Player Matchup

Guan Yu
Guan Yu
Skullcrushed18
Guan Yu
Level 60
God Stats
2W - 5L
1,392 SR
Queue Stats
475W - 513L
1,458 Elo+
Party 2
Discordia
Discordia
henderson673
Discordia
Level 26
God Stats
4W - 5L
1,398 SR
Queue Stats
419W - 390L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
whats_it_to_ya14
Heimdallr
Level 56
God Stats
17W - 22L
1,500 SR
Queue Stats
291W - 316L
1,397 Elo+
Solo
Team Averages
Level 47
1,430 SR
1,433 Elo+

VS

Team Averages
Level 47
1,556 SR
1,551 Elo+
Bellona
Bellona
A GamingMelon65
Bellona
Level 89
God Stats
5W - 4L
1,759 SR
Queue Stats
100W - 72L
1,674 Elo+
Party 1
Tiamat
Tiamat
Hungsolow__
Tiamat
Level 28
God Stats
0W - 1L
1,264 SR
Queue Stats
8W - 15L
1,303 Elo+
Solo
Scylla
Scylla
Nachtsturm6
Scylla
Level 24
God Stats
23W - 22L
1,645 SR
Queue Stats
54W - 40L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
8,008
801
3,880
9,977
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Discordia
henderson673
Discordia
10
1 / 4 / 10
7,306
731
7,695
5,748
1,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
12
10 / 0 / 4
8,774
877
6,476
4,050
1,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 0
6,619
662
7,083
9,690
6,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
9
0 / 7 / 3
6,459
646
3,114
7,744
2,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
0 / 1 / 4
6,499
650
4,634
5,389
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
3
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Tiamat
0
7
3
0.21
L
Scylla
0
1
4
2
W
4
0
9
8.5
W
Discordia
henderson673
Discordia
1
4
10
1.5
W
Heimdallr
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
14,831
19,775
Taken
22,823
9,191
Mitigated
10,858
4,642
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
2,131
0
586
9,690
6,328
0
2,858
6,778
0
21,067
L
Tiamat
3,114
575
0
1,112
7,744
2,904
0
2,166
5,450
15,234
0
L
Scylla
4,634
395
0
1,333
5,389
1,626
0
2,484
2,871
20,439
0
W
3,880
1,234
1,205
2,182
9,977
6,147
931
3,334
6,439
0
21,727
W
Discordia
henderson673
Discordia
7,695
484
222
111
5,748
1,664
318
1,862
3,772
26,714
0
W
Heimdallr
6,476
2,509
0
922
4,050
1,380
451
2,136
1,784
0
20,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
19,577
106
Minions Killed
82
0
Camps Cleared
0
592,989
Distance Traveled
507,381
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,619
662
26
3
0
171,681
1
L
Tiamat
6,459
646
25
3
0
165,777
2
L
Scylla
6,499
650
31
3
0
169,923
0
W
Guan Yu
8,008
801
33
3
0
221,401
3
W
Discordia
7,306
731
44
4
0
158,032
1
W
Heimdallr
8,774
877
29
3
0
213,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role