Player Matchup

Izanami
Izanami
NeverBoring
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 241L
1,176 Elo+
Solo
Anubis
Anubis
OBURİX
Anubis
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 16L
1,505 Elo+
Solo
Aphrodite
Aphrodite
jxnk0
Aphrodite
Level 6
God Stats
2W - 3L
1,397 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 2
Ares
Ares
mcdonldhamburger
Ares
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 2
Ymir
Ymir
mironix2
Ymir
Level 14
God Stats
4W - 4L
1,688 SR
Queue Stats
18W - 24L
1,308 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,335 Elo+

VS

Team Averages
Level 13
1,522 SR
1,321 Elo+
Cerberus
Cerberus
ByGaLLaNT
Cerberus
Level 8
God Stats
3W - 10L
1,320 SR
Queue Stats
31W - 33L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Cesaro593
Danzaburou
Level 17
God Stats
36W - 43L
1,450 SR
Queue Stats
103W - 110L
1,376 Elo+
Solo
Hercules
Hercules
Notadk
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,373 Elo+
Solo
Scylla
Scylla
Wand3rboy
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,069 Elo+
Solo
Fenrir
Fenrir
potrosx
Fenrir
Level 6
God Stats
3W - 1L
1,838 SR
Queue Stats
28W - 26L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeverBoring
Izanami
20
26 / 1 / 11
15,447
1,404
50,538
10,774
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
OBURİX
Anubis
19
7 / 2 / 27
12,084
1,099
23,714
8,034
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
jxnk0
Aphrodite
18
2 / 2 / 26
10,736
976
3,871
6,764
6,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 2 / 29
11,655
1,060
13,624
15,413
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
18
3 / 0 / 22
12,040
1,095
7,748
9,453
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ByGaLLaNT
Cerberus
15
0 / 8 / 5
9,255
841
9,575
24,287
8,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Cesaro593
Danzaburou
16
2 / 7 / 5
10,493
954
8,521
19,072
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Notadk
Hercules
16
1 / 9 / 6
10,220
929
10,604
29,186
21,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Wand3rboy
Scylla
15
1 / 12 / 0
9,337
849
6,635
15,618
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
potrosx
Fenrir
16
3 / 5 / 4
10,212
928
9,386
20,389
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
27
40
Kills
7
7
Deaths
41
115
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ByGaLLaNT
Cerberus
0
8
5
0.31
L
Danzaburou
Cesaro593
Danzaburou
2
7
5
0.64
W
Izanami
NeverBoring
Izanami
26
1
11
31.5
L
Hercules
Notadk
Hercules
1
9
6
0.44
W
Anubis
OBURİX
Anubis
7
2
27
10.25
L
Scylla
Wand3rboy
Scylla
1
12
0
0.08
W
Aphrodite
jxnk0
Aphrodite
2
2
26
7.5
W
2
2
29
8.25
W
Ymir
3
0
22
14
L
Fenrir
potrosx
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,495
Damage
44,721
50,438
Taken
108,552
41,298
Mitigated
51,955
15,767
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ByGaLLaNT
Cerberus
9,575
334
0
2,809
24,287
8,017
0
14,584
9,703
27,850
0
L
Danzaburou
Cesaro593
Danzaburou
8,521
1,459
0
1,540
19,072
7,118
0
5,387
13,685
0
35,353
W
Izanami
NeverBoring
Izanami
50,538
41,159
0
3,107
10,774
5,775
0
3,820
6,829
0
90,459
L
Hercules
Notadk
Hercules
10,604
2,178
0
5,153
29,186
21,502
0
15,420
13,766
458
19,549
W
Anubis
OBURİX
Anubis
23,714
2,415
0
3,384
8,034
3,893
0
2,404
5,555
36,692
0
L
Scylla
Wand3rboy
Scylla
6,635
1,991
0
273
15,618
6,905
0
4,646
10,972
23,068
0
W
Aphrodite
jxnk0
Aphrodite
3,871
1,538
529
1,579
6,764
6,944
0
2,399
4,315
8,750
0
W
13,624
1,417
0
5,978
15,413
14,860
0
4,435
10,736
20,025
0
W
Ymir
7,748
857
0
1,190
9,453
9,826
0
3,592
5,748
29,249
0
L
Fenrir
potrosx
Fenrir
9,386
2,401
0
1,673
20,389
8,413
0
8,920
11,469
0
17,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,962
Gold Earned
49,517
224
Minions Killed
186
4
Camps Cleared
3
938,282
Distance Traveled
812,643
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,255
841
51
5
0
142,753
0
L
Danzaburou
10,493
954
45
4
0
186,144
0
W
Izanami
15,447
1,404
100
9
0
203,874
1
L
Hercules
10,220
929
30
3
0
179,566
0
W
Anubis
12,084
1,099
47
4
2
190,371
3
L
Scylla
9,337
849
43
4
2
116,929
0
W
Aphrodite
10,736
976
9
1
0
170,002
1
W
Ares
11,655
1,060
5
0
0
178,391
0
W
Ymir
12,040
1,095
63
6
2
195,644
1
L
Fenrir
10,212
928
17
2
1
187,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role