Player Matchup

Neith
Neith
Gilbe
Neith
Level 28
God Stats
1W - 2L
1,601 SR
Queue Stats
154W - 143L
1,553 Elo+
Solo
Achilles
Achilles
NeuRaZoR
Achilles
Level 47
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 3
Agni
Agni
Ornini
Agni
Level 5
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 3
Nox
Nox
aleksander199603
Nox
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 1
Set
Set
bevzyara
Set
Level 122
God Stats
0W - 1L
1,293 SR
Queue Stats
17W - 24L
1,426 Elo+
Party 1
Team Averages
Level 41
1,594 SR
1,547 Elo+

VS

Team Averages
Level 19
1,552 SR
1,591 Elo+
Apollo
Apollo
PickAShoes
Apollo
Level 13
God Stats
5W - 1L
1,755 SR
Queue Stats
10W - 3L
1,696 Elo+
Party 2
Hel
Hel
ShavedPotato01
Hel
Level 26
God Stats
5W - 3L
1,520 SR
Queue Stats
36W - 30L
1,558 Elo+
Solo
Xing Tian
Xing Tian
TheSSBracket
Xing Tian
Level 28
God Stats
7W - 4L
1,487 SR
Queue Stats
110W - 111L
1,515 Elo+
Solo
Set
Set
ZyxoLeRoi
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,572 Elo+
Party 2
Anubis
Anubis
w4kfu
Anubis
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 97L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gilbe
Neith
9
1 / 4 / 4
5,616
468
3,999
7,430
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
NeuRaZoR
Achilles
8
0 / 4 / 0
5,171
431
1,711
5,831
2,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Ornini
Agni
11
0 / 6 / 2
5,893
491
3,148
6,216
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 1
5,372
448
2,474
5,476
1,725
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 3 / 0
7,441
620
6,592
7,652
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PickAShoes
Apollo
10
4 / 3 / 4
6,326
527
5,836
9,852
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 3 / 3
6,647
554
4,516
4,373
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TheSSBracket
Xing Tian
11
3 / 0 / 1
6,363
530
2,348
4,739
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 1 / 5
7,335
611
5,919
7,347
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
w4kfu
Anubis
13
5 / 2 / 1
7,685
640
4,451
6,881
3,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
21
21
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Gilbe
Neith
1
4
4
0.75
L
Achilles
NeuRaZoR
Achilles
0
4
0
0
L
Agni
Ornini
Agni
0
6
2
0.17
W
Apollo
PickAShoes
Apollo
4
3
4
2
W
5
3
3
2.17
W
Xing Tian
TheSSBracket
Xing Tian
3
0
1
3.5
W
4
1
5
6.5
L
1
4
1
0.38
L
7
3
0
2.33
W
Anubis
w4kfu
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
23,070
32,605
Taken
33,192
11,989
Mitigated
14,214
4,036
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gilbe
Neith
3,999
1,786
0
1,974
7,430
1,946
734
1,342
6,088
0
25,183
L
Achilles
NeuRaZoR
Achilles
1,711
536
0
1,122
5,831
2,811
0
1,139
4,492
0
12,069
L
Agni
Ornini
Agni
3,148
655
0
562
6,216
1,450
719
2,978
3,238
29,792
0
W
Apollo
PickAShoes
Apollo
5,836
4,105
0
4,131
9,852
2,963
533
2,324
7,528
0
27,227
W
4,516
793
1,613
1,299
4,373
1,299
255
1,245
3,128
17,139
0
W
Xing Tian
TheSSBracket
Xing Tian
2,348
369
0
1,033
4,739
2,860
439
496
4,243
15,280
0
W
5,919
1,975
0
2,864
7,347
3,141
738
592
6,755
0
43,949
L
2,474
131
0
70
5,476
1,725
574
1,806
3,670
18,202
0
L
6,592
3,587
0
308
7,652
4,057
0
3,762
3,802
0
34,013
W
Anubis
w4kfu
Anubis
4,451
97
0
3,717
6,881
3,951
576
965
5,916
41,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
34,356
227
Minions Killed
271
0
Camps Cleared
0
1,060,882
Distance Traveled
1,069,619
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,616
468
38
3
0
219,540
0
L
Achilles
5,171
431
31
3
0
219,348
2
L
Agni
5,893
491
59
5
0
212,048
1
W
Apollo
6,326
527
41
3
0
219,863
0
W
Hel
6,647
554
29
2
0
203,850
5
W
Xing Tian
6,363
530
32
3
0
230,507
3
W
Set
7,335
611
86
7
0
237,047
0
L
Nox
5,372
448
31
3
0
196,060
1
L
Set
7,441
620
68
6
0
213,886
0
W
Anubis
7,685
640
83
7
0
178,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role