Player Matchup

Fenrir
Fenrir
LegendaryMage
Fenrir
Level 29
God Stats
4W - 2L
1,459 SR
Queue Stats
36W - 27L
1,586 Elo+
Solo
Guan Yu
Guan Yu
globyglob
Guan Yu
Level 7
God Stats
2W - 1L
1,638 SR
Queue Stats
7W - 5L
1,614 Elo+
Party 1
Sobek
Sobek
godadgogo
Sobek
Level 26
God Stats
9W - 8L
1,714 SR
Queue Stats
51W - 36L
1,653 Elo+
Party 1
Merlin
Merlin
pingyuhsu11
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,547 Elo+
Party 1
Cupid
Cupid
xcqcfx
Cupid
Level 14
God Stats
8W - 4L
1,698 SR
Queue Stats
15W - 8L
1,669 Elo+
Party 1
Team Averages
Level 21
1,602 SR
1,614 Elo+

VS

Team Averages
Level 17
1,580 SR
1,531 Elo+
Fenrir
Fenrir
ClairTheBear
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,688 Elo+
Solo
Jormungandr
Jormungandr
Gus_the_awesome
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 118L
1,364 Elo+
Party 2
Chang'e
Chang'e
IQSupportAndFeed
Chang'e
Level 27
God Stats
15W - 14L
1,565 SR
Queue Stats
82W - 79L
1,564 Elo+
Solo
Medusa
Medusa
Salagadoo
Medusa
Level 8
God Stats
1W - 2L
1,829 SR
Queue Stats
5W - 3L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Turbro123
Cernunnos
Level 28
God Stats
18W - 17L
1,505 SR
Queue Stats
172W - 189L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
11,084
616
12,674
13,741
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
globyglob
Guan Yu
18
2 / 0 / 3
10,942
608
4,827
9,597
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
godadgogo
Sobek
14
3 / 1 / 11
9,996
555
8,923
14,660
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
4 / 6 / 4
9,316
518
7,751
9,495
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
xcqcfx
Cupid
16
10 / 1 / 3
10,394
577
14,362
11,184
4,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 0
7,387
410
5,343
13,895
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Gus_the_awesome
Jormungandr
9
0 / 8 / 2
6,850
381
4,118
15,235
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 2 / 2
9,473
526
9,183
12,042
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Salagadoo
Medusa
13
3 / 7 / 0
7,972
443
7,045
13,729
3,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
Turbro123
Cernunnos
12
2 / 6 / 0
7,552
420
5,202
12,368
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
30
Kills
9
10
Deaths
30
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
0
0.29
L
Jormungandr
Gus_the_awesome
Jormungandr
0
8
2
0.13
L
2
2
2
1.5
W
11
2
6
7
L
Medusa
Salagadoo
Medusa
3
7
0
0.43
L
Cernunnos
Turbro123
Cernunnos
2
6
0
0.33
W
Guan Yu
globyglob
Guan Yu
2
0
3
3.5
W
Sobek
godadgogo
Sobek
3
1
11
8.5
W
Merlin
4
6
4
1
W
Cupid
xcqcfx
Cupid
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,537
Damage
30,891
58,677
Taken
67,269
39,783
Mitigated
23,926
26,271
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,343
1,776
0
3,077
13,895
4,612
0
726
13,052
0
37,233
L
Jormungandr
Gus_the_awesome
Jormungandr
4,118
1,244
0
632
15,235
7,524
0
3,082
12,133
21,024
0
L
9,183
485
447
4,624
12,042
3,951
0
2,842
8,876
71,287
0
W
12,674
6,206
0
6,635
13,741
6,737
831
2,574
11,013
0
66,806
L
Medusa
Salagadoo
Medusa
7,045
3,263
0
2,662
13,729
3,668
940
4,155
9,069
0
40,626
L
Cernunnos
Turbro123
Cernunnos
5,202
1,863
0
2,700
12,368
4,171
0
5,119
7,165
0
34,699
W
Guan Yu
globyglob
Guan Yu
4,827
1,674
0
5,050
9,597
10,548
275
319
9,232
0
73,248
W
Sobek
godadgogo
Sobek
8,923
1,390
0
7,296
14,660
15,272
440
3,492
11,038
34,338
0
W
Merlin
7,751
1,138
0
1,212
9,495
3,108
433
3,234
5,909
37,342
0
W
Cupid
xcqcfx
Cupid
14,362
10,807
89
5,989
11,184
4,118
2,467
2,918
8,184
0
73,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
39,234
518
Minions Killed
380
0
Camps Cleared
0
1,720,739
Distance Traveled
1,558,958
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,387
410
63
4
0
319,400
0
L
Jormungandr
6,850
381
38
2
0
278,593
1
L
Chang'e
9,473
526
140
8
0
356,116
2
W
Fenrir
11,084
616
105
6
0
364,364
1
L
Medusa
7,972
443
70
4
0
291,411
3
L
Cernunnos
7,552
420
69
4
0
313,438
7
W
Guan Yu
10,942
608
169
9
0
371,397
0
W
Sobek
9,996
555
33
2
0
355,964
1
W
Merlin
9,316
518
88
5
0
308,854
0
W
Cupid
10,394
577
123
7
0
320,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role