Player Matchup

Ao Kuang
Ao Kuang
Akator100
Ao Kuang
Level 52
God Stats
3W - 3L
1,645 SR
Queue Stats
292W - 300L
1,474 Elo+
Party 4
Danzaburou
Danzaburou
Mixsi321
Danzaburou
Level 62
God Stats
2W - 2L
1,392 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 3
Poseidon
Poseidon
OdinPig
Poseidon
Level 43
God Stats
10W - 13L
1,460 SR
Queue Stats
135W - 147L
1,325 Elo+
Party 4
Odin
Odin
Queez666
Odin
Level 48
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
Wojkat
Cerberus
Level 48
God Stats
0W - 2L
1,719 SR
Queue Stats
2W - 2L
1,464 Elo+
Party 3
Team Averages
Level 51
1,509 SR
1,460 Elo+

VS

Team Averages
Level 68
1,469 SR
1,427 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ALZLimonade
Scylla
Level 49
God Stats
22W - 19L
1,572 SR
Queue Stats
29W - 32L
1,466 Elo+
Party 1
Ymir
Ymir
Elcora
Ymir
Level 76
God Stats
8W - 5L
1,585 SR
Queue Stats
292W - 317L
1,453 Elo+
Party 2
Sol
Sol
Iasher
Sol
Level 108
God Stats
2W - 0L
1,265 SR
Queue Stats
83W - 105L
1,320 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MERGUZZ
Cu Chulainn
Level 29
God Stats
61W - 62L
1,426 SR
Queue Stats
803W - 758L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akator100
Ao Kuang
12
2 / 5 / 1
6,887
530
3,154
12,175
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Mixsi321
Danzaburou
11
2 / 2 / 0
6,578
506
5,408
6,834
2,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
OdinPig
Poseidon
10
0 / 4 / 2
5,780
445
2,729
7,188
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
11
1 / 2 / 0
6,336
487
2,487
7,500
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Wojkat
Cerberus
9
0 / 2 / 2
5,786
445
5,522
10,767
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 2 / 6
7,571
582
6,998
9,513
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
3 / 1 / 1
7,313
563
4,561
3,271
1,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
Elcora
Ymir
11
1 / 0 / 4
6,991
538
4,932
6,602
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
Iasher
Sol
10
2 / 2 / 1
6,152
473
6,230
9,456
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MERGUZZ
Cu Chulainn
14
4 / 0 / 3
7,982
614
7,116
6,278
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
6
4
W
Scylla
3
1
1
3.5
L
Ao Kuang
Akator100
Ao Kuang
2
5
1
0.5
W
Ymir
Elcora
Ymir
1
0
4
3
W
Sol
Iasher
Sol
2
2
1
1.25
W
Cu Chulainn
MERGUZZ
Cu Chulainn
4
0
3
5.5
L
Danzaburou
Mixsi321
Danzaburou
2
2
0
1
L
Poseidon
OdinPig
Poseidon
0
4
2
0.25
L
Odin
1
2
0
0.5
L
Cerberus
Wojkat
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
29,837
44,464
Taken
35,120
17,582
Mitigated
17,113
15,426
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,998
3,739
0
4,393
9,513
3,473
0
3,096
6,392
0
39,701
W
Scylla
4,561
371
0
259
3,271
1,102
99
2,699
572
37,587
0
L
Ao Kuang
Akator100
Ao Kuang
3,154
561
0
5,328
12,175
4,188
0
1,042
11,083
36,568
0
W
Ymir
Elcora
Ymir
4,932
1,765
0
1,574
6,602
5,540
275
1,741
4,861
17,923
0
W
Sol
Iasher
Sol
6,230
1,480
286
4,274
9,456
3,150
763
3,210
6,246
37,102
0
W
Cu Chulainn
MERGUZZ
Cu Chulainn
7,116
1,247
0
3,643
6,278
3,848
313
659
5,444
2,005
41,247
L
Danzaburou
Mixsi321
Danzaburou
5,408
2,231
0
2,487
6,834
2,198
460
4,424
2,410
0
37,690
L
Poseidon
OdinPig
Poseidon
2,729
501
0
2,162
7,188
2,237
186
4,316
2,822
29,344
0
L
Odin
2,487
1,092
0
1,613
7,500
3,641
121
297
6,828
0
23,904
L
Cerberus
Wojkat
Cerberus
5,522
427
306
3,530
10,767
5,318
194
6,259
4,508
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
36,009
309
Minions Killed
300
0
Camps Cleared
0
1,153,337
Distance Traveled
1,216,766
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,571
582
70
5
0
274,651
2
W
Scylla
7,313
563
76
6
0
227,107
4
L
Ao Kuang
6,887
530
81
6
0
248,335
4
W
Ymir
6,991
538
17
1
0
222,831
0
W
Sol
6,152
473
67
5
0
219,487
1
W
Cu Chulainn
7,982
614
70
5
0
272,690
1
L
Danzaburou
6,578
506
96
7
0
212,208
3
L
Poseidon
5,780
445
46
4
0
227,507
5
L
Odin
6,336
487
52
4
0
224,892
2
L
Cerberus
5,786
445
34
3
0
240,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role