Player Matchup

Cu Chulainn
Cu Chulainn
DavidPapaya
Cu Chulainn
Level 27
God Stats
3W - 1L
1,639 SR
Queue Stats
9W - 10L
1,152 Elo+
Solo
Skadi
Skadi
Paigeykat666
Skadi
Level 75
God Stats
39W - 39L
1,555 SR
Queue Stats
54W - 62L
1,259 Elo+
Solo
Kukulkan
Kukulkan
PredaconWarlord
Kukulkan
Level 145
God Stats
14W - 7L
1,628 SR
Queue Stats
14W - 11L
1,370 Elo+
Solo
Anubis
Anubis
SHADOWSHARK2869
Anubis
Level 87
God Stats
19W - 12L
1,500 SR
Queue Stats
99W - 79L
1,444 Elo+
Solo
Cthulhu
Cthulhu
SuperUltraGirl
Cthulhu
Level 80
God Stats
13W - 7L
1,665 SR
Queue Stats
161W - 174L
1,432 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,331 Elo+

VS

Team Averages
Level 52
1,489 SR
1,456 Elo+
Bastet
Bastet
DaedricDeathGod
Bastet
Level 59
God Stats
0W - 1L
1,478 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Artio
Artio
MillerKiller787
Artio
Level 79
God Stats
10W - 10L
1,466 SR
Queue Stats
66W - 61L
1,431 Elo+
Solo
Chiron
Chiron
Wagner2601
Chiron
Level 29
God Stats
12W - 7L
1,316 SR
Queue Stats
121W - 123L
1,401 Elo+
Solo
Scylla
Scylla
Walzur
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
fulgore97
Chaac
Level 69
God Stats
0W - 2L
1,684 SR
Queue Stats
71W - 85L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DavidPapaya
Cu Chulainn
19
9 / 2 / 11
12,184
870
23,918
16,091
12,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 6 / 9
11,312
808
11,762
13,170
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
8
0 / 0 / 0
5,556
397
0
0
0
20
11 / 1 / 11
13,081
934
20,862
15,596
7,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 16
10,582
756
10,091
15,170
10,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 6
10,487
749
5,967
18,032
5,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 3 / 5
9,378
670
6,078
18,059
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Wagner2601
Chiron
15
1 / 3 / 7
8,941
639
7,522
9,968
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
Walzur
Scylla
16
3 / 4 / 5
9,484
677
14,299
10,937
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
fulgore97
Chaac
16
2 / 7 / 7
10,233
731
12,650
22,929
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
26
Kills
11
11
Deaths
27
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Cu Chulainn
DavidPapaya
Cu Chulainn
9
2
11
7.25
L
1
3
5
1.17
W
5
6
9
1.58
W
Kukulkan
0
0
0
0
W
11
1
11
16.5
W
1
2
16
4.5
L
Chiron
Wagner2601
Chiron
1
3
7
1.5
L
Scylla
Walzur
Scylla
3
4
5
1.38
L
Chaac
fulgore97
Chaac
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,633
Damage
46,516
60,027
Taken
79,925
36,623
Mitigated
47,535
20,398
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,967
2,770
19
708
18,032
5,484
1,921
6,552
11,480
0
16,539
W
Cu Chulainn
DavidPapaya
Cu Chulainn
23,918
4,888
0
4,759
16,091
12,911
1,377
3,121
12,832
6,611
48,381
L
6,078
30
1,592
3,487
18,059
17,169
0
8,063
9,996
22,667
0
W
11,762
5,848
967
1,754
13,170
5,218
1,727
4,064
8,962
0
40,161
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
20,862
1,488
0
9,322
15,596
7,823
260
6,603
8,681
59,868
0
W
10,091
74
1,493
2,103
15,170
10,671
498
5,813
9,047
33,825
0
L
Chiron
Wagner2601
Chiron
7,522
3,103
1,064
1,242
9,968
3,294
156
4,628
5,340
0
29,437
L
Scylla
Walzur
Scylla
14,299
1,478
0
0
10,937
3,332
0
6,409
4,528
33,455
0
L
Chaac
fulgore97
Chaac
12,650
1,778
438
7,472
22,929
18,256
661
8,718
14,211
0
35,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
48,523
304
Minions Killed
261
9
Camps Cleared
6
1,025,704
Distance Traveled
1,206,139
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,487
749
43
3
2
232,736
0
W
Cu Chulainn
12,184
870
77
6
2
286,524
0
L
Artio
9,378
670
33
2
1
276,613
1
W
Skadi
11,312
808
75
5
1
233,073
0
W
Kukulkan
5,556
397
0
0
0
0
0
W
Anubis
13,081
934
103
7
6
230,682
1
W
Cthulhu
10,582
756
49
4
0
275,425
2
L
Chiron
8,941
639
63
5
1
236,106
1
L
Scylla
9,484
677
60
4
1
222,066
0
L
Chaac
10,233
731
62
4
1
238,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role