Player Matchup

Yemoja
Yemoja
Liannet
Yemoja
Level 21
God Stats
17W - 26L
1,393 SR
Queue Stats
87W - 98L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Pip7
Erlang Shen
Level 27
God Stats
1W - 2L
1,164 SR
Queue Stats
18W - 14L
1,505 Elo+
Solo
Kukulkan
Kukulkan
ShogoKawada
Kukulkan
Level 21
God Stats
15W - 12L
1,505 SR
Queue Stats
83W - 84L
1,405 Elo+
Solo
Hercules
Hercules
TrombaSa
Hercules
Level 26
God Stats
4W - 1L
1,280 SR
Queue Stats
33W - 29L
1,435 Elo+
Solo
Hou Yi
Hou Yi
WindedCoyote892
Hou Yi
Level 8
God Stats
2W - 0L
1,488 SR
Queue Stats
14W - 9L
1,619 Elo+
Solo
Team Averages
Level 21
1,366 SR
1,496 Elo+

VS

Team Averages
Level 16
1,566 SR
1,517 Elo+
Loki
Loki
Matveykush
Loki
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 14L
1,437 Elo+
Solo
Awilix
Awilix
Pablito2510
Awilix
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 40L
1,312 Elo+
Solo
Ra
Ra
besessa
Ra
Level 23
God Stats
1W - 1L
1,767 SR
Queue Stats
29W - 32L
1,564 Elo+
Solo
Neith
Neith
epilefx
Neith
Level 23
God Stats
43W - 36L
1,562 SR
Queue Stats
51W - 52L
1,447 Elo+
Solo
Olorun
Olorun
maaathus
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Liannet
Yemoja
20
2 / 2 / 31
16,107
1,151
17,145
16,783
22,472
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Pip7
Erlang Shen
20
19 / 3 / 15
16,577
1,184
36,644
26,345
34,305
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ShogoKawada
Kukulkan
20
12 / 4 / 18
15,098
1,078
41,205
11,311
6,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TrombaSa
Hercules
20
1 / 7 / 15
12,801
914
12,165
23,369
21,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 2 / 24
14,968
1,069
25,044
14,052
6,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 12
12,831
917
9,258
26,295
12,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
19
1 / 11 / 14
12,721
909
14,623
31,229
14,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 7 / 4
15,490
1,106
32,650
24,861
11,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
epilefx
Neith
20
6 / 5 / 9
14,245
1,018
18,072
23,686
11,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
maaathus
Olorun
19
0 / 6 / 12
12,269
876
12,299
30,408
14,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
69
41
Kills
18
18
Deaths
41
103
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Liannet
Yemoja
2
2
31
8.75
L
2
12
12
0.67
L
Awilix
1
11
14
0.73
W
Erlang Shen
Pip7
Erlang Shen
19
3
15
8.83
W
Kukulkan
ShogoKawada
Kukulkan
12
4
18
5.25
W
Hercules
TrombaSa
Hercules
1
7
15
1.21
W
7
2
24
9.5
L
9
7
4
1.57
L
Neith
epilefx
Neith
6
5
9
2.1
L
Olorun
maaathus
Olorun
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,203
Damage
86,902
91,860
Taken
136,479
91,569
Mitigated
64,277
25,607
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Liannet
Yemoja
17,145
3,662
8,486
7,013
16,783
22,472
0
10,348
6,435
27,673
0
L
9,258
4,043
826
384
26,295
12,353
0
8,355
17,716
0
15,712
L
Awilix
14,623
3,895
0
866
31,229
14,622
0
11,362
19,642
0
20,383
W
Erlang Shen
Pip7
Erlang Shen
36,644
19,208
0
5,152
26,345
34,305
0
12,186
14,159
2,951
51,494
W
Kukulkan
ShogoKawada
Kukulkan
41,205
2,098
0
0
11,311
6,375
0
4,620
6,691
86,795
0
W
Hercules
TrombaSa
Hercules
12,165
990
0
1,391
23,369
21,912
0
13,032
10,337
0
28,784
W
25,044
11,600
0
3,565
14,052
6,505
0
4,763
9,289
0
58,865
L
32,650
3,205
4,805
4,149
24,861
11,728
0
12,242
12,293
96,751
0
L
Neith
epilefx
Neith
18,072
11,844
0
3,487
23,686
11,066
0
11,020
12,277
0
54,880
L
Olorun
maaathus
Olorun
12,299
2,379
2,652
6,467
30,408
14,508
0
17,930
12,353
24,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,551
Gold Earned
67,556
277
Minions Killed
263
11
Camps Cleared
5
1,223,206
Distance Traveled
1,309,267
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,107
1,151
30
2
1
250,518
0
L
Loki
12,831
917
15
1
4
258,177
4
L
Awilix
12,721
909
10
1
0
294,446
0
W
Erlang Shen
16,577
1,184
49
4
2
256,194
0
W
Kukulkan
15,098
1,078
91
7
3
249,680
0
W
Hercules
12,801
914
32
2
2
231,442
3
W
Hou Yi
14,968
1,069
75
5
3
235,372
0
L
Ra
15,490
1,106
157
11
1
268,634
1
L
Neith
14,245
1,018
56
4
0
242,105
1
L
Olorun
12,269
876
25
2
0
245,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role