Player Matchup

Aphrodite
Aphrodite
Bronze III
Doodlze
Aphrodite
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,459 MMR
Party 2
Fenrir
Fenrir
Bronze III
DvirCohen
Fenrir
Bronze III
Level 128
God Stats
10W - 4L
1,848 SR
Queue Stats
45W - 30L
1,634 MMR
Party 2
Hercules
Hercules
Platinum V
kiritokon7
Hercules
Platinum V
Level 129
God Stats
6W - 2L
1,849 SR
Queue Stats
106W - 106L
1,963 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,732 SR
1,685 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,838 SR
1,583 MMR
Cerberus
Cerberus
Bronze III
Flöf
Cerberus
Bronze III
Level 54
God Stats
4W - 4L
1,845 SR
Queue Stats
4W - 5L
1,583 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
TooRLiin
Hou Yi
Bronze III
Level 39
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 5L
1,583 MMR
Party 1
Zeus
Zeus
Bronze III
famousKILLLER
Zeus
Bronze III
Level 32
God Stats
0W - 1L
1,934 SR
Queue Stats
4W - 5L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Doodlze
Aphrodite
12
5 / 2 / 9
8,131
813
6,931
7,659
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
DvirCohen
Fenrir
11
5 / 1 / 9
8,748
875
5,939
7,315
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
kiritokon7
Hercules
11
4 / 0 / 10
8,583
858
7,479
12,179
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
PersephoneBellonaThothScyllaChang'e

VS

Bans
Guan YuDanzaburouSobekCupidJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flöf
Cerberus
10
2 / 2 / 1
7,215
722
6,277
10,511
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
TooRLiin
Hou Yi
10
1 / 4 / 2
6,591
659
7,093
7,398
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 8 / 3
6,215
622
3,450
8,072
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
14
Kills
3
3
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Doodlze
Aphrodite
5
2
9
4.75
W
Fenrir
DvirCohen
Fenrir
5
1
9
9.5
L
Cerberus
Flöf
Cerberus
2
2
1
1.25
L
Hou Yi
TooRLiin
Hou Yi
1
4
2
0.5
L
0
8
3
0.19
W
Hercules
kiritokon7
Hercules
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
16,820
27,153
Taken
25,981
18,853
Mitigated
12,840
16,153
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Doodlze
Aphrodite
6,931
714
4,337
4,485
7,659
3,423
468
3,642
3,893
38,274
0
W
Fenrir
DvirCohen
Fenrir
5,939
2,291
0
1,936
7,315
5,915
556
2,310
4,823
0
18,775
L
Cerberus
Flöf
Cerberus
6,277
193
0
5,199
10,511
8,078
0
3,082
7,429
20,197
0
L
Hou Yi
TooRLiin
Hou Yi
7,093
3,970
0
1,599
7,398
2,662
0
2,139
5,259
0
23,063
L
3,450
513
0
954
8,072
2,100
0
1,746
6,326
20,142
0
W
Hercules
kiritokon7
Hercules
7,479
2,203
0
5,395
12,179
9,515
160
3,263
8,664
0
17,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
20,021
106
Minions Killed
113
0
Camps Cleared
0
611,448
Distance Traveled
534,045
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,131
813
64
6
0
184,827
0
W
Fenrir
8,748
875
24
2
0
211,278
3
L
Cerberus
7,215
722
34
3
0
218,977
3
L
Hou Yi
6,591
659
45
5
0
156,853
3
L
Zeus
6,215
622
34
3
0
158,215
1
W
Hercules
8,583
858
18
2
0
215,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role