Player Matchup

Horus
Horus
Antrostophy
Horus
Level 16
God Stats
2W - 1L
1,478 SR
Queue Stats
23W - 24L
1,358 Elo+
Party 1
Anubis
Anubis
Joaqomcxd
Anubis
Level 28
God Stats
1W - 1L
1,225 SR
Queue Stats
58W - 50L
1,279 Elo+
Solo
Agni
Agni
Ketchup_Emilio
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,284 Elo+
Solo
Izanami
Izanami
The231 Joker
Izanami
Level 26
God Stats
51W - 51L
1,536 SR
Queue Stats
255W - 287L
1,472 Elo+
Party 1
Bakasura
Bakasura
alanrex01
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 39L
1,184 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,316 Elo+

VS

Team Averages
Level 23
1,590 SR
1,338 Elo+
Heimdallr
Heimdallr
BEASTSKILLAGE
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Pele
Pele
Gnarrkks
Pele
Level 15
God Stats
2W - 1L
1,723 SR
Queue Stats
23W - 21L
1,346 Elo+
Solo
Guan Yu
Guan Yu
LoOx-unDerGroUnD
Guan Yu
Level 27
God Stats
0W - 2L
1,493 SR
Queue Stats
44W - 48L
1,371 Elo+
Solo
Thor
Thor
RichisFrosty
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 56L
1,373 Elo+
Solo
Athena
Athena
Th_White_Hokage
Athena
Level 28
God Stats
3W - 3L
1,734 SR
Queue Stats
54W - 89L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,669
483
5,256
16,931
10,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Joaqomcxd
Anubis
18
13 / 7 / 6
12,131
607
16,206
13,165
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 7 / 9
9,672
484
14,875
12,033
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
The231 Joker
Izanami
19
13 / 3 / 5
11,942
597
24,882
22,963
10,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
alanrex01
Bakasura
5
0 / 4 / 2
6,291
315
553
3,687
761

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BEASTSKILLAGE
Heimdallr
13
5 / 11 / 9
9,538
477
8,986
16,479
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
16
9 / 8 / 5
11,642
582
13,322
15,825
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 7 / 5
11,294
565
12,292
19,869
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 9 / 5
8,229
411
8,033
13,224
4,276
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 2 / 9
9,729
486
9,511
18,001
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
37
Kills
24
24
Deaths
37
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Heimdallr
BEASTSKILLAGE
Heimdallr
5
11
9
0.86
L
Pele
9
8
5
1.44
W
Anubis
Joaqomcxd
Anubis
13
7
6
2.29
W
6
7
9
1.5
L
8
7
5
1.5
L
2
9
5
0.5
L
0
2
9
2.25
W
Izanami
The231 Joker
Izanami
13
3
5
5.17
W
Bakasura
alanrex01
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,772
Damage
52,144
68,779
Taken
83,398
30,583
Mitigated
38,601
21,603
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,256
2,993
2,359
3,773
16,931
10,548
888
3,053
13,878
0
22,971
L
Heimdallr
BEASTSKILLAGE
Heimdallr
8,986
4,390
0
1,986
16,479
5,912
785
6,610
9,521
0
32,299
L
Pele
13,322
2,797
0
2,622
15,825
4,815
1,139
7,668
7,907
0
51,583
W
Anubis
Joaqomcxd
Anubis
16,206
309
152
1,786
13,165
6,040
1,974
869
12,296
56,402
0
W
14,875
2,313
0
2,282
12,033
3,132
1,927
2,077
9,956
33,157
0
L
12,292
4,570
119
5,417
19,869
10,350
425
6,138
13,530
0
68,589
L
8,033
1,549
0
0
13,224
4,276
447
5,071
7,955
0
26,297
L
9,511
2,539
0
516
18,001
13,248
205
4,538
13,375
58,785
0
W
Izanami
The231 Joker
Izanami
24,882
17,325
0
11,251
22,963
10,102
2,255
3,138
19,825
0
103,673
W
Bakasura
alanrex01
Bakasura
553
196
0
0
3,687
761
0
374
3,313
0
3,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
50,432
344
Minions Killed
370
0
Camps Cleared
0
1,572,463
Distance Traveled
1,663,677
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,669
483
30
2
0
414,396
0
L
Heimdallr
9,538
477
48
2
0
304,651
4
L
Pele
11,642
582
82
4
0
338,771
0
W
Anubis
12,131
607
97
5
0
318,277
0
W
Agni
9,672
484
46
2
0
334,607
0
L
Guan Yu
11,294
565
102
5
0
357,731
0
L
Thor
8,229
411
43
2
0
255,031
0
L
Athena
9,729
486
95
5
0
407,493
0
W
Izanami
11,942
597
166
8
0
365,835
0
W
Bakasura
6,291
315
5
0
0
139,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role