Player Matchup

Kali
Kali
Platinum II
Cöconutman
Kali
Platinum II
Level 75
God Stats
7W - 7L
1,593 SR
Queue Stats
26W - 28L
1,803 MMR
Solo
Danzaburou
Danzaburou
Gold III
KAVALORD
Danzaburou
Gold III
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 114L
1,774 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Notorious23
Nu Wa
Platinum V
Level 144
God Stats
17W - 9L
1,873 SR
Queue Stats
162W - 161L
1,718 MMR
Solo
Bellona
Bellona
Gold II
PapiKaitama
Bellona
Gold II
Level 60
God Stats
1W - 1L
1,772 SR
Queue Stats
63W - 54L
1,725 MMR
Party 1
Fafnir
Fafnir
Gold II
swordspell
Fafnir
Gold II
Level 135
God Stats
3W - 8L
1,437 SR
Queue Stats
66W - 60L
1,739 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,635 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,676 SR
1,752 MMR
Agni
Agni
Gold II
Acknowledgee
Agni
Gold II
Level 105
God Stats
10W - 6L
2,108 SR
Queue Stats
127W - 99L
1,824 MMR
Solo
Set
Set
Gold IV
Cuddα
Set
Gold IV
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 159L
1,685 MMR
Solo
Ymir
Ymir
Gold II
Magmamesh
Ymir
Gold II
Level 160
God Stats
1W - 1L
1,633 SR
Queue Stats
68W - 64L
1,708 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
MooMuse
Cu Chulainn
Diamond V
Level 143
God Stats
14W - 27L
1,639 SR
Queue Stats
408W - 412L
1,786 MMR
Solo
Apollo
Apollo
Platinum II
redchoo
Apollo
Platinum II
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
423W - 417L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,629
506
5,393
15,176
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
KAVALORD
Danzaburou
19
3 / 4 / 4
11,712
558
14,878
18,140
9,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 5 / 3
10,431
497
18,179
12,402
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PapiKaitama
Bellona
16
3 / 6 / 1
10,473
499
8,493
23,599
16,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
swordspell
Fafnir
15
0 / 5 / 8
10,212
486
6,894
18,509
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeNemesisAo KuangScylla

VS

Bans
FenrirGuan YuAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
13,174
627
17,624
13,504
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
Cuddα
Set
18
7 / 5 / 3
12,578
599
13,589
14,566
10,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
3 / 2 / 14
12,673
603
7,539
21,988
23,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
MooMuse
Cu Chulainn
19
1 / 2 / 5
12,683
604
8,462
14,338
10,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
redchoo
Apollo
20
5 / 1 / 10
13,728
654
18,066
17,084
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
13
Kills
23
23
Deaths
13
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Set
Cuddα
Set
7
5
3
1.7
L
3
3
4
1.67
L
Danzaburou
KAVALORD
Danzaburou
3
4
4
1.25
W
Ymir
3
2
14
5
W
Cu Chulainn
MooMuse
Cu Chulainn
1
2
5
1.75
L
4
5
3
1.1
L
Bellona
PapiKaitama
Bellona
3
6
1
0.58
W
Apollo
redchoo
Apollo
5
1
10
10
L
Fafnir
swordspell
Fafnir
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
65,280
87,826
Taken
81,480
61,612
Mitigated
58,538
29,903
Healing
27,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,624
1,321
0
3,798
13,504
5,699
3,910
5,685
7,495
112,627
0
W
Set
Cuddα
Set
13,589
6,647
0
3,248
14,566
10,786
0
3,677
10,784
0
79,460
L
5,393
3,128
0
6,335
15,176
9,417
0
4,778
10,261
0
82,365
L
Danzaburou
KAVALORD
Danzaburou
14,878
8,681
0
8,424
18,140
9,867
952
780
17,320
0
94,745
W
Ymir
7,539
954
0
7,817
21,988
23,660
420
8,232
13,222
36,027
0
W
Cu Chulainn
MooMuse
Cu Chulainn
8,462
1,065
0
2,447
14,338
10,432
2,582
3,607
10,594
13,543
74,129
L
18,179
4,062
132
1,742
12,402
4,833
14
7,472
4,636
95,629
0
L
Bellona
PapiKaitama
Bellona
8,493
3,110
0
8,334
23,599
16,850
855
6,674
16,809
0
48,701
W
Apollo
redchoo
Apollo
18,066
14,967
0
9,787
17,084
7,961
9,366
4,432
12,484
0
117,752
L
Fafnir
swordspell
Fafnir
6,894
787
0
4,936
18,509
20,645
0
6,796
11,521
18,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
64,836
582
Minions Killed
674
0
Camps Cleared
0
1,883,406
Distance Traveled
2,032,591
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,174
627
189
9
0
404,625
2
W
Set
12,578
599
119
6
0
425,439
6
L
Kali
10,629
506
131
6
0
417,361
3
L
Danzaburou
11,712
558
153
7
0
351,123
4
W
Ymir
12,673
603
46
2
0
397,879
9
W
Cu Chulainn
12,683
604
145
7
0
409,450
6
L
Nu Wa
10,431
497
174
8
0
361,091
7
L
Bellona
10,473
499
107
5
0
366,227
4
W
Apollo
13,728
654
175
8
0
395,198
4
L
Fafnir
10,212
486
17
1
0
387,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role