Player Matchup

Odin
Odin
GorilaCrespo
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,788 Elo+
Party 1
Kali
Kali
McGhoulFabz
Kali
Level 88
God Stats
6W - 3L
1,432 SR
Queue Stats
51W - 21L
1,720 Elo+
Solo
Hades
Hades
MrMathz
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,576 Elo+
Party 1
Team Averages
Level 66
1,477 SR
1,695 Elo+

VS

Team Averages
Level 80
1,615 SR
1,448 Elo+
Chang'e
Chang'e
Hiro2323
Chang'e
Level 66
God Stats
58W - 38L
1,887 SR
Queue Stats
349W - 413L
1,403 Elo+
Party 2
Tiamat
Tiamat
LegitAssassin_35
Tiamat
Level 146
God Stats
20W - 27L
1,347 SR
Queue Stats
346W - 415L
1,395 Elo+
Party 2
Serqet
Serqet
badboysrwild911
Serqet
Level 27
God Stats
3W - 5L
1,611 SR
Queue Stats
119W - 99L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 10
14,451
657
10,343
18,269
17,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 8 / 8
15,569
708
12,956
27,318
10,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
MrMathz
Hades
17
3 / 7 / 14
13,899
632
19,460
25,344
13,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hiro2323
Chang'e
17
2 / 6 / 9
13,205
600
15,882
15,210
8,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 6 / 6
13,942
634
27,665
17,571
14,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 6 / 6
14,096
641
11,423
18,631
13,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
18
Kills
15
15
Deaths
18
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Chang'e
Hiro2323
Chang'e
2
6
9
1.08
L
7
6
6
1.67
W
8
8
8
1.5
W
Hades
MrMathz
Hades
3
7
14
1.43
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
54,970
70,931
Taken
51,412
41,681
Mitigated
37,498
27,875
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,343
3,590
0
2,375
18,269
17,481
722
11,446
5,732
25
44,401
L
Chang'e
Hiro2323
Chang'e
15,882
633
3,501
4,328
15,210
8,953
394
5,552
9,658
50,010
0
L
27,665
2,501
286
5,312
17,571
14,888
650
7,430
10,141
93,692
0
W
12,956
6,887
0
13,075
27,318
10,448
2,323
15,041
10,763
0
74,021
W
Hades
MrMathz
Hades
19,460
1,993
1,102
11,323
25,344
13,752
212
15,648
7,594
67,051
0
L
11,423
4,512
0
1,918
18,631
13,657
0
6,594
12,037
0
53,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
41,243
227
Minions Killed
256
0
Camps Cleared
0
1,153,986
Distance Traveled
1,133,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,451
657
59
3
0
412,206
0
L
Chang'e
13,205
600
59
3
0
385,816
0
L
Tiamat
13,942
634
123
6
0
355,706
0
W
Kali
15,569
708
83
4
0
431,027
1
W
Hades
13,899
632
85
4
0
310,753
1
L
Serqet
14,096
641
74
3
0
391,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role