Player Matchup

Khepri
Khepri
DonEnvy
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ElpredatorZeuby
Kali
Level 17
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 3
Tiamat
Tiamat
VestedVIPER
Tiamat
Level 97
God Stats
1W - 0L
1,520 SR
Queue Stats
28W - 21L
1,455 Elo+
Party 1
Sol
Sol
kikilamenace
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 3
Artemis
Artemis
spartan1111
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,377 Elo+

VS

Team Averages
Level 83
1,390 SR
1,456 Elo+
Hachiman
Hachiman
Bromasaurus
Hachiman
Level 67
God Stats
3W - 6L
1,119 SR
Queue Stats
92W - 84L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
Katananana
Jormungandr
Level 104
God Stats
7W - 10L
1,333 SR
Queue Stats
702W - 682L
1,444 Elo+
Party 2
Apollo
Apollo
PennedApollo
Apollo
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 2
Ares
Ares
SmeaGoldMan
Ares
Level 159
God Stats
14W - 7L
1,500 SR
Queue Stats
726W - 743L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Theseuseus
Cernunnos
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
198W - 177L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DonEnvy
Khepri
16
1 / 3 / 20
9,554
735
5,557
12,427
15,348
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 4 / 15
11,504
885
10,162
15,087
7,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
10 / 2 / 17
12,659
974
18,644
12,403
9,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 21
10,198
784
14,785
10,774
4,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
spartan1111
Artemis
16
8 / 4 / 14
10,614
816
16,662
11,181
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bromasaurus
Hachiman
16
1 / 5 / 9
8,996
692
11,297
11,335
4,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Katananana
Jormungandr
17
5 / 6 / 4
10,693
823
11,792
15,024
18,263
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
1 / 9 / 3
8,583
660
6,213
14,336
7,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 6 / 9
8,845
680
6,593
15,718
15,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Theseuseus
Cernunnos
18
7 / 6 / 4
11,329
871
15,585
16,777
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
32
Kills
14
14
Deaths
32
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bromasaurus
Hachiman
1
5
9
1.1
W
Khepri
DonEnvy
Khepri
1
3
20
3.67
W
10
4
15
4.38
L
Jormungandr
Katananana
Jormungandr
5
6
4
1.17
L
Apollo
1
9
3
0.28
L
0
6
9
0.75
L
Cernunnos
Theseuseus
Cernunnos
7
6
4
1.5
W
Tiamat
10
2
17
9.25
W
3
1
21
13.5
W
Artemis
spartan1111
Artemis
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
51,480
61,872
Taken
73,190
41,947
Mitigated
53,973
34,191
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bromasaurus
Hachiman
11,297
5,353
853
1,148
11,335
4,935
855
6,308
4,997
0
23,302
W
Khepri
DonEnvy
Khepri
5,557
456
2,637
2,401
12,427
15,348
0
3,112
9,315
11,246
0
W
10,162
3,080
2,497
6,656
15,087
7,441
787
3,698
11,389
0
15,497
L
Jormungandr
Katananana
Jormungandr
11,792
2,976
2,544
817
15,024
18,263
0
6,866
7,900
27,461
0
L
Apollo
6,213
1,778
1,881
879
14,336
7,324
432
8,097
6,079
0
16,902
L
6,593
335
297
818
15,718
15,152
398
7,030
8,482
13,310
0
L
Cernunnos
Theseuseus
Cernunnos
15,585
8,258
1,248
5,721
16,777
8,299
1,932
9,743
6,746
0
25,566
W
Tiamat
18,644
980
2,593
7,141
12,403
9,650
666
4,145
8,258
48,918
0
W
14,785
2,884
2,870
5,394
10,774
4,293
1,108
3,957
6,817
27,665
0
W
Artemis
spartan1111
Artemis
16,662
5,747
777
1,225
11,181
5,215
3,048
3,473
7,708
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
48,446
131
Minions Killed
119
0
Camps Cleared
0
1,233,259
Distance Traveled
999,478
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,996
692
29
2
0
222,249
0
W
Khepri
9,554
735
13
1
0
237,825
1
W
Kali
11,504
885
11
1
0
272,550
0
L
Jormungandr
10,693
823
28
2
0
196,232
0
L
Apollo
8,583
660
23
2
0
191,927
1
L
Ares
8,845
680
13
1
0
211,969
0
L
Cernunnos
11,329
871
26
2
0
177,101
0
W
Tiamat
12,659
974
70
5
0
254,237
1
W
Sol
10,198
784
25
2
0
279,597
0
W
Artemis
10,614
816
12
1
0
189,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role