Player Matchup

Loki
Loki
EstoyLokiPorVos
Loki
Level 14
God Stats
5W - 1L
1,985 SR
Queue Stats
15W - 5L
2,012 Elo+
Party 1
Artemis
Artemis
LuizNetoTAVARES
Artemis
Level 7
God Stats
1W - 1L
1,737 SR
Queue Stats
73W - 85L
1,403 Elo+
Solo
Ymir
Ymir
Roquesauriox
Ymir
Level 29
God Stats
2W - 1L
1,420 SR
Queue Stats
91W - 63L
1,655 Elo+
Party 1
Aphrodite
Aphrodite
URTICARIA2
Aphrodite
Level 27
God Stats
2W - 2L
1,453 SR
Queue Stats
62W - 47L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
szBella
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Solo
Team Averages
Level 19
1,619 SR
1,700 Elo+

VS

Team Averages
Level 34
1,586 SR
1,528 Elo+
Nemesis
Nemesis
BesoDMoza
Nemesis
Level 27
God Stats
16W - 5L
1,910 SR
Queue Stats
220W - 236L
1,513 Elo+
Solo
Anubis
Anubis
GolcitoRojo
Anubis
Level 28
God Stats
5W - 1L
1,274 SR
Queue Stats
223W - 224L
1,561 Elo+
Solo
Vamana
Vamana
HídeOnBush
Vamana
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RipperUmo8596
Artemis
Level 6
God Stats
4W - 1L
1,718 SR
Queue Stats
43W - 44L
1,654 Elo+
Party 2
Aphrodite
Aphrodite
Xx_Luiz-Bad_xX
Aphrodite
Level 89
God Stats
5W - 3L
1,527 SR
Queue Stats
269W - 285L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,586
506
7,313
13,553
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 2
5,013
334
933
4,218
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 4
7,820
521
4,818
16,637
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
URTICARIA2
Aphrodite
12
3 / 5 / 2
7,529
502
8,521
11,758
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
szBella
Nu Wa
12
0 / 4 / 4
7,395
493
7,850
7,492
2,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BesoDMoza
Nemesis
15
4 / 2 / 4
9,827
655
5,917
11,229
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
16
9 / 2 / 4
10,160
677
14,561
11,383
6,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
4 / 1 / 2
10,062
671
7,186
11,995
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
13
3 / 3 / 6
8,156
544
9,395
9,469
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Xx_Luiz-Bad_xX
Aphrodite
14
4 / 2 / 5
8,915
594
4,956
9,206
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
24
24
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BesoDMoza
Nemesis
4
2
4
3
L
3
7
3
0.64
W
Anubis
9
2
4
5.5
W
Vamana
4
1
2
5
L
0
4
2
0.25
W
Artemis
3
3
6
2
L
3
4
4
1.25
L
Aphrodite
URTICARIA2
Aphrodite
3
5
2
0.8
W
Aphrodite
Xx_Luiz-Bad_xX
Aphrodite
4
2
5
3.25
L
Nu Wa
szBella
Nu Wa
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
42,015
53,658
Taken
53,282
22,850
Mitigated
25,720
17,407
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BesoDMoza
Nemesis
5,917
2,910
0
4,376
11,229
4,099
1,118
3,736
7,301
0
52,279
L
7,313
2,442
0
3,525
13,553
3,363
0
4,030
9,523
0
45,350
W
Anubis
14,561
364
0
6,354
11,383
6,386
212
5,748
5,439
60,637
0
W
Vamana
7,186
2,851
0
6,457
11,995
8,086
2,686
5,303
6,644
0
59,613
L
933
304
0
662
4,218
754
0
1,300
2,918
0
6,195
W
Artemis
9,395
5,078
0
224
9,469
3,292
1,567
2,879
6,586
0
33,154
L
4,818
897
452
1,438
16,637
12,763
120
6,889
9,748
22,231
0
L
Aphrodite
URTICARIA2
Aphrodite
8,521
2,014
3,641
5,706
11,758
3,934
637
6,487
5,271
31,768
0
W
Aphrodite
Xx_Luiz-Bad_xX
Aphrodite
4,956
770
4,616
5,700
9,206
3,857
1,219
3,015
6,123
49,152
0
L
Nu Wa
szBella
Nu Wa
7,850
2,197
0
1,983
7,492
2,036
0
811
6,681
46,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
47,120
279
Minions Killed
459
0
Camps Cleared
0
1,146,047
Distance Traveled
1,428,158
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,827
655
102
7
0
339,713
4
L
Loki
7,586
506
80
5
0
269,377
3
W
Anubis
10,160
677
90
6
0
262,719
2
W
Vamana
10,062
671
130
9
0
272,651
1
L
Artemis
5,013
334
11
1
0
115,019
0
W
Artemis
8,156
544
46
3
0
283,180
2
L
Ymir
7,820
521
31
2
0
287,582
0
L
Aphrodite
7,529
502
75
5
0
238,607
2
W
Aphrodite
8,915
594
91
6
0
269,895
5
L
Nu Wa
7,395
493
82
5
0
235,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role