Player Matchup

Bacchus
Bacchus
JP_T-800
Bacchus
Level 29
God Stats
6W - 3L
1,669 SR
Queue Stats
6W - 3L
1,518 Elo+
Party 1
Ra
Ra
Jojobs213
Ra
Level 86
God Stats
6W - 5L
1,508 SR
Queue Stats
26W - 25L
1,493 Elo+
Party 1
Medusa
Medusa
KodaPlayer
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,677 Elo+
Party 1
Tiamat
Tiamat
bohrer23_
Tiamat
Level 112
God Stats
7W - 3L
1,633 SR
Queue Stats
43W - 39L
1,495 Elo+
Party 1
Mulan
Mulan
william_wii_will
Mulan
Level 110
God Stats
5W - 3L
1,543 SR
Queue Stats
63W - 72L
1,458 Elo+
Party 1
Team Averages
Level 75
1,571 SR
1,528 Elo+

VS

Team Averages
Level 42
1,470 SR
1,414 Elo+
Bakasura
Bakasura
EL__Capitan999
Bakasura
Level 26
God Stats
5W - 5L
1,197 SR
Queue Stats
266W - 276L
1,398 Elo+
Party 3
Artio
Artio
Hypnotic-Requiem
Artio
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 302L
1,401 Elo+
Party 3
Osiris
Osiris
Sianfelu
Osiris
Level 81
God Stats
16W - 9L
1,541 SR
Queue Stats
135W - 149L
1,424 Elo+
Party 2
Discordia
Discordia
bolivon2002
Discordia
Level 28
God Stats
6W - 3L
1,697 SR
Queue Stats
114W - 134L
1,405 Elo+
Party 2
Rama
Rama
ySilverZzz
Rama
Level 25
God Stats
6W - 12L
1,415 SR
Queue Stats
180W - 205L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JP_T-800
Bacchus
7
1 / 0 / 2
4,623
660
2,067
2,642
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,284
612
2,338
2,426
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
KodaPlayer
Medusa
7
2 / 0 / 1
4,416
631
3,205
2,498
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
bohrer23_
Tiamat
9
1 / 0 / 0
4,769
681
1,202
2,536
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 0 / 2
4,271
610
1,333
4,329
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 1 / 0
3,926
561
1,901
4,372
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
3,253
465
1,203
3,649
1,936
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Sianfelu
Osiris
7
0 / 1 / 0
3,867
552
3,420
5,297
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
bolivon2002
Discordia
1
0 / 0 / 0
1,371
196
0
0
0
6
0 / 0 / 0
3,783
540
1,123
3,727
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
0
0
L
0
2
0
0
W
Bacchus
JP_T-800
Bacchus
1
0
2
2
W
0
0
1
0.5
W
Medusa
KodaPlayer
Medusa
2
0
1
2.5
L
Osiris
Sianfelu
Osiris
0
1
0
0
W
Tiamat
bohrer23_
Tiamat
1
0
0
1
L
Discordia
bolivon2002
Discordia
0
0
0
0
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
7,647
14,431
Taken
17,045
5,817
Mitigated
6,362
7,740
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,901
1,063
0
1,147
4,372
1,394
0
1,649
2,723
0
9,617
L
1,203
157
250
775
3,649
1,936
0
1,060
2,589
3,232
0
W
Bacchus
JP_T-800
Bacchus
2,067
378
0
775
2,642
1,643
0
395
2,247
7,676
0
W
2,338
152
61
964
2,426
749
525
0
2,320
20,123
0
W
Medusa
KodaPlayer
Medusa
3,205
1,505
0
1,463
2,498
578
0
808
1,690
0
14,012
L
Osiris
Sianfelu
Osiris
3,420
1,243
0
2,283
5,297
2,173
0
2,184
3,113
0
12,459
W
Tiamat
bohrer23_
Tiamat
1,202
408
0
1,964
2,536
1,603
312
0
2,536
18,480
0
L
Discordia
bolivon2002
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
1,333
154
0
2,513
4,329
1,244
0
0
4,254
0
16,792
L
1,123
1,027
0
506
3,727
859
0
714
3,013
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
16,200
173
Minions Killed
95
0
Camps Cleared
0
709,618
Distance Traveled
535,003
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,926
561
35
5
0
144,793
1
L
Artio
3,253
465
6
1
0
113,690
1
W
Bacchus
4,623
660
11
2
0
135,494
2
W
Ra
4,284
612
40
6
0
151,077
1
W
Medusa
4,416
631
37
5
0
122,979
0
L
Osiris
3,867
552
20
3
0
153,437
0
W
Tiamat
4,769
681
35
5
0
133,136
1
L
Discordia
1,371
196
0
0
0
0
0
W
Mulan
4,271
610
50
7
0
166,932
1
L
Rama
3,783
540
34
5
0
123,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role