
9
4
11
3.63
W
Fenrir
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,251
Damage
63,904
86,105
Taken
76,984
33,365
Mitigated
45,443
22,095
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaptBeakston
Tsukuyomi
12,408
3,213
0
3,836
14,940
7,970
314
2,733
12,207
0
60,195
L
Fenrir
8,644
3,351
0
1,238
19,899
7,195
16
4,494
15,405
0
23,656
L
Olorun
ItsMaski
Olorun
9,936
4,686
896
7,682
21,492
7,875
820
2,728
18,764
46,866
0
L
Kukulkan
Janchik_gg_
Kukulkan
6,352
543
0
787
16,763
6,775
70
1,411
15,352
30,577
0
W
17,845
9,672
661
7,835
18,583
17,147
4,878
4,143
14,440
0
95,987
L
Danzaburou
OnlyfansHoe-
Danzaburou
22,385
10,871
0
11,341
23,914
10,325
4,367
1,211
22,703
0
70,383
L
Medusa
kabdul7
Medusa
934
576
0
151
4,037
1,195
15
132
3,905
0
8,145
W
Tiamat
lpreto
Tiamat
9,976
3,437
0
4,092
13,668
9,874
2,331
3,283
10,385
47,599
0
W
Chernobog
sadfrenzy
Chernobog
16,661
9,103
0
5,680
16,384
5,829
2,345
3,412
12,584
0
62,986
W
Fenrir
7,014
1,811
0
1,727
13,409
4,623
1,272
2,717
10,692
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
60,182
296
Minions Killed
443
0
Camps Cleared
0
1,472,430
Distance Traveled
1,906,960
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,371
589
81
4
0
375,734
2
L
Fenrir
9,805
467
32
2
0
381,707
2
L
Olorun
11,522
549
90
4
0
356,425
2
L
Kukulkan
9,018
429
50
2
0
296,997
0
W
Bellona
13,415
639
137
7
0
414,909
0
L
Danzaburou
11,987
571
109
5
0
329,704
1
L
Medusa
7,232
344
15
1
0
107,597
0
W
Tiamat
11,792
562
95
5
0
402,664
0
W
Chernobog
12,278
585
94
4
0
365,251
1
W
Fenrir
10,326
492
36
2
0
348,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role