Player Matchup

Nemesis
Nemesis
Silver II
BeastMode34576
Nemesis
Silver II
Level 87
God Stats
7W - 6L
1,706 SR
Queue Stats
388W - 413L
740 MMR
Solo
Aphrodite
Aphrodite
Silver III
GRIM REAPER0076
Aphrodite
Silver III
Level 144
God Stats
3W - 9L
1,451 SR
Queue Stats
268W - 323L
851 MMR
Solo
Chang'e
Chang'e
Silver II
Hrenwaldt
Chang'e
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Ichi_Kiwami
Sun Wukong
Silver V
Level 66
God Stats
15W - 15L
1,450 SR
Queue Stats
232W - 267L
673 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Sargal
Danzaburou
Silver IV
Level 156
God Stats
43W - 37L
1,885 SR
Queue Stats
203W - 196L
876 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,598 SR
928 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,575 SR
786 MMR
Chaac
Chaac
Silver IV
BakaSo0r
Chaac
Silver IV
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 69L
839 MMR
Solo
Hades
Hades
Silver III
DominateYoGame--
Hades
Silver III
Level 108
God Stats
19W - 8L
1,812 SR
Queue Stats
405W - 431L
841 MMR
Solo
Arachne
Arachne
Silver I
DozerJay
Arachne
Silver I
Level 154
God Stats
44W - 46L
1,469 SR
Queue Stats
128W - 158L
907 MMR
Solo
Artio
Artio
Silver III
LucySuJu
Artio
Silver III
Level 67
God Stats
8W - 10L
1,456 SR
Queue Stats
205W - 226L
676 MMR
Solo
Izanami
Izanami
Silver V
srdrkrtr
Izanami
Silver V
Level 62
God Stats
7W - 14L
1,638 SR
Queue Stats
158W - 189L
667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 11
22,662
482
36,151
37,019
25,544
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
GRIM REAPER0076
Aphrodite
20
3 / 12 / 19
22,265
474
22,695
44,894
34,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chang'e
Hrenwaldt
Chang'e
20
6 / 9 / 21
21,262
452
24,338
47,693
43,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Ichi_Kiwami
Sun Wukong
20
7 / 6 / 17
22,868
487
28,624
59,171
71,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Sargal
Danzaburou
20
20 / 18 / 9
24,762
527
42,788
54,298
25,725
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Erlang ShenCthulhuNu WaCu ChulainnApollo

VS

Bans
SetOsirisCabrakanKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BakaSo0r
Chaac
20
6 / 7 / 26
25,113
534
43,230
61,871
103,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

20
13 / 11 / 15
25,703
547
50,776
40,320
25,455
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
DozerJay
Arachne
20
20 / 9 / 11
27,540
586
34,723
48,391
26,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
LucySuJu
Artio
20
4 / 10 / 16
24,145
514
17,514
44,254
63,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
srdrkrtr
Izanami
20
9 / 16 / 14
23,655
503
38,553
41,576
17,137
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
134
51
Kills
52
52
Deaths
53
77
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
BakaSo0r
Chaac
6
7
26
2.71
L
15
7
11
2.93
W
13
11
15
1.86
W
Arachne
DozerJay
Arachne
20
9
11
2.83
L
Aphrodite
GRIM REAPER0076
Aphrodite
3
12
19
1.04
L
Chang'e
Hrenwaldt
Chang'e
6
9
21
1.83
L
Sun Wukong
Ichi_Kiwami
Sun Wukong
7
6
17
2.58
W
Artio
LucySuJu
Artio
4
10
16
1.2
L
Danzaburou
Sargal
Danzaburou
20
18
9
1.36
W
Izanami
srdrkrtr
Izanami
9
16
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,596
Damage
184,796
243,075
Taken
236,412
200,624
Mitigated
236,666
78,844
Healing
90,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BakaSo0r
Chaac
43,230
10,358
0
30,854
61,871
103,726
2,593
12,738
49,133
0
206,852
L
36,151
18,658
0
2,796
37,019
25,544
475
10,775
26,244
0
148,085
W
50,776
3,476
2,710
14,435
40,320
25,455
4,162
8,518
31,802
193,710
0
W
Arachne
DozerJay
Arachne
34,723
21,187
0
17,320
48,391
26,906
11,341
14,471
33,920
0
192,160
L
Aphrodite
GRIM REAPER0076
Aphrodite
22,695
5,481
9,816
20,478
44,894
34,108
1,940
18,084
26,810
175,481
0
L
Chang'e
Hrenwaldt
Chang'e
24,338
1,134
6,293
16,277
47,693
43,448
281
15,629
31,338
103,214
0
L
Sun Wukong
Ichi_Kiwami
Sun Wukong
28,624
4,352
0
7,654
59,171
71,799
652
14,673
44,338
608
147,335
W
Artio
LucySuJu
Artio
17,514
789
1,999
12,607
44,254
63,442
563
13,188
31,066
124,320
0
L
Danzaburou
Sargal
Danzaburou
42,788
20,747
0
15,530
54,298
25,725
13,328
9,129
44,769
0
174,962
W
Izanami
srdrkrtr
Izanami
38,553
27,954
0
10,636
41,576
17,137
6,937
6,205
35,371
0
179,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,819
Gold Earned
126,156
1,054
Minions Killed
995
0
Camps Cleared
0
3,882,212
Distance Traveled
3,979,325
48
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
25,113
534
207
4
0
901,170
5
L
Nemesis
22,662
482
182
4
0
886,461
8
W
Hades
25,703
547
225
5
0
722,295
1
W
Arachne
27,540
586
208
4
0
903,182
6
L
Aphrodite
22,265
474
277
6
0
687,868
0
L
Chang'e
21,262
452
121
3
0
787,842
20
L
Sun Wukong
22,868
487
226
5
0
867,395
3
W
Artio
24,145
514
139
3
0
774,663
5
L
Danzaburou
24,762
527
248
5
0
652,646
17
W
Izanami
23,655
503
216
5
0
678,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role